1 шаг(IEuatable)

This commit is contained in:
AnnZhimol 2022-11-29 17:38:21 +04:00
parent 2292bc7ee1
commit 071713ba60
4 changed files with 53 additions and 3 deletions

View File

@ -39,5 +39,48 @@ namespace Warship
public string GetInfo() => _warship?.GetDataForSave();
public static IDrawingObject Create(string data) => new DrawingObjectWarship(data.CreateDrawingWarship());
public bool Equals(IDrawingObject? other)
{
if (other == null)
return false;
var otherWarship = other as DrawingObjectWarship;
if (otherWarship == null)
return false;
var warship = _warship.Warship;
var otherWarshipWarship = otherWarship._warship.Warship;
if (warship.GetType() != otherWarshipWarship.GetType())
return false;
if (warship.Speed != otherWarshipWarship.Speed)
return false;
if (warship.Weight != otherWarshipWarship.Weight)
return false;
if (warship.BodyColor != otherWarshipWarship.BodyColor)
return false;
if(warship is EntityAdvancedWarship adv && otherWarshipWarship is EntityAdvancedWarship otherAdv)
{
if (adv.DopColor != otherAdv.DopColor)
return false;
if (adv.Antenna != otherAdv.Antenna)
return false;
if (adv.Helipad != otherAdv.Helipad)
return false;
if (adv.Missile != otherAdv.Missile)
return false;
}
return true;
}
}
}

View File

@ -6,7 +6,7 @@ using System.Threading.Tasks;
namespace Warship
{
internal interface IDrawingObject
internal interface IDrawingObject : IEquatable<IDrawingObject>
{
public float Step { get; }
void SetObject(int x, int y, int width, int height);

View File

@ -7,7 +7,7 @@ using System.Threading.Tasks;
namespace Warship
{
internal class MapWithSetWarshipsGeneric<T,U>
where T : class, IDrawingObject
where T : class, IDrawingObject, IEquatable<T>
where U : AbstractMap
{
private readonly int _pictureWidth;

View File

@ -7,7 +7,7 @@ using System.Threading.Tasks;
namespace Warship
{
internal class SetWarshipsGeneric<T>
where T : class
where T : class, IEquatable<T>
{
private readonly List<T> _places;
@ -25,15 +25,22 @@ namespace Warship
{
if (Count >= _maxCount)
throw new StorageOverflowException(_maxCount);
_places.Insert(0, warship);
return 0;
}
public int Insert(T warship, int position)
{
if (_places.Contains(warship))
return -1;
if (position >= _maxCount || position < 0)
throw new StorageOverflowException(_maxCount);
_places.Insert(position, warship);
return position;
}