diff --git a/ProjectBulldozer/ProjectBulldozer/CollectionGenericObjects/Garage.cs b/ProjectBulldozer/ProjectBulldozer/CollectionGenericObjects/Garage.cs index 8583f11..1e25e8d 100644 --- a/ProjectBulldozer/ProjectBulldozer/CollectionGenericObjects/Garage.cs +++ b/ProjectBulldozer/ProjectBulldozer/CollectionGenericObjects/Garage.cs @@ -31,7 +31,7 @@ public class Garage : AbstractCompany { int cntVertically = _pictureHeight / _placeSizeHeight; //Колличество мест по вертикали int cntHorizontally = _pictureWidth / _placeSizeWidth; //Колличество мест по горизонтали - Pen pen = new Pen(Color.FromArgb(0, 0, 0)); + Pen pen = new Pen(Color.FromArgb(185, 140, 0)); pen.Width = 3; for (int i = 0; i < cntHorizontally; i++) diff --git a/ProjectBulldozer/ProjectBulldozer/Drawnings/DrawningBulldozer.cs b/ProjectBulldozer/ProjectBulldozer/Drawnings/DrawningBulldozer.cs index fd24cf3..49f71ab 100644 --- a/ProjectBulldozer/ProjectBulldozer/Drawnings/DrawningBulldozer.cs +++ b/ProjectBulldozer/ProjectBulldozer/Drawnings/DrawningBulldozer.cs @@ -35,7 +35,7 @@ public class DrawningBulldozer : DrawningDozer Pen pen = new(Color.Black); Brush bodyBrush = new SolidBrush(EntityDozer.BodyColor); - Brush additionalBrush = new SolidBrush(EntityDozer.AdditionalColor); + Brush additionalBrush = new SolidBrush(bulldozer.AdditionalColor); //BULDOZER _startPosX += 0; _startPosY += 0; diff --git a/ProjectBulldozer/ProjectBulldozer/Drawnings/DrawningDozer.cs b/ProjectBulldozer/ProjectBulldozer/Drawnings/DrawningDozer.cs index 5d45b56..4715602 100644 --- a/ProjectBulldozer/ProjectBulldozer/Drawnings/DrawningDozer.cs +++ b/ProjectBulldozer/ProjectBulldozer/Drawnings/DrawningDozer.cs @@ -86,9 +86,9 @@ public class DrawningDozer /// Вес /// Основной цвет /// Дополнительный цвет(цвет колёс) - public DrawningDozer(int speed, double weight, Color bodyColor, Color additionalColor) : this() + public DrawningDozer(int speed, double weight, Color bodyColor) : this() { - EntityDozer = new EntityDozer(speed, weight, bodyColor, additionalColor); + EntityDozer = new EntityDozer(speed, weight, bodyColor); } /// @@ -99,9 +99,7 @@ public class DrawningDozer protected DrawningDozer (int drawningBulldozerWidth, int drawningBulldozerHeigh) :this() { _drawningBulldozerWidth = drawningBulldozerWidth; - //???????? _pictureHeight = drawningBulldozerHeigh; - //???????? } /// @@ -245,19 +243,19 @@ public class DrawningDozer Pen pen = new(Color.Black); Brush bodyBrush = new SolidBrush(EntityDozer.BodyColor); - Brush additionalBrush = new SolidBrush(EntityDozer.AdditionalColor); + Brush wheelsBrush = new SolidBrush(Color.FromArgb(60, 60, 60)); //BULDOZER //body g.FillRectangle(bodyBrush, _startPosX.Value + 10, _startPosY.Value + 15, _drawningBulldozerWidth - 20, _drawningBulldozerHeight - 30); g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 15, _drawningBulldozerWidth - 20, _drawningBulldozerHeight - 30); //wheels - g.FillRectangle(additionalBrush, _startPosX.Value, _startPosY.Value + _drawningBulldozerHeight - 15, 50, 15); + g.FillRectangle(wheelsBrush, _startPosX.Value, _startPosY.Value + _drawningBulldozerHeight - 15, 50, 15); g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + _drawningBulldozerHeight - 15, 50, 15); - g.FillRectangle(additionalBrush, _startPosX.Value + _drawningBulldozerWidth - 50, _startPosY.Value + _drawningBulldozerHeight - 15, 50, 15); + g.FillRectangle(wheelsBrush, _startPosX.Value + _drawningBulldozerWidth - 50, _startPosY.Value + _drawningBulldozerHeight - 15, 50, 15); g.DrawRectangle(pen, _startPosX.Value + _drawningBulldozerWidth - 50, _startPosY.Value + _drawningBulldozerHeight - 15, 50, 15); - g.FillRectangle(additionalBrush, _startPosX.Value, _startPosY.Value, 50, 15); + g.FillRectangle(wheelsBrush, _startPosX.Value, _startPosY.Value, 50, 15); g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value, 50, 15); - g.FillRectangle(additionalBrush, _startPosX.Value + _drawningBulldozerWidth - 50, _startPosY.Value, 50, 15); + g.FillRectangle(wheelsBrush, _startPosX.Value + _drawningBulldozerWidth - 50, _startPosY.Value, 50, 15); g.DrawRectangle(pen, _startPosX.Value + _drawningBulldozerWidth - 50, _startPosY.Value, 50, 15); //strange rectangles g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 25, 3, _drawningBulldozerHeight - 50); diff --git a/ProjectBulldozer/ProjectBulldozer/Entities/EntityBulldozer.cs b/ProjectBulldozer/ProjectBulldozer/Entities/EntityBulldozer.cs index db024f8..cfce915 100644 --- a/ProjectBulldozer/ProjectBulldozer/Entities/EntityBulldozer.cs +++ b/ProjectBulldozer/ProjectBulldozer/Entities/EntityBulldozer.cs @@ -22,28 +22,25 @@ public class EntityBulldozer : EntityDozer /// Признак (опция) наличие гусеницы /// public bool Caterpillar { get; private set; } -/* + + /// - /// Шаг перемещения бульдозера + /// Дополнительный цвет /// - public double Step => Speed * 100 / Weight;*/ -/* - /// - ///Инициализация полей объекта-класса бульдозера - /// - ///Скорость - ///Вес - ///Основной цвет - ///Дополнительный цвет - ///Признак наличия отвала - ///Признак наличия гусеницы - public void EntityBulldozer(bool blade, bool caterpillar) base(speed, ) - { - Blade = blade; - Caterpillar = caterpillar; - }*/ - public EntityBulldozer(int speed, double weight, Color bodyColor, Color additionalColor, bool blade, bool caterpillar) : base(speed, weight, bodyColor, additionalColor) + public Color AdditionalColor { get; private set; } + + /// + ///Инициализация полей объекта-класса бульдозера + /// + ///Скорость + ///Вес + ///Основной цвет + ///Дополнительный цвет + ///Признак наличия отвала + ///Признак наличия гусеницы + public EntityBulldozer(int speed, double weight, Color bodyColor, Color additionalColor, bool blade, bool caterpillar) : base(speed, weight, bodyColor) { + AdditionalColor = additionalColor; Blade = blade; Caterpillar = caterpillar; } diff --git a/ProjectBulldozer/ProjectBulldozer/Entities/EntityDozer.cs b/ProjectBulldozer/ProjectBulldozer/Entities/EntityDozer.cs index 89ec3e7..d78fe16 100644 --- a/ProjectBulldozer/ProjectBulldozer/Entities/EntityDozer.cs +++ b/ProjectBulldozer/ProjectBulldozer/Entities/EntityDozer.cs @@ -26,11 +26,6 @@ public class EntityDozer /// public Color BodyColor { get; private set; } - /// - /// Дополнительный цвет - /// - public Color AdditionalColor { get; private set; } - /// /// Шаг перемещения бульдозера /// @@ -42,13 +37,11 @@ public class EntityDozer ///Скорость ///Вес ///Основной цвет - ///Дополнительный цвет - public EntityDozer(int speed, double weight, Color bodyColor, Color additionalColor) + public EntityDozer(int speed, double weight, Color bodyColor/*, Color additionalColor*/) { Speed = speed; Weight = weight; BodyColor = bodyColor; - AdditionalColor = additionalColor; } } diff --git a/ProjectBulldozer/ProjectBulldozer/FormBulldozerCollection.cs b/ProjectBulldozer/ProjectBulldozer/FormBulldozerCollection.cs index b485011..6e42ba8 100644 --- a/ProjectBulldozer/ProjectBulldozer/FormBulldozerCollection.cs +++ b/ProjectBulldozer/ProjectBulldozer/FormBulldozerCollection.cs @@ -89,14 +89,13 @@ public partial class FormBulldozerCollection : Form { case nameof(DrawningDozer): drawningDozer = new DrawningDozer(random.Next(100, 300), random.Next(1000, 3000), - GetBodyColor(random), Color.FromArgb(random.Next(30, 120), random.Next(30, 120), random.Next(30, 120))); + GetBodyColor(random)); break; case nameof(DrawningBulldozer): - //TODO вызов диалогового окна для выбора цвета + //Вызов диалогового окна для выбора цвета drawningDozer = new DrawningBulldozer(random.Next(100, 300), random.Next(1000, 3000), - Color.FromArgb(random.Next(170, 256), random.Next(170, 256), random.Next(30, 140)), - Color.FromArgb(random.Next(30, 120), random.Next(30, 120), random.Next(30, 120)), - Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2))); + GetBodyColor(random), GetWheelsColor(random), + Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2))); break; default: return; @@ -114,7 +113,7 @@ public partial class FormBulldozerCollection : Form } /// - /// Получение цвета самого бульдозера + /// Получение цвета корпуса бульдозера /// /// Генератор случайных чисел /// @@ -129,6 +128,22 @@ public partial class FormBulldozerCollection : Form return color; } + /// + /// Получение цвета гусеницы бульдозера + /// + /// Генератор случайных чисел + /// + private static Color GetWheelsColor(Random random) + { + Color color = Color.FromArgb(random.Next(30, 120), random.Next(30, 120), random.Next(30, 120)); + ColorDialog dialog = new(); + if (dialog.ShowDialog() == DialogResult.OK) + { + color = dialog.Color; + } + return color; + } + /// /// Удаление объекта ///