using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Catamaran { internal class CatamaransGenericCollection where T : DrawningCatamaran where U : IMoveableObject { private readonly int _pictureWidth; private readonly int _pictureHeight; private readonly int _placeSizeWidth = 210; private readonly int _placeSizeHeight = 90; private readonly SetGeneric _collection; public CatamaransGenericCollection(int picWidth, int picHeight) { int width = picWidth / _placeSizeWidth; int height = picHeight / _placeSizeHeight; _pictureWidth = picWidth; _pictureHeight = picHeight; _collection = new SetGeneric(width * height); } public static bool operator +(CatamaransGenericCollection collect, T? obj) { if (obj == null) return false; return collect?._collection.Insert(obj) ?? false; } public static T? operator -(CatamaransGenericCollection collect, int pos) { T? obj = collect._collection[pos]; if (obj != null) collect._collection.Remove(pos); return obj; } public U? GetU(int pos) { return (U?)_collection[pos]?.GetMoveableObject; } public Bitmap ShowCats() { Bitmap bmp = new(_pictureWidth, _pictureHeight); Graphics gr = Graphics.FromImage(bmp); DrawBackground(gr); DrawObjects(gr); return bmp; } private void DrawBackground(Graphics g) { Pen pen = new(Color.Black, 3); for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++) { for (int j = 0; j < _pictureHeight / _placeSizeHeight + 1; ++j) { g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j * _placeSizeHeight); } g.DrawLine(pen, i * _placeSizeWidth, 0, i * _placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight); } } private void DrawObjects(Graphics g) { int i = 0; foreach (var catamaran in _collection.GetCatamarans()) { if (catamaran!= null) { int inRow = _pictureWidth / _placeSizeWidth; catamaran.SetPosition(i % inRow * _placeSizeWidth, _pictureHeight - _pictureHeight % _placeSizeHeight - (i / inRow + 1) * _placeSizeHeight); catamaran.DrawTransport(g); } i++; } } } }