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C#
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using Serilog.Sinks.File;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirBomber
{
internal class SetAirBombersGeneric<T>
where T : class
{
/// <summary>
/// Список объектов, которые храним
/// </summary>
private readonly List<T> _places;
/// <summary>
/// Количество объектов в списке
/// </summary>
public int Count => _places.Count;
private readonly int _maxCount;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="count"></param>
///
public SetAirBombersGeneric(int count)
{
_maxCount = count;
_places = new List<T>();
}
/// <summary>
/// Добавление объекта в набор
/// </summary>
/// <param name="airBomber">Добавляемый автомобиль</param>
/// <returns></returns>
public int Insert(T airBomber)
{
if (airBomber == null)
{
throw new ArgumentNullException();
}
if (_places.Count + 1 > _maxCount)
{
throw new StorageOverflowException(_maxCount);
}
Insert(airBomber, 0);
return 0;
}
/// <summary>
/// Добавление объекта в набор на конкретную позицию
/// </summary>
/// <param name="airBomber">Добавляемый автомобиль</param>
/// <param name="position">Позиция</param>
/// <returns></returns>
public int Insert(T airBomber, int position)
{
foreach(var placedAirBomber in _places)
{
if ((placedAirBomber as DrawingObjectAirBomber).Equals(airBomber as DrawingObjectAirBomber)) throw new ArgumentException("Такой бомбардировщик уже существует!");
}
if (position < 0 || position >= _maxCount)
{
throw new AirBomberNotFoundException(position);
}
if (_places.Count + 1 >= _maxCount)
{
throw new StorageOverflowException(_maxCount);
}
_places.Insert(position, airBomber);
return position;
}
/// <summary>
/// Удаление объекта из набора с конкретной позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public T Remove(int position)
{
if (position < 0 || position >= _maxCount)
{
throw new AirBomberNotFoundException(position);
}
T removedObject = _places[position];
_places.RemoveAt(position);
return removedObject;
}
/// <summary>
/// Получение объекта из набора по позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public T this[int position]
{
get
{
if (position < 0 || position >= _maxCount) return null;
return _places[position];
}
set
{
if (position < 0 || position >= _maxCount) Insert(value, position);
}
}
/// <summary>
/// Проход по набору до первого пустого
/// </summary>
/// <returns></returns>
public IEnumerable<T> GetAirBombers()
{
foreach (var airBomber in _places)
{
if (airBomber != null)
{
yield return airBomber;
}
else
{
yield break;
}
}
}
public void SortSet(IComparer<T> comparer)
{
if (comparer == null)
{
return;
}
_places.Sort(comparer);
}
}
}