Переход на конструкторы.
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@ -42,10 +42,9 @@ namespace AirBomber
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес бомбардировщика</param>
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/// <param name="bodyColor">Цвет корпуса</param>
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public void Init(int speed, float weight, Color bodyColor)
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public DrawingAirBomber(int speed, float weight, Color bodyColor)
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{
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AirBomber = new EntityAirBomber();
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AirBomber.Init(speed, weight, bodyColor);
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AirBomber = new EntityAirBomber(speed, weight, bodyColor);
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}
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/// <summary>
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@ -34,7 +34,7 @@ namespace AirBomber
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/// <param name="weight"></param>
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/// <param name="bodyColor"></param>
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/// <returns></returns>
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public void Init(int speed, float weight, Color bodyColor)
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public EntityAirBomber (int speed, float weight, Color bodyColor)
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{
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Random rnd = new();
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Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
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@ -24,8 +24,7 @@ namespace AirBomber
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private void buttonCreateAirBomber_Click(object sender, EventArgs e)
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{
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Random rnd = new();
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_airBomber = new DrawingAirBomber();
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_airBomber.Init(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
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_airBomber = new DrawingAirBomber(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
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_airBomber.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
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toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_airBomber.AirBomber.Speed}";
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toolStripStatusLabelWeight.Text = $"Âåñ: {_airBomber.AirBomber.Weight}";
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