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C#
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using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Lab1ContainersShip.Entities
{
public class EntityShip
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
/// <summary>
/// Признак (опция) наличия крана
/// </summary>
/// <summary>
/// Признак (опция) наличия контейнеров
/// </summary>
public double Step => (double)Speed * 100 / Weight;
public EntityShip(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}
}