Lab1. Додлелать дома
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19
Trolleybus/Trolleybus/Direction.cs
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19
Trolleybus/Trolleybus/Direction.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Trolleybus
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{
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/// <summary>
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/// Направление перемещения
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/// </summary>
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internal enum Direction
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{
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Up = 1,
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Down = 2,
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Left = 3,
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Right = 4
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}
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}
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140
Trolleybus/Trolleybus/DrawingTrolleybus.cs
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140
Trolleybus/Trolleybus/DrawingTrolleybus.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Drawing;
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namespace Trolleybus
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{
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/// <summary>
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/// Класс прорисовки и перемещения
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/// </summary>
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internal class DrawingTrolleybus
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{
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public EntityTrolleybus Trolleybus { get; private set; }
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/// <summary>
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/// левая координата отрисовки
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/// </summary>
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private float _startPosX;
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/// <summary>
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/// верхняя координата отрисовки
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/// </summary>
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private float _startPosY;
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/// <summary>
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/// Ширина окна отрисовки
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/// </summary>
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private int? _pictureWidth = null;
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/// <summary>
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/// Высота окна отрисовки
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/// </summary>
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private int? _pictureHeight = null;
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/// <summary>
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/// Ширина отрисовки
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/// </summary>
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protected readonly int _trolleybusWidth = 0;
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/// <summary>
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/// Высота отрисовки
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/// </summary>
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protected readonly int _trolleybusHeight = 0;
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес автомобиля</param>
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/// <param name="bodyColor">Цвет кузова</param>
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public void Init(int speed, float weight, Color bodyColor)
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{
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Trolleybus = new EntityTrolleybus();
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Trolleybus.Init(speed, weight, bodyColor);
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}
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/// <summary>
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/// Установка позиции
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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public void SetPosition(int x, int y, int width, int height)
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{
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_startPosX = x;
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_startPosY = y;
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_pictureWidth = width;
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_pictureHeight = height;
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}
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/// <summary>
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/// Изменение направвления перемещения
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/// </summary>
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/// <param name="direction">Направление</param>
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public void MoveTransport(Direction direction)
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{
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if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
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{
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return;
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}
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switch (direction)
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{
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//вправо
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case Direction.Right:
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if(_startPosX + _trolleybusWidth + Trolleybus.Step< _pictureWidth)
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{
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_startPosX += Trolleybus.Step;
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}
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break;
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//влево
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case Direction.Left:
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if (_startPosX + _trolleybusWidth - Trolleybus.Step < _pictureWidth)
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{
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_startPosX += Trolleybus.Step;
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}
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break;
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//вверх
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case Direction.Up:
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if (_startPosX + _trolleybusWidth - Trolleybus.Step < _pictureHeight)
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{
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_startPosX += Trolleybus.Step;
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}
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break;
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//вниз
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case Direction.Down:
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if (_startPosX + _trolleybusWidth + Trolleybus.Step < _pictureHeight)
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{
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_startPosX += Trolleybus.Step;
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}
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break;
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}
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}
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/// <summary>
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/// Отрисовка троллейбуса
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/// </summary>
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/// <param name="g"></param>
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public void DrawTransport(Graphics g)
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{
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}
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/// <summary>
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/// Смена границ формы отрисовки
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/// </summary>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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public void ChangeBorders(int width, int height)
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{
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_pictureWidth = width;
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_pictureHeight = height;
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if(_pictureWidth <= _trolleybusWidth || _pictureHeight <= _trolleybusHeight)
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{
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_pictureWidth = null;
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_pictureHeight = null;
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return;
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}
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if (_startPosX + _trolleybusWidth > _pictureWidth)
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{
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_startPosX = _pictureWidth.Value - _trolleybusWidth;
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}
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if (_startPosY + _trolleybusHeight > _pictureHeight)
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{
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_startPosY = _pictureHeight.Value - _trolleybusHeight;
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}
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}
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}
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}
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46
Trolleybus/Trolleybus/EntityTrolleybus.cs
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46
Trolleybus/Trolleybus/EntityTrolleybus.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Drawing;
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namespace Trolleybus
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{
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/// <summary>
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/// Класс-сущность "Троллейбус"
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/// </summary>
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internal class EntityTrolleybus
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{
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/// <summary>
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/// Скорость
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/// </summary>
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public int Speed { get; private set; }
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/// <summary>
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/// Вес
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/// </summary>
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public float Weight { get; private set; }
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/// <summary>
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/// Цвет кузова
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/// </summary>
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public Color BodyColor { get; private set; }
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/// <summary>
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/// Шаг перемещения троллейбуса
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/// </summary>
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public float Step => Speed * 100 / Weight;
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/// <summary>
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/// Инициализация полей объекта-класса троллейбуса
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/// </summary>
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/// <param name="speed"></param>
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/// <param name="weight"></param>
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/// <param name="bodyColor"></param>
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/// <returns></returns>
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public void Init(int speed, float weight, Color bodyColor)
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{
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Random rnd = new Random();
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Speed = speed <= 0? rnd.Next(50, 150): speed;
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Weight = weight <= 0 ? rnd.Next(40, 70) : weight;
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bodyColor = bodyColor;
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}
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}
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}
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131
Trolleybus/Trolleybus/Form1.Designer.cs
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131
Trolleybus/Trolleybus/Form1.Designer.cs
generated
@ -29,13 +29,142 @@ namespace Trolleybus
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/// </summary>
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private void InitializeComponent()
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{
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this.components = new System.ComponentModel.Container();
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this.statusStrip1 = new System.Windows.Forms.StatusStrip();
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this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
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this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
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this.toolStripStatusLabelBodyColor = new System.Windows.Forms.ToolStripStatusLabel();
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this.buttonCreate = new System.Windows.Forms.Button();
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this.button5 = new System.Windows.Forms.Button();
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this.button4 = new System.Windows.Forms.Button();
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this.button3 = new System.Windows.Forms.Button();
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this.button2 = new System.Windows.Forms.Button();
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this.pictureBoxTrolleybus = new System.Windows.Forms.PictureBox();
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this.statusStrip1.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)(this.pictureBoxTrolleybus)).BeginInit();
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this.SuspendLayout();
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//
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// statusStrip1
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//
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this.statusStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
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this.toolStripStatusLabelSpeed,
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this.toolStripStatusLabelWeight,
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this.toolStripStatusLabelBodyColor});
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this.statusStrip1.Location = new System.Drawing.Point(0, 428);
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this.statusStrip1.Name = "statusStrip1";
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this.statusStrip1.Size = new System.Drawing.Size(800, 22);
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this.statusStrip1.TabIndex = 1;
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this.statusStrip1.Text = "statusStrip1";
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//
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// toolStripStatusLabelSpeed
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//
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this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
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this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(59, 17);
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this.toolStripStatusLabelSpeed.Text = "Скорость";
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//
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// toolStripStatusLabelWeight
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//
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this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight";
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this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(26, 17);
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this.toolStripStatusLabelWeight.Text = "Вес";
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//
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// toolStripStatusLabelBodyColor
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//
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this.toolStripStatusLabelBodyColor.Name = "toolStripStatusLabelBodyColor";
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this.toolStripStatusLabelBodyColor.Size = new System.Drawing.Size(33, 17);
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this.toolStripStatusLabelBodyColor.Text = "Цвет";
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//
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// buttonCreate
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//
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this.buttonCreate.Location = new System.Drawing.Point(12, 395);
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this.buttonCreate.Name = "buttonCreate";
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this.buttonCreate.Size = new System.Drawing.Size(75, 23);
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this.buttonCreate.TabIndex = 2;
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this.buttonCreate.Text = "Создать";
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this.buttonCreate.UseVisualStyleBackColor = true;
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this.buttonCreate.Click += new System.EventHandler(this.buttonCreate_Click);
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//
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// button5
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//
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this.button5.BackgroundImage = global::Trolleybus.Properties.Resources.up30;
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this.button5.Location = new System.Drawing.Point(722, 359);
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this.button5.Name = "button5";
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this.button5.Size = new System.Drawing.Size(30, 30);
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this.button5.TabIndex = 6;
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this.button5.Text = "button5";
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this.button5.UseVisualStyleBackColor = true;
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//
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// button4
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//
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this.button4.Image = global::Trolleybus.Properties.Resources.right30;
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this.button4.Location = new System.Drawing.Point(758, 395);
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this.button4.Name = "button4";
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this.button4.Size = new System.Drawing.Size(30, 30);
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this.button4.TabIndex = 5;
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this.button4.Text = "button4";
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this.button4.UseVisualStyleBackColor = true;
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//
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// button3
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//
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this.button3.BackgroundImage = global::Trolleybus.Properties.Resources.left30;
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this.button3.Location = new System.Drawing.Point(686, 395);
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this.button3.Name = "button3";
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this.button3.Size = new System.Drawing.Size(30, 30);
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this.button3.TabIndex = 4;
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this.button3.Text = "button3";
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this.button3.UseVisualStyleBackColor = true;
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//
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// button2
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//
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this.button2.Image = global::Trolleybus.Properties.Resources.down30;
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this.button2.Location = new System.Drawing.Point(722, 395);
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this.button2.Name = "button2";
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this.button2.Size = new System.Drawing.Size(30, 30);
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this.button2.TabIndex = 3;
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this.button2.Text = "button2";
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this.button2.UseVisualStyleBackColor = true;
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//
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// pictureBoxTrolleybus
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//
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this.pictureBoxTrolleybus.Location = new System.Drawing.Point(0, 0);
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this.pictureBoxTrolleybus.Name = "pictureBoxTrolleybus";
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this.pictureBoxTrolleybus.Size = new System.Drawing.Size(800, 425);
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this.pictureBoxTrolleybus.TabIndex = 0;
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this.pictureBoxTrolleybus.TabStop = false;
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//
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// Form1
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(800, 450);
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this.Controls.Add(this.button5);
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this.Controls.Add(this.button4);
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this.Controls.Add(this.button3);
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this.Controls.Add(this.button2);
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this.Controls.Add(this.buttonCreate);
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this.Controls.Add(this.statusStrip1);
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this.Controls.Add(this.pictureBoxTrolleybus);
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this.Name = "Form1";
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this.Text = "Form1";
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this.statusStrip1.ResumeLayout(false);
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this.statusStrip1.PerformLayout();
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((System.ComponentModel.ISupportInitialize)(this.pictureBoxTrolleybus)).EndInit();
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.PictureBox pictureBoxTrolleybus;
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private System.Windows.Forms.StatusStrip statusStrip1;
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private System.Windows.Forms.ToolStripStatusLabel toolStripStatusLabelSpeed;
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private System.Windows.Forms.ToolStripStatusLabel toolStripStatusLabelWeight;
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private System.Windows.Forms.ToolStripStatusLabel toolStripStatusLabelBodyColor;
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private System.Windows.Forms.Button buttonCreate;
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private System.Windows.Forms.Button button2;
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private System.Windows.Forms.Button button3;
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private System.Windows.Forms.Button button4;
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private System.Windows.Forms.Button button5;
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}
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}
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@ -12,9 +12,39 @@ namespace Trolleybus
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{
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public partial class Form1 : Form
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{
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private DrawingTrolleybus _trolleybus;
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public Form1()
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{
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InitializeComponent();
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}
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/// <summary>
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/// Метод прорисовки троллейбуса
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/// </summary>
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private void Draw()
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{
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Bitmap bmp = new Bitmap(pictureBoxTrolleybus.Width, pictureBoxTrolleybus.Height);
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Graphics gr = Graphics.FromImage(bmp);
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_trolleybus?.DrawTransport(gr);
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pictureBoxTrolleybus.Image = bmp;
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}
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/// <summary>
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/// Обработка нажатия "Создать"
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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private void buttonCreate_Click(object sender, EventArgs e)
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{
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Random rnd = new Random();
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_trolleybus = new DrawingTrolleybus();
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_trolleybus.Init(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
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_trolleybus.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxTrolleybus.Width, pictureBoxTrolleybus.Height);
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toolStripStatusLabelSpeed.Text = $"Скорость: {_trolleybus.Trolleybus.Speed}";
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toolStripStatusLabelWeight.Text = $"Вес: {_trolleybus.Trolleybus.Weight}";
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toolStripStatusLabelBodyColor.Text = $"Цвет: {_trolleybus.Trolleybus.BodyColor.Name}";
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Draw();
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}
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}
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}
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123
Trolleybus/Trolleybus/Form1.resx
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123
Trolleybus/Trolleybus/Form1.resx
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
|
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The primary goals of this format is to allow a simple XML format
|
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that is mostly human readable. The generation and parsing of the
|
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various data types are done through the TypeConverter classes
|
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associated with the data types.
|
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|
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Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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||||
|
||||
There are any number of "resheader" rows that contain simple
|
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name/value pairs.
|
||||
|
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Each data row contains a name, and value. The row also contains a
|
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type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
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mimetype set.
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||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="statusStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
</root>
|
@ -1,48 +1,44 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программным средством.
|
||||
// Версия среды выполнения: 4.0.30319.42000
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильному поведению и будут утрачены, если
|
||||
// код создан повторно.
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Trolleybus.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
namespace Trolleybus.Properties
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс ресурсов со строгим типом для поиска локализованных строк и пр.
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс был автоматически создан при помощи StronglyTypedResourceBuilder
|
||||
// класс с помощью таких средств, как ResGen или Visual Studio.
|
||||
// Для добавления или удаления члена измените файл .ResX, а затем перезапустите ResGen
|
||||
// с параметром /str или заново постройте свой VS-проект.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возврат кэшированного экземпляра ResourceManager, используемого этим классом.
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Trolleybus.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
@ -51,20 +47,57 @@ namespace Trolleybus.Properties
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Переопределяет свойство CurrentUICulture текущего потока для всех
|
||||
/// подстановки ресурсов с помощью этого класса ресурсов со строгим типом.
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap down30 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("down30", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap left30 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("left30", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap right30 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("right30", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap up30 {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("up30", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -46,7 +46,7 @@
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
@ -60,6 +60,7 @@
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
@ -68,9 +69,10 @@
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
@ -85,9 +87,10 @@
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
@ -109,9 +112,22 @@
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="down30" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\down30.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="left30" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\left30.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="up30" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\up30.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="right30" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\right30.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
BIN
Trolleybus/Trolleybus/Resources/down30.png
Normal file
BIN
Trolleybus/Trolleybus/Resources/down30.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.0 KiB |
BIN
Trolleybus/Trolleybus/Resources/left30.png
Normal file
BIN
Trolleybus/Trolleybus/Resources/left30.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.1 KiB |
BIN
Trolleybus/Trolleybus/Resources/right30.png
Normal file
BIN
Trolleybus/Trolleybus/Resources/right30.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.1 KiB |
BIN
Trolleybus/Trolleybus/Resources/up30.png
Normal file
BIN
Trolleybus/Trolleybus/Resources/up30.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.9 KiB |
@ -46,6 +46,9 @@
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Direction.cs" />
|
||||
<Compile Include="DrawingTrolleybus.cs" />
|
||||
<Compile Include="EntityTrolleybus.cs" />
|
||||
<Compile Include="Form1.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
@ -54,6 +57,9 @@
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="Form1.resx">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
@ -62,6 +68,7 @@
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
<DesignTime>True</DesignTime>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
@ -76,5 +83,17 @@
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\up30.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\left30.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\down30.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Resources\right30.png" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
Loading…
Reference in New Issue
Block a user