Сущности
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using ProjectCompanyFurniture.Entities.Enums;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectCompanyFurniture.Entities;
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public class Client
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{
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public int ID { get; private set; }
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public string Name { get; private set; }
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public ClientType ClientType { get; private set; }
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public bool Optovik { get; private set; }
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public static Client CreateClient(int id, string name, ClientType clientType, bool optovik)
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{
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return new Client
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{
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ID = id,
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Name = name,
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ClientType = clientType,
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Optovik = optovik
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};
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}
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}
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectCompanyFurniture.Entities.Enums;
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[Flags]
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public enum ClientType
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{
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None = 0,
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/// <summary>
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/// частное лицо
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/// </summary>
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PrivatePerson = 1,
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/// <summary>
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/// предприниматель
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/// </summary>
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Entrepreneur = 2,
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/// <summary>
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/// организация
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/// </summary>
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Organization = 4
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}
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectCompanyFurniture.Entities.Enums;
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public enum Movement
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{
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None = 0,
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/// <summary>
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/// проступление
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/// </summary>
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Reseipt = 1,
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/// <summary>
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/// продажа
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/// </summary>
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Sale = 2,
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/// <summary>
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/// перемещение на склад
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/// </summary>
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MovingToWarehouse = 3,
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/// <summary>
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/// подготовка к отправке
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/// </summary>
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PreparationForShipment = 4,
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/// <summary>
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/// перемещение в магазин
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/// </summary>
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MovingToStore = 5,
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}
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectCompanyFurniture.Entities;
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public class Invoice
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{
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public int ID { get; private set; }
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public int ClientID { get; set; }
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public int AvailabilityOfPromotionalCode { get; set; }
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public int DiscountPercentage { get; set; }
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public int SellingPrice { get; set; }
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DateTime Data { get; set; }
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public static Invoice CreateInvoice(int id, int clientId, int availabilityOfPromotionalCode, int discountPercentage,
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int sellingPrice, DateTime data)
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{
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return new Invoice
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{
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ID = id,
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ClientID = clientId,
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AvailabilityOfPromotionalCode = availabilityOfPromotionalCode,
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DiscountPercentage = discountPercentage,
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SellingPrice = sellingPrice,
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Data = data
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};
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}
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}
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectCompanyFurniture;
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public class InvoiceProduct
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{
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public int InvoiceID { get; private set; }
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public int ProductID { get; private set; }
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public int Count { get; private set; }
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public static InvoiceProduct CreateInvoiceProduct(int invoiceId, int productID, int count)
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{
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return new InvoiceProduct
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{
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InvoiceID = invoiceId,
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ProductID = productID,
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Count = count
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};
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}
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}
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectCompanyFurniture.Entities;
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public class Manufacturer
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{
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public int ID { get; set; }
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public string Name { get; set; }
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public static Manufacturer CreateManufacturer(int iD, string name)
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{
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return new Manufacturer
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{
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ID = iD,
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Name = name
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};
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}
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}
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using ProjectCompanyFurniture.Entities.Enums;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectCompanyFurniture.Entities;
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public class ProductMovement
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{
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public int ID { get; private set; }
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public int ProductID { get; private set; }
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public Movement MovementProduct { get; private set; }
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public ProductMovement CreateProductMovement (int it, int productId, Movement movement)
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{
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return new ProductMovement
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{
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ID = it,
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ProductID = productId,
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MovementProduct = movement
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};
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}
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}
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