2023-09-15 14:12:57 +04:00

178 lines
7.0 KiB
C#

using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Lab1ContainersShip
{
public class DrawingContainerShip
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityContainerShip EntityContainerShip { get; private set; }
/// <summary>
/// Ширина окна
/// </summary>
private int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int _pictureHeight;
/// <summary>
/// Левая координата прорисовки автомобиля
/// </summary>
private int _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки автомобиля
/// </summary>
private int _startPosY;
/// <summary>
/// Ширина прорисовки автомобиля
/// </summary>
private readonly int _shipWidth = 110;
/// <summary>
/// Высота прорисовки автомобиля
/// </summary>
private readonly int _shipHeight = 65;
public bool Init(int speed, double weight, Color bodyColor, Color
additionalColor, bool crane, bool container, int width, int height)
{
// TODO: Продумать проверки
_pictureWidth = width;
_pictureHeight = height;
if (_pictureWidth < _shipWidth || _pictureHeight < _shipHeight)
{
return false;
}
EntityContainerShip = new EntityContainerShip();
EntityContainerShip.Init(speed, weight, bodyColor, additionalColor,
crane, container);
return true;
}
/*public bool Init(EntityContainerShip entcon, int wid, int hei)
{
_pictureWidth = wid;
_pictureHeight = hei;
if (_pictureWidth < _shipWidth || _pictureHeight < _shipHeight)
{
return false;
}
EntityContainerShip = entcon;
return true;
}*/
public void SetPosition(int x, int y)
{
// TODO: Изменение x, y
_startPosX = Math.Min(x, _pictureWidth - _shipWidth);
_startPosY = Math.Min(y, _pictureHeight - _shipHeight);
}
public void MoveTransport(Direction direction)
{
if (EntityContainerShip == null)
{
return;
}
switch (direction)
{
//влево
case Direction.Left:
if (_startPosX - EntityContainerShip.Step > 0)
{
_startPosX -= (int)EntityContainerShip.Step;
}
break;
//вверх
case Direction.Up:
if (_startPosY - EntityContainerShip.Step > 0)
{
_startPosY -= (int)EntityContainerShip.Step;
}
break;
// вправо
case Direction.Right:
// TODO: Продумать логику
if (_startPosX + EntityContainerShip.Step + _shipWidth < _pictureWidth)
{
_startPosX += (int)EntityContainerShip.Step;
}
break;
//вниз
case Direction.Down:
// TODO: Продумать логику
if (_startPosY + EntityContainerShip.Step + _shipHeight< _pictureHeight)
{
_startPosY += (int)EntityContainerShip.Step;
}
break;
}
}
public void DrawShip(Graphics g)
{
if (EntityContainerShip == null)
{
return;
}
Pen pen = new Pen(Color.Black);
Brush adbrush = new SolidBrush(EntityContainerShip.AdditionalColor);
Brush brBlue = new SolidBrush(Color.Blue);
// заполнение борта
g.FillPolygon(brBlue, new PointF[]
{
new PointF(_startPosX, _startPosY+45),
new PointF(_startPosX+20, _startPosY+65),
new PointF(_startPosX+90, _startPosY+65),
new PointF(_startPosX+110, _startPosY+45),
new PointF(_startPosX, _startPosY+45)
});
//борт корабля контур
g.DrawLines(pen, new Point[] {
new Point(_startPosX, _startPosY+45),
new Point(_startPosX+20, _startPosY+65),
new Point(_startPosX+90, _startPosY+65),
new Point(_startPosX+110, _startPosY+45),
new Point(_startPosX, _startPosY+45)});
//рисунок на борту
g.DrawLine(pen, _startPosX + 23, _startPosY + 60, _startPosX + 27, _startPosY + 60);
g.DrawLine(pen, _startPosX + 25, _startPosY + 50, _startPosX + 25, _startPosY + 60);
g.DrawLine(pen, _startPosX + 20, _startPosY + 55, _startPosX + 30, _startPosY + 55);
//контейнеры
if (EntityContainerShip.Conteiners)
{
g.FillRectangle(adbrush, _startPosX + 30, _startPosY + 35, 35, 10);
g.FillRectangle(adbrush, _startPosX + 65, _startPosY + 35, 20, 10);
g.FillRectangle(adbrush, _startPosX + 85, _startPosY + 30, 15, 15);
g.FillRectangle(adbrush, _startPosX + 30, _startPosY + 25, 15, 10);
g.FillRectangle(adbrush, _startPosX + 45, _startPosY + 25, 55, 5);
g.FillRectangle(adbrush, _startPosX + 45, _startPosY + 30, 40, 5);
g.DrawRectangle(pen, _startPosX + 30, _startPosY + 35, 35, 10);
g.DrawRectangle(pen, _startPosX + 65, _startPosY + 35, 20, 10);
g.DrawRectangle(pen, _startPosX + 85, _startPosY + 30, 15, 15);
g.DrawRectangle(pen, _startPosX + 30, _startPosY + 25, 15, 10);
g.DrawRectangle(pen, _startPosX + 45, _startPosY + 25, 55, 5);
g.DrawRectangle(pen, _startPosX + 45, _startPosY + 30, 40, 5);
}
//кран
if (EntityContainerShip.Crane)
{
g.FillRectangle(adbrush, _startPosX + 23, _startPosY, 5, 45);
g.FillRectangle(adbrush, _startPosX + 27, _startPosY + 10, 20, 3);
g.DrawRectangle(pen, _startPosX + 23, _startPosY, 5, 45);
g.DrawRectangle(pen, _startPosX + 27, _startPosY + 10, 20, 3);
g.DrawLine(pen, _startPosX + 27, _startPosY, _startPosX + 47, _startPosY + 10);
g.DrawLine(pen, _startPosX + 47, _startPosY + 13, _startPosX + 47, _startPosY + 25);
}
}
}
}