Третья лабораторная работа. Мелкие правки + фикс направления.
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@ -58,8 +58,8 @@ namespace AirBomber
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FormAirBomber form = new();
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if (form.ShowDialog() == DialogResult.OK)
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{
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DrawingObjectAirBomber car = new(form.SelectedAirBomber);
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if (_mapAirBombersCollectionGeneric + car != -1)
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DrawingObjectAirBomber airBomber = new(form.SelectedAirBomber);
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if (_mapAirBombersCollectionGeneric + airBomber != -1)
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{
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MessageBox.Show("Объект добавлен");
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pictureBox.Image = _mapAirBombersCollectionGeneric.ShowSet();
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@ -165,7 +165,7 @@ namespace AirBomber
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int numOfObjectsInRow = _pictureWidth / _placeSizeWidth;
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for (int i = 0; i < _setAirBombers.Count; i++)
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{
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_setAirBombers.Get(i)?.SetObject((i % numOfObjectsInRow) * _placeSizeWidth, (i / numOfObjectsInRow) * _placeSizeHeight, _pictureWidth, _pictureHeight);
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_setAirBombers.Get(i)?.SetObject((numOfObjectsInRow - (i % numOfObjectsInRow) - 1) * _placeSizeWidth, (i / numOfObjectsInRow) * _placeSizeHeight, _pictureWidth, _pictureHeight);
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_setAirBombers.Get(i)?.DrawingObject(g);
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}
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}
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@ -32,26 +32,7 @@ namespace AirBomber
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/// <returns></returns>
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public int Insert(T airBomber)
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{
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if (_places[0] != null) {
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int indexNull = -1;
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for (int i = 0; i < _places.Length; i++)
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{
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if (_places[i] == null)
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{
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indexNull = i;
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break;
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}
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}
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if (indexNull == -1) return -1;
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for (int i = indexNull; i > 0; i--)
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{
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T tmp = _places[i];
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_places[i] = _places[i - 1];
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_places[i - 1] = tmp;
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}
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}
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_places[0] = airBomber;
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return 0;
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return Insert(airBomber, 0);
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}
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/// <summary>
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/// Добавление объекта в набор на конкретную позицию
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@ -77,7 +58,7 @@ namespace AirBomber
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}
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}
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if (indexNull == -1) return -1;
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for (int i = indexNull; i > position; i++)
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for (int i = indexNull; i > position; i--)
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{
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T tmp = _places[i];
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_places[i] = _places[i - 1];
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