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Lab2 ... main

27 changed files with 52 additions and 5839 deletions

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@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.8.34511.84
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Teplohod", "lab0\Teplohod.csproj", "{DE74B5DC-C345-4C04-91EE-0F0EB1D37838}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "lab0", "lab0\lab0.csproj", "{DE74B5DC-C345-4C04-91EE-0F0EB1D37838}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution

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@ -1,15 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace lab0;
public enum DirectionType
{
Up=1,
Down=2,
Left=3,
Right=4,
}

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@ -1,229 +0,0 @@
using lab0;
using System.Drawing;
namespace Teplohod;
public class DrawingTeplohod
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityTeplohod? EntityTeplohod { get; set; }
/// <summary>
/// Ширина окна
/// </summary>
private int? _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int? _pictureHeight;
/// <summary>
/// Левая координата прорисовки теплохода
/// </summary>
private int? _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки теплохода
/// </summary>
private int? _startPosY;
/// <summary>
/// Ширина прорисовки теплохода
/// </summary>
private readonly int _drawningTeplohodWidth = 150;
/// <summary>
/// Высота прорисовки теплохода
/// </summary>
private readonly int _drawningTeplohodHeight = 88;
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodycolor">Основной цвет</param>
/// <param name="additionalcolor">Дополнительный цвет</param>
/// <param name="pipes">Признак наличия труб</param>
/// <param name="fueltank">Признак наличия топливных баков</param>
public void Init(int speed, double weight, Color bodycolor, Color additionalcolor, bool pipes, bool fueltank)
{
EntityTeplohod = new EntityTeplohod();
EntityTeplohod.Init(speed, weight, bodycolor, additionalcolor, pipes, fueltank);
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
/// <summary>
/// Установка границ поля
/// </summary>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
public bool SetPictureSize(int width, int height)
{
if (EntityTeplohod == null)
{
return false;
}
// Проверяем, что объект не выходит за пределы формы
if (width >= _drawningTeplohodWidth && height >= _drawningTeplohodHeight)
{
_pictureWidth = width;
_pictureHeight = height;
// Если уже заданы координаты прорисовки, то корректируем их, чтобы объект оставался видимым
if (_startPosX.HasValue && _startPosY.HasValue)
{
if (_startPosX + _drawningTeplohodWidth > _pictureWidth)
{
_startPosX = _pictureWidth - _drawningTeplohodWidth;
}
if (_startPosY + _drawningTeplohodHeight > _pictureHeight)
{
_startPosY = _pictureHeight - _drawningTeplohodHeight;
}
}
return true;
}
return false;
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
// Проверяем, выходит ли объект за границы формы
if (x < 0)
{
x = 0;
}
else if (x + _drawningTeplohodWidth > _pictureWidth)
{
x = _pictureWidth.Value - _drawningTeplohodWidth;
}
if (y < 0)
{
y = 0;
}
else if (y + _drawningTeplohodHeight > _pictureHeight)
{
y = _pictureHeight.Value - _drawningTeplohodHeight;
}
_startPosX = x;
_startPosY = y;
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
public bool MoveTransport(DirectionType direction)
{
if (EntityTeplohod == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return false;
}
switch (direction)
{
//влево
case DirectionType.Left:
if (_startPosX.Value - EntityTeplohod.Step > 0)
{
_startPosX -= (int)EntityTeplohod.Step;
}
return true;
//вверх
case DirectionType.Up:
if (_startPosY.Value - EntityTeplohod.Step > 0)
{
_startPosY -= (int)EntityTeplohod.Step;
}
return true;
// вправо
case DirectionType.Right:
if (_startPosX.Value + EntityTeplohod.Step + _drawningTeplohodWidth < _pictureWidth)
{
_startPosX += (int)EntityTeplohod.Step;
}
return true;
//вниз
case DirectionType.Down:
if (_startPosY.Value + EntityTeplohod.Step + _drawningTeplohodHeight < _pictureHeight)
{
_startPosY += (int)EntityTeplohod.Step;
}
return true;
default:
return false;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public void DrawTransport(Graphics g)
{
if (EntityTeplohod == null || !_startPosX.HasValue ||
!_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(EntityTeplohod.AdditionalColor);
Brush bodybrush = new SolidBrush(EntityTeplohod.BodyColor);
//корпус
g.DrawRectangle(pen, new Rectangle(_startPosX.Value + 30, _startPosY.Value + 40, 90, 10));
g.FillRectangle(bodybrush, _startPosX.Value + 30, _startPosY.Value + 40, 90, 10);
g.DrawPolygon(pen, new[]{
new Point(_startPosX.Value, _startPosY.Value + 50),
new Point(_startPosX.Value + 150, _startPosY.Value + 50),
new Point(_startPosX.Value + 130, _startPosY.Value + 80),
new Point(_startPosX.Value + 20, _startPosY.Value + 80)
});
g.FillPolygon(bodybrush, new[]{
new Point(_startPosX.Value, _startPosY.Value + 50),
new Point(_startPosX.Value + 150, _startPosY.Value + 50),
new Point(_startPosX.Value + 130, _startPosY.Value + 80),
new Point(_startPosX.Value + 20, _startPosY.Value + 80)
});
g.DrawLine(pen, _startPosX.Value, _startPosY.Value + 50, _startPosX.Value + 150, _startPosY.Value + 50);
//трубы
if (EntityTeplohod.Pipes)
{
g.DrawRectangle(pen, new Rectangle(_startPosX.Value + 5, _startPosY.Value, 15, 50));
g.FillRectangle(additionalBrush, _startPosX.Value + 5, _startPosY.Value, 15, 50);
}
//топливный бак
if (EntityTeplohod.FuelTank)
{
Brush brRed = new SolidBrush(Color.Red);
g.DrawRectangle(pen, new Rectangle(_startPosX.Value + 35, _startPosY.Value + 5, 80, 30));
g.FillRectangle(brRed, _startPosX.Value + 35, _startPosY.Value + 5, 80, 30);
}
g.DrawLine(pen, _startPosX.Value + 35, _startPosY.Value + 35, _startPosX.Value + 30, _startPosY.Value + 40);
g.DrawLine(pen, _startPosX.Value + 115, _startPosY.Value + 35, _startPosX.Value + 120, _startPosY.Value + 40);
//якорь
g.DrawLine(pen, _startPosX.Value + 25, _startPosY.Value + 55, _startPosX.Value + 25, _startPosY.Value + 75);
g.DrawLine(pen, _startPosX.Value + 17, _startPosY.Value + 65, _startPosX.Value + 33, _startPosY.Value + 65);
g.DrawLine(pen, _startPosX.Value + 23, _startPosY.Value + 75, _startPosX.Value + 27, _startPosY.Value + 75);
}
}

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@ -1,29 +0,0 @@
namespace lab0;
public class EntityTeplohod
{
public int Speed { get; private set; }
public double Weight { get; private set; }
public Color BodyColor { get; private set; }
public Color AdditionalColor { get; private set; }
public bool Pipes { get; private set; }
public bool FuelTank { get; private set; }
public double Step => Speed * 100 / Weight;
public void Init(int speed, double weight, Color bodycolor, Color additionalcolor, bool pipes, bool fueltank)
{
Speed = speed;
Weight = weight;
BodyColor = bodycolor;
AdditionalColor = additionalcolor;
Pipes = pipes;
FuelTank = fueltank;
}
}

39
lab0/lab0/Form1.Designer.cs generated Normal file
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@ -0,0 +1,39 @@
namespace lab0
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "Form1";
}
#endregion
}
}

10
lab0/lab0/Form1.cs Normal file
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@ -0,0 +1,10 @@
namespace lab0
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}

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@ -1,135 +0,0 @@
namespace Teplohod
{
partial class FormTeplohod
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormTeplohod));
pictureBoxTeplohod = new PictureBox();
buttonCreate = new Button();
buttonLeft = new Button();
buttonUp = new Button();
buttonRight = new Button();
buttonDown = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxTeplohod).BeginInit();
SuspendLayout();
//
// pictureBoxTeplohod
//
pictureBoxTeplohod.Dock = DockStyle.Fill;
pictureBoxTeplohod.Location = new Point(0, 0);
pictureBoxTeplohod.Name = "pictureBoxTeplohod";
pictureBoxTeplohod.Size = new Size(882, 553);
pictureBoxTeplohod.TabIndex = 0;
pictureBoxTeplohod.TabStop = false;
//
// buttonCreate
//
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreate.Location = new Point(12, 512);
buttonCreate.Name = "buttonCreate";
buttonCreate.Size = new Size(94, 29);
buttonCreate.TabIndex = 1;
buttonCreate.Text = "создать";
buttonCreate.UseVisualStyleBackColor = true;
buttonCreate.Click += buttonCreate_Click;
//
// buttonLeft
//
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = (Image)resources.GetObject("buttonLeft.BackgroundImage");
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
buttonLeft.Location = new Point(738, 500);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(40, 40);
buttonLeft.TabIndex = 2;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += ButtonMove_Click;
//
// buttonUp
//
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonUp.BackgroundImage = (Image)resources.GetObject("buttonUp.BackgroundImage");
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
buttonUp.Location = new Point(784, 454);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(40, 40);
buttonUp.TabIndex = 3;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += ButtonMove_Click;
//
// buttonRight
//
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = (Image)resources.GetObject("buttonRight.BackgroundImage");
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
buttonRight.Location = new Point(830, 501);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(40, 40);
buttonRight.TabIndex = 4;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += ButtonMove_Click;
//
// buttonDown
//
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = (Image)resources.GetObject("buttonDown.BackgroundImage");
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
buttonDown.Location = new Point(784, 500);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(40, 40);
buttonDown.TabIndex = 5;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += ButtonMove_Click;
//
// FormTeplohod
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(882, 553);
Controls.Add(buttonDown);
Controls.Add(buttonRight);
Controls.Add(buttonUp);
Controls.Add(buttonLeft);
Controls.Add(buttonCreate);
Controls.Add(pictureBoxTeplohod);
Name = "FormTeplohod";
Text = "Теплоход";
((System.ComponentModel.ISupportInitialize)pictureBoxTeplohod).EndInit();
ResumeLayout(false);
}
#endregion
private PictureBox pictureBoxTeplohod;
private Button buttonCreate;
private Button buttonLeft;
private Button buttonUp;
private Button buttonRight;
private Button buttonDown;
}
}

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@ -1,102 +0,0 @@
using lab0;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Teplohod;
public partial class FormTeplohod : Form
{
/// <summary>
/// Поле-объект для прорисовки объекта
/// </summary>
private DrawingTeplohod? _drawingTeplohod;
public FormTeplohod()
{
InitializeComponent();
}
/// <summary>
/// Метод прорисовки теплохода
/// </summary>
private void Draw()
{
if (_drawingTeplohod == null)
{
return;
}
Bitmap bmp = new(pictureBoxTeplohod.Width, pictureBoxTeplohod.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawingTeplohod.DrawTransport(gr);
pictureBoxTeplohod.Image = bmp;
}
/// <summary>
/// Обработка нажатия кнопки "Создать"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonCreate_Click(object sender, EventArgs e)
{
Random random = new();
_drawingTeplohod = new DrawingTeplohod();
_drawingTeplohod.Init(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)));
_drawingTeplohod.SetPictureSize(pictureBoxTeplohod.Width, pictureBoxTeplohod.Height);
_drawingTeplohod.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
/// <summary>
/// Перемещение объекта по форме (нажатие кнопок навигации)
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawingTeplohod == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
bool result = false;
switch (name)
{
case "buttonUp":
result =
_drawingTeplohod.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
result =
_drawingTeplohod.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
result =
_drawingTeplohod.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
result =
_drawingTeplohod.MoveTransport(DirectionType.Right);
break;
}
if (result)
{
Draw();
}
}
}

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@ -1,4 +1,4 @@
namespace Teplohod
namespace lab0
{
internal static class Program
{
@ -11,7 +11,7 @@
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new FormTeplohod());
Application.Run(new Form1());
}
}
}

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@ -1,103 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Teplohod.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Teplohod.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap вверх {
get {
object obj = ResourceManager.GetObject("вверх", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap влево {
get {
object obj = ResourceManager.GetObject("влево", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap вниз {
get {
object obj = ResourceManager.GetObject("вниз", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap вправо {
get {
object obj = ResourceManager.GetObject("вправо", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

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@ -1,145 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
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<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
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</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="вниз" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\вниз.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="влево" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\влево.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="вправо" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\вправо.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="вверх" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\вверх.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="down" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="left" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\left.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="right" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\right.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="up" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net8.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
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<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
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<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
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@ -1,25 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.8.34511.84
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "lab2_Erastov", "lab0\lab2_Erastov.csproj", "{DE74B5DC-C345-4C04-91EE-0F0EB1D37838}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{DE74B5DC-C345-4C04-91EE-0F0EB1D37838}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{DE74B5DC-C345-4C04-91EE-0F0EB1D37838}.Debug|Any CPU.Build.0 = Debug|Any CPU
{DE74B5DC-C345-4C04-91EE-0F0EB1D37838}.Release|Any CPU.ActiveCfg = Release|Any CPU
{DE74B5DC-C345-4C04-91EE-0F0EB1D37838}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {2A4996E3-43C7-4051-AB76-1F9A0B1A1B9D}
EndGlobalSection
EndGlobal

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