178 lines
7.0 KiB
C#
178 lines
7.0 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Lab1ContainersShip
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{
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public class DrawingContainerShip
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityContainerShip EntityContainerShip { get; private set; }
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/// <summary>
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/// Ширина окна
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/// </summary>
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private int _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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private int _pictureHeight;
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/// <summary>
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/// Левая координата прорисовки автомобиля
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/// </summary>
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private int _startPosX;
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/// <summary>
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/// Верхняя кооридната прорисовки автомобиля
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/// </summary>
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private int _startPosY;
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/// <summary>
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/// Ширина прорисовки автомобиля
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/// </summary>
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private readonly int _shipWidth = 110;
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/// <summary>
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/// Высота прорисовки автомобиля
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/// </summary>
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private readonly int _shipHeight = 65;
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public bool Init(int speed, double weight, Color bodyColor, Color
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additionalColor, bool crane, bool container, int width, int height)
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{
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// TODO: Продумать проверки
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_pictureWidth = width;
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_pictureHeight = height;
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if (_pictureWidth < _shipWidth || _pictureHeight < _shipHeight)
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{
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return false;
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}
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EntityContainerShip = new EntityContainerShip();
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EntityContainerShip.Init(speed, weight, bodyColor, additionalColor,
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crane, container);
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return true;
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}
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/*public bool Init(EntityContainerShip entcon, int wid, int hei)
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{
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_pictureWidth = wid;
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_pictureHeight = hei;
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if (_pictureWidth < _shipWidth || _pictureHeight < _shipHeight)
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{
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return false;
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}
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EntityContainerShip = entcon;
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return true;
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}*/
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public void SetPosition(int x, int y)
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{
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// TODO: Изменение x, y
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_startPosX = Math.Min(x, _pictureWidth - _shipWidth);
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_startPosY = Math.Min(y, _pictureHeight - _shipHeight);
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}
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public void MoveTransport(Direction direction)
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{
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if (EntityContainerShip == null)
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{
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return;
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}
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switch (direction)
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{
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//влево
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case Direction.Left:
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if (_startPosX - EntityContainerShip.Step > 0)
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{
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_startPosX -= (int)EntityContainerShip.Step;
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}
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break;
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//вверх
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case Direction.Up:
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if (_startPosY - EntityContainerShip.Step > 0)
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{
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_startPosY -= (int)EntityContainerShip.Step;
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}
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break;
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// вправо
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case Direction.Right:
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// TODO: Продумать логику
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if (_startPosX + EntityContainerShip.Step + _shipWidth < _pictureWidth)
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{
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_startPosX += (int)EntityContainerShip.Step;
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}
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break;
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//вниз
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case Direction.Down:
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// TODO: Продумать логику
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if (_startPosY + EntityContainerShip.Step + _shipHeight< _pictureHeight)
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{
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_startPosY += (int)EntityContainerShip.Step;
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}
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break;
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}
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}
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public void DrawShip(Graphics g)
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{
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if (EntityContainerShip == null)
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{
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return;
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}
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Pen pen = new Pen(Color.Black);
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Brush adbrush = new SolidBrush(EntityContainerShip.AdditionalColor);
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Brush brBlue = new SolidBrush(Color.Blue);
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// заполнение борта
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g.FillPolygon(brBlue, new PointF[]
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{
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new PointF(_startPosX, _startPosY+45),
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new PointF(_startPosX+20, _startPosY+65),
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new PointF(_startPosX+90, _startPosY+65),
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new PointF(_startPosX+110, _startPosY+45),
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new PointF(_startPosX, _startPosY+45)
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});
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//борт корабля контур
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g.DrawLines(pen, new Point[] {
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new Point(_startPosX, _startPosY+45),
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new Point(_startPosX+20, _startPosY+65),
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new Point(_startPosX+90, _startPosY+65),
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new Point(_startPosX+110, _startPosY+45),
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new Point(_startPosX, _startPosY+45)});
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//рисунок на борту
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g.DrawLine(pen, _startPosX + 23, _startPosY + 60, _startPosX + 27, _startPosY + 60);
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g.DrawLine(pen, _startPosX + 25, _startPosY + 50, _startPosX + 25, _startPosY + 60);
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g.DrawLine(pen, _startPosX + 20, _startPosY + 55, _startPosX + 30, _startPosY + 55);
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//контейнеры
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if (EntityContainerShip.Conteiners)
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{
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g.FillRectangle(adbrush, _startPosX + 30, _startPosY + 35, 35, 10);
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g.FillRectangle(adbrush, _startPosX + 65, _startPosY + 35, 20, 10);
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g.FillRectangle(adbrush, _startPosX + 85, _startPosY + 30, 15, 15);
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g.FillRectangle(adbrush, _startPosX + 30, _startPosY + 25, 15, 10);
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g.FillRectangle(adbrush, _startPosX + 45, _startPosY + 25, 55, 5);
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g.FillRectangle(adbrush, _startPosX + 45, _startPosY + 30, 40, 5);
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g.DrawRectangle(pen, _startPosX + 30, _startPosY + 35, 35, 10);
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g.DrawRectangle(pen, _startPosX + 65, _startPosY + 35, 20, 10);
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g.DrawRectangle(pen, _startPosX + 85, _startPosY + 30, 15, 15);
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g.DrawRectangle(pen, _startPosX + 30, _startPosY + 25, 15, 10);
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g.DrawRectangle(pen, _startPosX + 45, _startPosY + 25, 55, 5);
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g.DrawRectangle(pen, _startPosX + 45, _startPosY + 30, 40, 5);
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}
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//кран
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if (EntityContainerShip.Crane)
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{
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g.FillRectangle(adbrush, _startPosX + 23, _startPosY, 5, 45);
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g.FillRectangle(adbrush, _startPosX + 27, _startPosY + 10, 20, 3);
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g.DrawRectangle(pen, _startPosX + 23, _startPosY, 5, 45);
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g.DrawRectangle(pen, _startPosX + 27, _startPosY + 10, 20, 3);
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g.DrawLine(pen, _startPosX + 27, _startPosY, _startPosX + 47, _startPosY + 10);
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g.DrawLine(pen, _startPosX + 47, _startPosY + 13, _startPosX + 47, _startPosY + 25);
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}
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}
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}
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}
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