2024-12-05 14:41:09 +04:00

37 lines
1.4 KiB
C#

using ProjectSession.Repositories.Implementations;
using ProjectSession.Repositories;
using Unity.Lifetime;
using Unity;
using System.ComponentModel;
namespace ProjectSession
{
internal static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(CreateContainer().Resolve<FormSessionResults>());
}
private static IUnityContainer CreateContainer()
{
var container = new UnityContainer();
// Ðåãèñòðàöèÿ ðåïîçèòîðèåâ
container.RegisterType<IStudentRepository, StudentRepository>(new TransientLifetimeManager());
container.RegisterType<IGroupRepository, GroupRepository>(new TransientLifetimeManager());
container.RegisterType<ITeacherRepository, TeacherRepository>(new TransientLifetimeManager());
container.RegisterType<IDisciplineRepository, DisciplineRepository>(new TransientLifetimeManager());
container.RegisterType<IAddMarkRepository, AddMarkRepository>(new TransientLifetimeManager());
return container;
}
}
}