Лабораторная работа №2
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@ -4,13 +4,17 @@ using System.Linq;
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using System.Text;
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using System.Text;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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namespace ProjectDumpTruck;
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namespace ProjectDumpTruck.Drawnings;
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/// <summary>
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/// <summary>
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/// Напривление перемещения
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/// Напривление перемещения
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/// </summary>
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/// </summary>
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public enum DirectionType
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public enum DirectionType
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{
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{
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/// <summary>
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/// Неизвестное направление
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/// </summary>
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Unknow = -1,
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/// <summary>
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/// <summary>
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/// Вверх
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/// Вверх
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/// </summary>
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/// </summary>
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@ -0,0 +1,73 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using ProjectDumpTruck.Entities;
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namespace ProjectDumpTruck.Drawnings;
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение
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/// </summary>
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public class DrawningDumpTruck : DrawningTruck
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{
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/// <summary>
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/// </summary>
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/// Конструктор
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="body">Признак наличия кузова</param>
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/// <param name="tent">Признак наличия тента</param>
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public DrawningDumpTruck(int speed, double weight, Color bodyColor, Color additionalColor, bool body, bool tent) : base(110, 100)
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{
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EntityTruck = new EntityDumpTruck(speed, weight, bodyColor, additionalColor, body, tent);
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}
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public override void DrawTransport(Graphics g)
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{
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if (EntityTruck == null || EntityTruck is not EntityDumpTruck entityTruck || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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_startPosX += 10;
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base.DrawTransport(g);
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_startPosX -= 10;
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Pen pen = new(Color.Black);
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Brush additionalBrush = new SolidBrush(entityTruck.AdditionalColor);
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Brush brBody = new SolidBrush(entityTruck.AdditionalColor);
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if (entityTruck.Body)
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{
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Point[] body =
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{
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new Point (_startPosX.Value, _startPosY.Value + 15),
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new Point (_startPosX.Value + 77, _startPosY.Value + 15),
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new Point (_startPosX.Value + 77, _startPosY.Value + 50),
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new Point (_startPosX.Value + 20, _startPosY.Value + 50)
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};
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g.DrawPolygon(pen, points: body);
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g.FillPolygon(brBody, body);
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}
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if (entityTruck.Tent && entityTruck.Body)
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{
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Point[] tent =
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{
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new Point (_startPosX.Value, _startPosY.Value + 13),
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new Point (_startPosX.Value + 39, _startPosY.Value),
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new Point (_startPosX.Value + 77, _startPosY.Value + 13)
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};
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g.DrawPolygon(pen, points: tent);
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g.FillPolygon(brBody, tent);
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}
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}
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}
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@ -1,20 +1,18 @@
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using System;
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using ProjectDumpTruck.Entities;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using System.Text;
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using System.Text;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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namespace ProjectDumpTruck;
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namespace ProjectDumpTruck.Drawnings;
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/// <summary>
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public class DrawningTruck
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/// Класс, отвечающий за прорисовку и перемещение
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/// </summary>
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public class DrawningDumpTruck
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{
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{
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/// <summary>
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/// <summary>
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/// Класс-сущность
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/// Класс-сущность
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/// </summary>
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/// </summary>
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public EntityDumpTruck? EntityDumpTruck { get; private set; }
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public EntityTruck? EntityTruck { get; protected set; }
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/// <summary>
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/// <summary>
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/// Ширина окна
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/// Ширина окна
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/// </summary>
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/// </summary>
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@ -26,41 +24,71 @@ public class DrawningDumpTruck
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/// <summary>
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/// <summary>
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/// Левая координата прорисовки автомобиля
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/// Левая координата прорисовки автомобиля
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/// </summary>
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/// </summary>
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private int? _startPosX;
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protected private int? _startPosX;
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/// <summary>
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/// <summary>
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/// Верхняя кооридната прорисовки автомобиля
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/// Верхняя кооридната прорисовки автомобиля
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/// </summary>
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/// </summary>
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private int? _startPosY;
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protected private int? _startPosY;
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/// <summary>
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/// <summary>
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/// Ширина прорисовки самосвала
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/// Ширина прорисовки самосвала
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/// </summary>
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/// </summary>
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private readonly int _drawningDumpTruckWidth = 116;
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private readonly int _drawningTruckWidth = 100;
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/// <summary>
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/// <summary>
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/// Высота прорисовки самосвала
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/// Высота прорисовки самосвала
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/// </summary>
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/// </summary>
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private readonly int _drawingDumpTruckHeight = 100;
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private readonly int _drawningTruckHeight = 92;
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/// <summary>
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/// Координата Х объекта
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/// </summary>
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public int? GetPosX => _startPosX;
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/// <summary>
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/// Координата У объекта
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/// </summary>
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public int? GetPosY => _startPosY;
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/// <summary>
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/// Ширина объекта
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/// </summary>
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public int GetWidth => _drawningTruckWidth;
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/// <summary>
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/// Высота объекта
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/// </summary>
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public int GetHeight => _drawningTruckHeight;
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/// <summary>
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/// <summary>
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/// Пустой конструктор
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/// </summary>
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/// </summary>
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/// Инициализация свойств
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private DrawningTruck()
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="body">Признак наличия кузова</param>
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/// <param name="tent">Признак наличия тента</param>
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public void Init(int speed, double weight, Color bodyColor, Color
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additionalColor, bool body, bool tent)
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{
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{
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EntityDumpTruck = new EntityDumpTruck();
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EntityDumpTruck.Init(speed, weight, bodyColor, additionalColor,
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body, tent);
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_pictureWidth = null;
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_pictureWidth = null;
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_pictureHeight = null;
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_pictureHeight = null;
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_startPosX = null;
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_startPosX = null;
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_startPosY = null;
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_startPosY = null;
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}
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}
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/// <summary>
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/// </summary>
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/// Конструктор
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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public DrawningTruck(int speed, double weight, Color bodyColor) : this()
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{
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EntityTruck = new EntityTruck(speed, weight, bodyColor);
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}
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/// <summary>
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/// </summary>
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/// Конструктор для наследников
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/// <param name="drawningTruckWidth">Ширина прорисовки самосвала</param>
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/// <param name="drawningTruckHeight">Высота прорисовки самосвала</param>
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protected DrawningTruck(int drawningTruckWidth, int drawningTruckHeight) : this()
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{
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_drawningTruckWidth = drawningTruckWidth;
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_drawningTruckHeight = drawningTruckHeight;
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}
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/// <summary>
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/// <summary>
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/// Установка границ поля
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/// Установка границ поля
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{
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{
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// TODO проверка, что объект "влезает" в размеры поля
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// TODO проверка, что объект "влезает" в размеры поля
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// если влезает, сохраняем границы и корректируем позицию объекта, если она была уже установлена
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// если влезает, сохраняем границы и корректируем позицию объекта, если она была уже установлена
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if (_drawningDumpTruckWidth > width || _drawingDumpTruckHeight > height)
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if (_drawningTruckWidth > width || _drawningTruckHeight > height)
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{
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{
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return false;
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return false;
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}
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}
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if (_pictureWidth.HasValue && width != _pictureWidth || _pictureHeight.HasValue && height != _pictureHeight)
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if (_pictureWidth.HasValue && width != _pictureWidth || _pictureHeight.HasValue && height != _pictureHeight)
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{
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{
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if (_startPosX + _drawningDumpTruckWidth > width)
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if (_startPosX + _drawningTruckWidth > width)
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{
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{
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_startPosX -= _drawningDumpTruckWidth;
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_startPosX -= _drawningTruckWidth;
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}
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}
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if (_startPosY + _drawingDumpTruckHeight > height)
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if (_startPosY + _drawningTruckHeight > height)
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{
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{
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_startPosY -= _drawingDumpTruckHeight;
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_startPosY -= _drawningTruckHeight;
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}
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}
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}
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}
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@ -111,17 +139,17 @@ public class DrawningDumpTruck
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{
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{
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x = 0;
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x = 0;
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}
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}
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if (x + _drawningDumpTruckWidth > _pictureWidth)
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if (x + _drawningTruckWidth > _pictureWidth)
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{
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{
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x = (int)_pictureWidth - _drawningDumpTruckWidth;
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x = (int)_pictureWidth - _drawningTruckWidth;
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}
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}
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if (y < 0)
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if (y < 0)
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{
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{
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y = 0;
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y = 0;
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}
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}
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if (y + _drawingDumpTruckHeight > _pictureHeight)
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if (y + _drawningTruckHeight > _pictureHeight)
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{
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{
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y = (int)_pictureHeight - _drawingDumpTruckHeight;
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y = (int)_pictureHeight - _drawningTruckHeight;
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}
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}
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@ -139,7 +167,7 @@ public class DrawningDumpTruck
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/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
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/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
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public bool MoveTransport(DirectionType direction)
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public bool MoveTransport(DirectionType direction)
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{
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{
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if (EntityDumpTruck == null || !_startPosX.HasValue || !_startPosY.HasValue)
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if (EntityTruck == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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{
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return false;
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return false;
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}
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}
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@ -148,30 +176,30 @@ public class DrawningDumpTruck
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{
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{
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//влево
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//влево
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case DirectionType.Left:
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case DirectionType.Left:
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if (_startPosX.Value - EntityDumpTruck.Step > 0)
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if (_startPosX.Value - EntityTruck.Step > 0)
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{
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{
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_startPosX -= (int)EntityDumpTruck.Step;
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_startPosX -= (int)EntityTruck.Step;
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}
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}
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return true;
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return true;
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//вверх
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//вверх
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case DirectionType.Up:
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case DirectionType.Up:
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if (_startPosY.Value - EntityDumpTruck.Step > 0)
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if (_startPosY.Value - EntityTruck.Step > 0)
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{
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{
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_startPosY -= (int)EntityDumpTruck.Step;
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_startPosY -= (int)EntityTruck.Step;
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}
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}
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return true;
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return true;
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// вправо
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// вправо
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case DirectionType.Right:
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case DirectionType.Right:
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if (_startPosX.Value + _drawningDumpTruckWidth < _pictureWidth)
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if (_startPosX.Value + _drawningTruckWidth < _pictureWidth)
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{
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{
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_startPosX += (int)EntityDumpTruck.Step;
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_startPosX += (int)EntityTruck.Step;
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}
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}
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return true;
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return true;
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//вниз
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//вниз
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case DirectionType.Down:
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case DirectionType.Down:
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if (_startPosY.Value + _drawingDumpTruckHeight < _pictureHeight)
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if (_startPosY.Value + _drawningTruckHeight < _pictureHeight)
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{
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{
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_startPosY += (int)EntityDumpTruck.Step;
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_startPosY += (int)EntityTruck.Step;
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}
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}
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return true;
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return true;
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default:
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default:
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@ -183,70 +211,40 @@ public class DrawningDumpTruck
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/// Прорисовка объекта
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/// Прорисовка объекта
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/// </summary>
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/// </summary>
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/// <param name="g"></param>
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/// <param name="g"></param>
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public void DrawTransport(Graphics g)
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public virtual void DrawTransport(Graphics g)
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{
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{
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if (EntityDumpTruck == null || !_startPosX.HasValue || !_startPosY.HasValue)
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if (EntityTruck == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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{
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return;
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return;
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}
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}
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Pen pen = new(Color.Black);
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Pen pen = new(Color.Black);
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Brush additionalBrush = new SolidBrush(EntityDumpTruck.AdditionalColor);
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Brush brBody = new SolidBrush(EntityDumpTruck.AdditionalColor);
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if (EntityDumpTruck.Body)
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{
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Point[] body =
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{
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new Point (_startPosX.Value, _startPosY.Value + 15),
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new Point (_startPosX.Value + 77, _startPosY.Value + 15),
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new Point (_startPosX.Value + 77, _startPosY.Value + 50),
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new Point (_startPosX.Value + 20, _startPosY.Value + 50)
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};
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g.DrawPolygon(pen, points: body);
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g.FillPolygon(brBody, body);
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}
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if (EntityDumpTruck.Tent && EntityDumpTruck.Body)
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{
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Point[] tent =
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{
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new Point (_startPosX.Value, _startPosY.Value + 13),
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new Point (_startPosX.Value + 39, _startPosY.Value),
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new Point (_startPosX.Value + 77, _startPosY.Value + 13)
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};
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g.DrawPolygon(pen, points: tent);
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g.FillPolygon(brBody, tent);
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}
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//Границы самосвала
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//Границы самосвала
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g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 53, 100, 13);
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g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 53, 100, 13);
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g.DrawRectangle(pen, _startPosX.Value + 80, _startPosY.Value + 15, 30, 36);
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g.DrawRectangle(pen, _startPosX.Value + 70, _startPosY.Value + 15, 30, 36);
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g.DrawRectangle(pen, _startPosX.Value + 85, _startPosY.Value + 20, 20, 20);
|
g.DrawRectangle(pen, _startPosX.Value + 75, _startPosY.Value + 20, 20, 20);
|
||||||
|
|
||||||
// Колеса
|
// Колеса
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 10, _startPosY.Value + 67, 25, 25);
|
g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 67, 25, 25);
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 38, _startPosY.Value + 67, 25, 25);
|
g.DrawEllipse(pen, _startPosX.Value + 28, _startPosY.Value + 67, 25, 25);
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 83, _startPosY.Value + 67, 25, 25);
|
g.DrawEllipse(pen, _startPosX.Value + 73, _startPosY.Value + 67, 25, 25);
|
||||||
|
|
||||||
// Кузов
|
// Кузов
|
||||||
Brush br = new SolidBrush(EntityDumpTruck.BodyColor);
|
Brush br = new SolidBrush(EntityTruck.BodyColor);
|
||||||
g.FillRectangle(br, _startPosX.Value + 10, _startPosY.Value + 53, 100, 13);
|
g.FillRectangle(br, _startPosX.Value, _startPosY.Value + 53, 100, 13);
|
||||||
g.FillRectangle(br, _startPosX.Value + 80, _startPosY.Value + 15, 30, 36);
|
g.FillRectangle(br, _startPosX.Value + 70, _startPosY.Value + 15, 30, 36);
|
||||||
|
|
||||||
|
|
||||||
// Колеса
|
// Колеса
|
||||||
Brush brBlack = new SolidBrush(Color.Black);
|
Brush brBlack = new SolidBrush(Color.Black);
|
||||||
g.FillEllipse(brBlack, _startPosX.Value + 10, _startPosY.Value + 67, 25, 25);
|
g.FillEllipse(brBlack, _startPosX.Value, _startPosY.Value + 67, 25, 25);
|
||||||
g.FillEllipse(brBlack, _startPosX.Value + 38, _startPosY.Value + 67, 25, 25);
|
g.FillEllipse(brBlack, _startPosX.Value + 28, _startPosY.Value + 67, 25, 25);
|
||||||
g.FillEllipse(brBlack, _startPosX.Value + 83, _startPosY.Value + 67, 25, 25);
|
g.FillEllipse(brBlack, _startPosX.Value + 73, _startPosY.Value + 67, 25, 25);
|
||||||
|
|
||||||
//Окно
|
//Окно
|
||||||
Brush brBlue = new SolidBrush(Color.LightBlue);
|
Brush brBlue = new SolidBrush(Color.LightBlue);
|
||||||
g.FillRectangle(brBlue, _startPosX.Value + 85, _startPosY.Value + 20, 20, 20);
|
g.FillRectangle(brBlue, _startPosX.Value + 75, _startPosY.Value + 20, 20, 20);
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -0,0 +1,42 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectDumpTruck.Entities;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-сущность Самосвала
|
||||||
|
/// </summary>
|
||||||
|
public class EntityDumpTruck : EntityTruck
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Дополнительный цвет (для опциональных элементов)
|
||||||
|
/// </summary>
|
||||||
|
public Color AdditionalColor { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Наличие кузова
|
||||||
|
/// </summary>
|
||||||
|
public bool Body { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Наличие тента
|
||||||
|
/// </summary>
|
||||||
|
public bool Tent { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес самосвала</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||||
|
/// <param name="body">Признак наличия кузова</param>
|
||||||
|
/// <param name="tent">Признак наличия тента</param>
|
||||||
|
public EntityDumpTruck(int speed, double weight, Color bodyColor, Color additionalColor, bool body, bool tent) : base(speed, weight, bodyColor: bodyColor)
|
||||||
|
{
|
||||||
|
AdditionalColor = additionalColor;
|
||||||
|
Body = body;
|
||||||
|
Tent = tent;
|
||||||
|
}
|
||||||
|
}
|
46
ProjectDumpTruck/ProjectDumpTruck/Entities/EntityTruck.cs
Normal file
46
ProjectDumpTruck/ProjectDumpTruck/Entities/EntityTruck.cs
Normal file
@ -0,0 +1,46 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectDumpTruck.Entities;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-сущность "Грузовик"
|
||||||
|
/// </summary>
|
||||||
|
public class EntityTruck
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Скорость
|
||||||
|
/// </summary>
|
||||||
|
public int Speed { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Вес
|
||||||
|
/// </summary>
|
||||||
|
public double Weight { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Основной цвет
|
||||||
|
/// </summary>
|
||||||
|
public Color BodyColor { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг перемещения самосвала
|
||||||
|
/// </summary>
|
||||||
|
public double Step => Speed * 100 / Weight;
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор сущности
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес самосвала</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
|
||||||
|
public EntityTruck(int speed, double weight, Color bodyColor)
|
||||||
|
{
|
||||||
|
Speed = speed;
|
||||||
|
Weight = weight;
|
||||||
|
BodyColor = bodyColor;
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
@ -1,58 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectDumpTruck;
|
|
||||||
|
|
||||||
public class EntityDumpTruck
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Скорость
|
|
||||||
/// </summary>
|
|
||||||
public int Speed { get; private set; }
|
|
||||||
/// <summary>
|
|
||||||
/// Вес
|
|
||||||
/// </summary>
|
|
||||||
public double Weight { get; private set; }
|
|
||||||
/// <summary>
|
|
||||||
/// Основной цвет
|
|
||||||
/// </summary>
|
|
||||||
public Color BodyColor { get; private set; }
|
|
||||||
/// <summary>
|
|
||||||
/// Дополнительный цвет (для опциональных элементов)
|
|
||||||
/// </summary>
|
|
||||||
public Color AdditionalColor { get; private set; }
|
|
||||||
/// <summary>
|
|
||||||
/// Наличие кузова
|
|
||||||
/// </summary>
|
|
||||||
public bool Body { get; private set; }
|
|
||||||
/// <summary>
|
|
||||||
/// Наличие тента
|
|
||||||
/// </summary>
|
|
||||||
public bool Tent { get; private set; }
|
|
||||||
/// <summary>
|
|
||||||
/// Шаг перемещения автомобиля
|
|
||||||
/// </summary>
|
|
||||||
public double Step => Speed * 100 / Weight;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Инициализация полей объекта-класса спортивного автомобиля
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="speed">Скорость</param>
|
|
||||||
/// <param name="weight">Вес автомобиля</param>
|
|
||||||
/// <param name="bodyColor">Основной цвет</param>
|
|
||||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
|
||||||
/// <param name="body">Признак наличия обвеса</param>
|
|
||||||
/// <param name="tent">Признак наличия антикрыла</param>
|
|
||||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool body, bool tent)
|
|
||||||
{
|
|
||||||
Speed = speed;
|
|
||||||
Weight = weight;
|
|
||||||
BodyColor = bodyColor;
|
|
||||||
AdditionalColor = additionalColor;
|
|
||||||
Body = body;
|
|
||||||
Tent = tent;
|
|
||||||
}
|
|
||||||
}
|
|
@ -34,6 +34,9 @@
|
|||||||
buttonUp = new Button();
|
buttonUp = new Button();
|
||||||
buttonDown = new Button();
|
buttonDown = new Button();
|
||||||
buttonRight = new Button();
|
buttonRight = new Button();
|
||||||
|
buttonCreateTruck = new Button();
|
||||||
|
comboBoxStrategy = new ComboBox();
|
||||||
|
buttonStrategyStep = new Button();
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxDumpTruck).BeginInit();
|
((System.ComponentModel.ISupportInitialize)pictureBoxDumpTruck).BeginInit();
|
||||||
SuspendLayout();
|
SuspendLayout();
|
||||||
//
|
//
|
||||||
@ -51,9 +54,9 @@
|
|||||||
buttonCreateDumpTruck.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
buttonCreateDumpTruck.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
buttonCreateDumpTruck.Location = new Point(14, 505);
|
buttonCreateDumpTruck.Location = new Point(14, 505);
|
||||||
buttonCreateDumpTruck.Name = "buttonCreateDumpTruck";
|
buttonCreateDumpTruck.Name = "buttonCreateDumpTruck";
|
||||||
buttonCreateDumpTruck.Size = new Size(94, 29);
|
buttonCreateDumpTruck.Size = new Size(237, 29);
|
||||||
buttonCreateDumpTruck.TabIndex = 1;
|
buttonCreateDumpTruck.TabIndex = 1;
|
||||||
buttonCreateDumpTruck.Text = "Создать";
|
buttonCreateDumpTruck.Text = "Создать самосвал";
|
||||||
buttonCreateDumpTruck.UseVisualStyleBackColor = true;
|
buttonCreateDumpTruck.UseVisualStyleBackColor = true;
|
||||||
buttonCreateDumpTruck.Click += ButtonCreateDumpTruck_Click;
|
buttonCreateDumpTruck.Click += ButtonCreateDumpTruck_Click;
|
||||||
//
|
//
|
||||||
@ -105,11 +108,46 @@
|
|||||||
buttonRight.UseVisualStyleBackColor = true;
|
buttonRight.UseVisualStyleBackColor = true;
|
||||||
buttonRight.Click += ButtonMove_Click;
|
buttonRight.Click += ButtonMove_Click;
|
||||||
//
|
//
|
||||||
|
// buttonCreateTruck
|
||||||
|
//
|
||||||
|
buttonCreateTruck.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
|
buttonCreateTruck.Location = new Point(269, 504);
|
||||||
|
buttonCreateTruck.Name = "buttonCreateTruck";
|
||||||
|
buttonCreateTruck.Size = new Size(237, 29);
|
||||||
|
buttonCreateTruck.TabIndex = 6;
|
||||||
|
buttonCreateTruck.Text = "Создать грузовик";
|
||||||
|
buttonCreateTruck.UseVisualStyleBackColor = true;
|
||||||
|
buttonCreateTruck.Click += ButtonCreateTruck_Click;
|
||||||
|
//
|
||||||
|
// comboBoxStrategy
|
||||||
|
//
|
||||||
|
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||||
|
comboBoxStrategy.FormattingEnabled = true;
|
||||||
|
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
|
||||||
|
comboBoxStrategy.Location = new Point(731, 12);
|
||||||
|
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||||
|
comboBoxStrategy.Size = new Size(151, 28);
|
||||||
|
comboBoxStrategy.TabIndex = 7;
|
||||||
|
//comboBoxStrategy.SelectedIndexChanged += comboBoxStrategy_SelectedIndexChanged;
|
||||||
|
//
|
||||||
|
// buttonStrategyStep
|
||||||
|
//
|
||||||
|
buttonStrategyStep.Location = new Point(785, 46);
|
||||||
|
buttonStrategyStep.Name = "buttonStrategyStep";
|
||||||
|
buttonStrategyStep.Size = new Size(94, 29);
|
||||||
|
buttonStrategyStep.TabIndex = 8;
|
||||||
|
buttonStrategyStep.Text = "Шаг";
|
||||||
|
buttonStrategyStep.UseVisualStyleBackColor = true;
|
||||||
|
buttonStrategyStep.Click += ВuttonStrategyStep_Click;
|
||||||
|
//
|
||||||
// FormDumpTruck
|
// FormDumpTruck
|
||||||
//
|
//
|
||||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||||
AutoScaleMode = AutoScaleMode.Font;
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
ClientSize = new Size(894, 545);
|
ClientSize = new Size(894, 545);
|
||||||
|
Controls.Add(buttonStrategyStep);
|
||||||
|
Controls.Add(comboBoxStrategy);
|
||||||
|
Controls.Add(buttonCreateTruck);
|
||||||
Controls.Add(buttonRight);
|
Controls.Add(buttonRight);
|
||||||
Controls.Add(buttonDown);
|
Controls.Add(buttonDown);
|
||||||
Controls.Add(buttonUp);
|
Controls.Add(buttonUp);
|
||||||
@ -122,6 +160,8 @@
|
|||||||
ResumeLayout(false);
|
ResumeLayout(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
private PictureBox pictureBoxDumpTruck;
|
private PictureBox pictureBoxDumpTruck;
|
||||||
@ -130,5 +170,8 @@
|
|||||||
private Button buttonUp;
|
private Button buttonUp;
|
||||||
private Button buttonDown;
|
private Button buttonDown;
|
||||||
private Button buttonRight;
|
private Button buttonRight;
|
||||||
|
private Button buttonCreateTruck;
|
||||||
|
private ComboBox comboBoxStrategy;
|
||||||
|
private Button buttonStrategyStep;
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -7,6 +7,8 @@ using System.Linq;
|
|||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using System.Windows.Forms;
|
using System.Windows.Forms;
|
||||||
|
using ProjectDumpTruck.Drawnings;
|
||||||
|
using ProjectDumpTruck.MovementStrategy;
|
||||||
|
|
||||||
namespace ProjectDumpTruck
|
namespace ProjectDumpTruck
|
||||||
{
|
{
|
||||||
@ -15,49 +17,79 @@ namespace ProjectDumpTruck
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Поле-объект для прорисовки объекта
|
/// Поле-объект для прорисовки объекта
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private DrawningDumpTruck? _drawningDumpTruck;
|
private DrawningTruck? _drawningTruck;
|
||||||
|
/// <summary>
|
||||||
|
/// Стратегия перемещения
|
||||||
|
/// </summary>
|
||||||
|
private AbstractStrategy? _strategy;
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Конструктор формы
|
/// Конструктор формы
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public FormDumpTruck()
|
public FormDumpTruck()
|
||||||
{
|
{
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
|
_strategy = null;
|
||||||
}
|
}
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Метод прорисовки машины
|
/// Метод прорисовки машины
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private void Draw()
|
private void Draw()
|
||||||
{
|
{
|
||||||
if (_drawningDumpTruck == null)
|
if (_drawningTruck == null)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
Bitmap bmp = new(pictureBoxDumpTruck.Width, pictureBoxDumpTruck.Height);
|
Bitmap bmp = new(pictureBoxDumpTruck.Width, pictureBoxDumpTruck.Height);
|
||||||
Graphics gr = Graphics.FromImage(bmp);
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
_drawningDumpTruck.DrawTransport(gr);
|
_drawningTruck.DrawTransport(gr);
|
||||||
pictureBoxDumpTruck.Image = bmp;
|
pictureBoxDumpTruck.Image = bmp;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Обработка нажатия кнопки "Создать"
|
/// Сосздание объекста класса-перемещения
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="sender"></param>
|
/// <param name="type"></param>
|
||||||
/// <param name="e"></param>
|
private void CreateObject(string type)
|
||||||
private void ButtonCreateDumpTruck_Click(object sender, EventArgs e)
|
|
||||||
{
|
{
|
||||||
Random random = new();
|
Random random = new Random();
|
||||||
_drawningDumpTruck = new DrawningDumpTruck();
|
switch (type)
|
||||||
_drawningDumpTruck.Init(random.Next(100, 300), random.Next(1000, 3000),
|
{
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
case nameof(DrawningTruck):
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
_drawningTruck = new DrawningTruck(random.Next(100, 300), random.Next(1000, 3000),
|
||||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
|
||||||
_drawningDumpTruck.SetPictureSize(pictureBoxDumpTruck.Width, pictureBoxDumpTruck.Height);
|
break;
|
||||||
|
case nameof(DrawningDumpTruck):
|
||||||
|
_drawningTruck = new DrawningDumpTruck(random.Next(100, 300), random.Next(1000, 3000),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_drawningTruck.SetPictureSize(pictureBoxDumpTruck.Width, pictureBoxDumpTruck.Height);
|
||||||
_drawningDumpTruck.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
_drawningTruck.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||||
|
_strategy = null;
|
||||||
|
comboBoxStrategy.Enabled = true;
|
||||||
|
|
||||||
Draw();
|
Draw();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Обработка нажатия кнопки "Создать самосвал"
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonCreateDumpTruck_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningDumpTruck));
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Обработка нажатия кнопки "Создать грузовик"
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonCreateTruck_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningTruck));
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -65,7 +97,7 @@ namespace ProjectDumpTruck
|
|||||||
/// <param name="e"></param>
|
/// <param name="e"></param>
|
||||||
private void ButtonMove_Click(object sender, EventArgs e)
|
private void ButtonMove_Click(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
if (_drawningDumpTruck == null)
|
if (_drawningTruck == null)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -75,19 +107,19 @@ namespace ProjectDumpTruck
|
|||||||
{
|
{
|
||||||
case "buttonUp":
|
case "buttonUp":
|
||||||
result =
|
result =
|
||||||
_drawningDumpTruck.MoveTransport(DirectionType.Up);
|
_drawningTruck.MoveTransport(DirectionType.Up);
|
||||||
break;
|
break;
|
||||||
case "buttonDown":
|
case "buttonDown":
|
||||||
result =
|
result =
|
||||||
_drawningDumpTruck.MoveTransport(DirectionType.Down);
|
_drawningTruck.MoveTransport(DirectionType.Down);
|
||||||
break;
|
break;
|
||||||
case "buttonLeft":
|
case "buttonLeft":
|
||||||
result =
|
result =
|
||||||
_drawningDumpTruck.MoveTransport(DirectionType.Left);
|
_drawningTruck.MoveTransport(DirectionType.Left);
|
||||||
break;
|
break;
|
||||||
case "buttonRight":
|
case "buttonRight":
|
||||||
result =
|
result =
|
||||||
_drawningDumpTruck.MoveTransport(DirectionType.Right);
|
_drawningTruck.MoveTransport(DirectionType.Right);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
if (result)
|
if (result)
|
||||||
@ -95,6 +127,42 @@ namespace ProjectDumpTruck
|
|||||||
Draw();
|
Draw();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void ВuttonStrategyStep_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawningTruck == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (comboBoxStrategy.Enabled)
|
||||||
|
{
|
||||||
|
_strategy = comboBoxStrategy.SelectedIndex switch
|
||||||
|
{
|
||||||
|
0 => new MoveToCenter(),
|
||||||
|
1 => new MoveToBorder(),
|
||||||
|
_ => null,
|
||||||
|
};
|
||||||
|
if (_strategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_strategy.SetData(new MoveableTruck(_drawningTruck), pictureBoxDumpTruck.Width, pictureBoxDumpTruck.Height);
|
||||||
|
}
|
||||||
|
if (_strategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
comboBoxStrategy.Enabled = false;
|
||||||
|
_strategy.MakeStep();
|
||||||
|
Draw();
|
||||||
|
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
||||||
|
{
|
||||||
|
comboBoxStrategy.Enabled = true;
|
||||||
|
_strategy = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -0,0 +1,124 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectDumpTruck.MovementStrategy;
|
||||||
|
|
||||||
|
public abstract class AbstractStrategy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещаемый объект
|
||||||
|
/// </summary>
|
||||||
|
private IMoveableObject? _moveableObject;
|
||||||
|
/// <summary>
|
||||||
|
/// Статус перемещения
|
||||||
|
/// </summary>
|
||||||
|
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина поля
|
||||||
|
/// </summary>
|
||||||
|
protected int FieldWidth { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Высота поля
|
||||||
|
/// </summary>
|
||||||
|
protected int FieldHeight { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Статус перемещения
|
||||||
|
/// </summary>
|
||||||
|
public StrategyStatus GetStatus() { return _state; }
|
||||||
|
/// <summary>
|
||||||
|
/// Установка данных
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="moveableObject">Перемещаемый объект</param>
|
||||||
|
/// <param name="width">Ширина поля</param>
|
||||||
|
/// <param name="height">Высота поля</param>
|
||||||
|
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||||
|
{
|
||||||
|
if (moveableObject == null)
|
||||||
|
{
|
||||||
|
_state = StrategyStatus.NotInit;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_state = StrategyStatus.InProgress;
|
||||||
|
_moveableObject = moveableObject;
|
||||||
|
FieldWidth = width;
|
||||||
|
FieldHeight = height;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг перемещения
|
||||||
|
/// </summary>
|
||||||
|
public void MakeStep()
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (IsTargetDestinaion())
|
||||||
|
{
|
||||||
|
_state = StrategyStatus.Finish;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
MoveToTarget();
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение влево
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вправо
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вверх
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вниз
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Параметры объекта
|
||||||
|
/// </summary>
|
||||||
|
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
protected int? GetStep()
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return _moveableObject?.GetStep;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение к цели
|
||||||
|
/// </summary>
|
||||||
|
protected abstract void MoveToTarget();
|
||||||
|
/// <summary>
|
||||||
|
/// Достигнута ли цель
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
protected abstract bool IsTargetDestinaion();
|
||||||
|
/// <summary>
|
||||||
|
/// Попытка перемещения в требуемом направлении
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="movementDirection">Направление</param>
|
||||||
|
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
private bool MoveTo(MovementDirection movementDirection)
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,25 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectDumpTruck.MovementStrategy;
|
||||||
|
|
||||||
|
public interface IMoveableObject
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Получение координаты объекта
|
||||||
|
/// </summary>
|
||||||
|
ObjectParameters? GetObjectPosition { get; }
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг объекта
|
||||||
|
/// </summary>
|
||||||
|
int GetStep { get; }
|
||||||
|
/// <summary>
|
||||||
|
/// Попытка переместить объект в указанном направлении
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">Направление</param>
|
||||||
|
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
|
||||||
|
bool TryMoveObject(MovementDirection direction);
|
||||||
|
}
|
@ -0,0 +1,42 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectDumpTruck.MovementStrategy;
|
||||||
|
|
||||||
|
public class MoveToBorder : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||||
|
objParams.DownBorder + GetStep() >= FieldHeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
int diffX = FieldWidth - objParams.RightBorder;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
|
||||||
|
int diffY = FieldHeight - objParams.DownBorder;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,55 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectDumpTruck.MovementStrategy;
|
||||||
|
|
||||||
|
public class MoveToCenter : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 &&
|
||||||
|
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||||
|
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 &&
|
||||||
|
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||||
|
}
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX > 0)
|
||||||
|
{
|
||||||
|
MoveLeft();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY > 0)
|
||||||
|
{
|
||||||
|
MoveUp();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,66 @@
|
|||||||
|
using ProjectDumpTruck.Drawnings;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using ProjectDumpTruck.MovementStrategy;
|
||||||
|
|
||||||
|
namespace ProjectDumpTruck.MovementStrategy;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-реализация IMoveableObject с использованием DrawningCar
|
||||||
|
/// </summary>
|
||||||
|
public class MoveableTruck : IMoveableObject
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Поле-объект класса DrawningCar или его наследника
|
||||||
|
/// </summary>
|
||||||
|
private readonly DrawningTruck? _truck = null;
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="truck">Объект класса DrawningCar</param>
|
||||||
|
public MoveableTruck(DrawningTruck truck)
|
||||||
|
{
|
||||||
|
_truck = truck;
|
||||||
|
}
|
||||||
|
public ObjectParameters? GetObjectPosition
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_truck == null || _truck.EntityTruck == null ||
|
||||||
|
!_truck.GetPosX.HasValue || !_truck.GetPosY.HasValue)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return new ObjectParameters(_truck.GetPosX.Value, _truck.GetPosY.Value, _truck.GetWidth, _truck.GetHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public int GetStep => (int)(_truck?.EntityTruck?.Step ?? 0);
|
||||||
|
public bool TryMoveObject(MovementDirection direction)
|
||||||
|
{
|
||||||
|
if (_truck == null || _truck.EntityTruck == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return _truck.MoveTransport(GetDirectionType(direction));
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Конвертация из MovementDirection в DirectionType
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">MovementDirection</param>
|
||||||
|
/// <returns>DirectionType</returns>
|
||||||
|
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||||
|
{
|
||||||
|
return direction switch
|
||||||
|
{
|
||||||
|
MovementDirection.Left => DirectionType.Left,
|
||||||
|
MovementDirection.Right => DirectionType.Right,
|
||||||
|
MovementDirection.Up => DirectionType.Up,
|
||||||
|
MovementDirection.Down => DirectionType.Down,
|
||||||
|
_ => DirectionType.Unknow,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,30 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectDumpTruck.MovementStrategy;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Направление перемещения
|
||||||
|
/// </summary>
|
||||||
|
public enum MovementDirection
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Вверх
|
||||||
|
/// </summary>
|
||||||
|
Up = 1,
|
||||||
|
/// <summary>
|
||||||
|
/// Вниз
|
||||||
|
/// </summary>
|
||||||
|
Down = 2,
|
||||||
|
/// <summary>
|
||||||
|
/// Влево
|
||||||
|
/// </summary>
|
||||||
|
Left = 3,
|
||||||
|
/// <summary>
|
||||||
|
/// Вправо
|
||||||
|
/// </summary>
|
||||||
|
Right = 4
|
||||||
|
}
|
@ -0,0 +1,65 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectDumpTruck.MovementStrategy;
|
||||||
|
|
||||||
|
public class ObjectParameters
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Координата X
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _x;
|
||||||
|
/// <summary>
|
||||||
|
/// Координата Y
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _y;
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина объекта
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _width;
|
||||||
|
/// <summary>
|
||||||
|
/// Высота объекта
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _height;
|
||||||
|
/// <summary>
|
||||||
|
/// Левая граница
|
||||||
|
/// </summary>
|
||||||
|
public int LeftBorder => _x;
|
||||||
|
/// <summary>
|
||||||
|
/// Верхняя граница
|
||||||
|
/// </summary>
|
||||||
|
public int TopBorder => _y;
|
||||||
|
/// <summary>
|
||||||
|
/// Правая граница
|
||||||
|
/// </summary>
|
||||||
|
public int RightBorder => _x + _width;
|
||||||
|
/// <summary>
|
||||||
|
/// Нижняя граница
|
||||||
|
/// </summary>
|
||||||
|
public int DownBorder => _y + _height;
|
||||||
|
/// <summary>
|
||||||
|
/// Середина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||||
|
/// <summary>
|
||||||
|
/// Середина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int ObjectMiddleVertical => _y + _height / 2;
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="x">Координата X</param>
|
||||||
|
/// <param name="y">Координата Y</param>
|
||||||
|
/// <param name="width">Ширина объекта</param>
|
||||||
|
/// <param name="height">Высота объекта</param>
|
||||||
|
public ObjectParameters(int x, int y, int width, int height)
|
||||||
|
{
|
||||||
|
_x = x;
|
||||||
|
_y = y;
|
||||||
|
_width = width;
|
||||||
|
_height = height;
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,26 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectDumpTruck.MovementStrategy;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Статус выполнения операции перемещения
|
||||||
|
/// </summary>
|
||||||
|
public enum StrategyStatus
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Все готово к началу
|
||||||
|
/// </summary>
|
||||||
|
NotInit,
|
||||||
|
/// <summary>
|
||||||
|
/// Выполняется
|
||||||
|
/// </summary>
|
||||||
|
InProgress,
|
||||||
|
/// <summary>
|
||||||
|
/// Завершено
|
||||||
|
/// </summary>
|
||||||
|
Finish
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user