namespace ProjectCruiser.MovementStrategy { /// /// Стратегия перемещения объекта к краю экрана /// internal class MoveToBorder : AbstractStrategy { protected override bool IsTargetDestinaion() { ObjectParameters? objParams = GetObjectParameters; if (objParams == null) { return false; } return objParams.RightBorder - GetStep() <= FieldWidth && objParams.RightBorder + GetStep() >= FieldWidth && objParams.DownBorder - GetStep() <= FieldHeight && objParams.DownBorder + GetStep() >= FieldHeight; } protected override void MoveToTarget() { ObjectParameters? objParams = GetObjectParameters; if (objParams == null) { return; } int diffX = objParams.RightBorder - FieldWidth; if (Math.Abs(diffX) > GetStep()) { if (diffX > 0) { MoveLeft(); } else { MoveRight(); } } int diffY = objParams.DownBorder - FieldHeight; if (Math.Abs(diffY) > GetStep()) { if (diffY > 0) { MoveUp(); } else { MoveDown(); } } } } }