done lab 3
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115
ProjectCruiser/CollectionGenericObjects/AbstractCompany.cs
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115
ProjectCruiser/CollectionGenericObjects/AbstractCompany.cs
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using ProjectCruiser.Drawnings;
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namespace ProjectCruiser.CollectionGenericObjects
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{
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/// <summary>
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/// Абстракция компании, хранящий коллекцию автомобилей
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/// </summary>
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public abstract class AbstractCompany
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{
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/// <summary>
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/// Размер места (ширина)
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/// </summary>
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protected readonly int _placeSizeWidth = 180;
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/// <summary>
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/// Размер места (высота)
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/// </summary>
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protected readonly int _placeSizeHeight = 70;
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/// <summary>
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/// Ширина окна
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/// </summary>
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protected readonly int _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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protected readonly int _pictureHeight;
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/// <summary>
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/// Коллекция автомобилей
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/// </summary>
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protected ICollectionGenericObjects<DrawningCruiser>? _collection = null;
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/// <summary>
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/// Вычисление максимального количества элементов, который можно разместить в окне
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/// </summary>
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private int GetMaxCount => _pictureWidth * _pictureHeight / (_placeSizeWidth * _placeSizeHeight);
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="picWidth">Ширина окна</param>
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/// <param name="picHeight">Высота окна</param>
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/// <param name="collection">Коллекция автомобилей</param>
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public AbstractCompany(int picWidth, int picHeight,
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ICollectionGenericObjects<DrawningCruiser> collection)
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{
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_pictureWidth = picWidth;
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_pictureHeight = picHeight;
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_collection = collection;
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_collection.SetMaxCount = GetMaxCount;
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}
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/// <summary>
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/// Перегрузка оператора сложения для класса
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/// </summary>
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/// <param name="company">Компания</param>
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/// <param name="сruiser">Добавляемый объект</param>
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/// <returns></returns>
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public static int operator +(AbstractCompany company, DrawningCruiser сruiser)
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{
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return company._collection.Insert(сruiser);
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}
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/// <summary>
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/// Перегрузка оператора удаления для класса
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/// </summary>
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/// <param name="company">Компания</param>
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/// <param name="position">Номер удаляемого объекта</param>
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/// <returns></returns>
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public static DrawningCruiser operator -(AbstractCompany company, int position)
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{
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return company._collection?.Remove(position);
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}
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/// <summary>
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/// Получение случайного объекта из коллекции
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/// </summary>
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/// <returns></returns>
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public DrawningCruiser? GetRandomObject()
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{
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Random rnd = new();
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return _collection?.Get(rnd.Next(GetMaxCount));
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}
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/// <summary>
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/// Вывод всей коллекции
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/// </summary>
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/// <returns></returns>
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public Bitmap? Show()
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{
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Bitmap bitmap = new(_pictureWidth, _pictureHeight);
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Graphics graphics = Graphics.FromImage(bitmap);
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DrawBackgound(graphics);
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SetObjectsPosition();
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for (int i = 0; i < (_collection?.Count ?? 0); ++i)
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{
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DrawningCruiser? obj = _collection?.Get(i);
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obj?.DrawTransport(graphics);
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}
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return bitmap;
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}
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/// <summary>
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/// Вывод заднего фона
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/// </summary>
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/// <param name="g"></param>
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protected abstract void DrawBackgound(Graphics g);
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/// <summary>
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/// Расстановка объектов
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/// </summary>
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protected abstract void SetObjectsPosition();
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}
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}
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@ -0,0 +1,65 @@
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using ProjectCruiser.Drawnings;
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namespace ProjectCruiser.CollectionGenericObjects
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{
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/// <summary>
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/// Реализация абстрактной компании - каршеринг
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/// </summary>
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public class CruiserDockingService : AbstractCompany
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{
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="picWidth"></param>
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/// <param name="picHeight"></param>
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/// <param name="collection"></param>
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public CruiserDockingService(int picWidth, int picHeight,
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ICollectionGenericObjects<DrawningCruiser> collection) : base(picWidth, picHeight, collection)
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{
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}
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protected override void DrawBackgound(Graphics g)
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{
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int width = _pictureWidth / _placeSizeWidth;
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int height = _pictureHeight / _placeSizeHeight;
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Pen pen = new(Color.Black, 2);
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for (int i = 0; i < width; i++)
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{
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for (int j = 0; j < height + 1; ++j)
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{
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g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth - 20, j * _placeSizeHeight);
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g.DrawLine(pen, i * _placeSizeWidth + _placeSizeWidth - 20, j * _placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth - 20, j * _placeSizeHeight + _placeSizeHeight);
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}
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}
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}
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protected override void SetObjectsPosition()
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{
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int width = _pictureWidth / _placeSizeWidth;
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int height = _pictureHeight / _placeSizeHeight;
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int curWidth = 0;
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int curHeight = 0;
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for (int i = 0; i < (_collection?.Count ?? 0); i++)
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{
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if (_collection.Get(i) != null)
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{
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_collection.Get(i).SetPictureSize(_pictureWidth, _pictureHeight);
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_collection.Get(i).SetPosition(_placeSizeWidth * curWidth + 10, curHeight * _placeSizeHeight + 10);
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}
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if (curWidth < width - 1)
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curWidth++;
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else
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{
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curWidth = 0;
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curHeight ++;
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}
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if (curHeight >= height)
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{
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return;
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}
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}
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}
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}
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}
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namespace ProjectCruiser.CollectionGenericObjects
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{
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/// <summary>
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/// Интерфейс описания действий для набора хранимых объектов
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/// </summary>
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/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
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public interface ICollectionGenericObjects<T>
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where T : class
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{
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/// <summary>
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/// Количество объектов в коллекции
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/// </summary>
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int Count { get; }
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/// <summary>
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/// Установка максимального количества элементов
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/// </summary>
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int SetMaxCount { set; }
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/// <summary>
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/// Добавление объекта в коллекцию
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/// </summary>
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/// <param name="obj">Добавляемый объект</param>
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/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
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int Insert(T obj);
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/// <summary>
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/// Добавление объекта в коллекцию на конкретную позицию
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/// </summary>
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/// <param name="obj">Добавляемый объект</param>
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/// <param name="position">Позиция</param>
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/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
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int Insert(T obj, int position);
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/// <summary>
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/// Удаление объекта из коллекции с конкретной позиции
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/// </summary>
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/// <param name="position">Позиция</param>
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/// <returns>true - удаление прошло удачно, false - удаление не удалось</returns>
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T? Remove(int position);
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/// <summary>
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/// Получение объекта по позиции
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/// </summary>
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/// <param name="position">Позиция</param>
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/// <returns>Объект</returns>
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T? Get(int position);
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}
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}
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@ -0,0 +1,97 @@
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using ProjectCruiser.Drawnings;
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namespace ProjectCruiser.CollectionGenericObjects
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{
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/// <summary>
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/// Параметризованный набор объектов
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/// </summary>
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/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
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public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
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where T : class
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{
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/// <summary>
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/// Массив объектов, которые храним
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/// </summary>
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private T?[] _collection;
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public int Count => _collection.Length;
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public int SetMaxCount { set { if (value > 0) { _collection = new T?[value]; } } }
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/// <summary>
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/// Конструктор
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/// </summary>
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public MassiveGenericObjects()
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{
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_collection = Array.Empty<T?>();
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}
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public T? Get(int position)
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{
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// TODO проверка позиции
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if (position >= _collection.Length || position < 0)
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{
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return null;
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}
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return _collection[position];
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}
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public int Insert(T obj)
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{
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// TODO вставка в свободное место набора
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int index = 0;
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while (index < _collection.Length)
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{
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if (_collection[index] == null)
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{
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_collection[index] = obj;
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return index;
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}
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index++;
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}
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return -1;
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}
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public int Insert(T obj, int position)
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{
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// TODO проверка позиции
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// TODO проверка, что элемент массива по этой позиции пустой, если нет, то
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// ищется свободное место после этой позиции и идет вставка туда
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// если нет после, ищем до
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// TODO вставка
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if (position >= _collection.Length || position < 0)
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{ return -1; }
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if (_collection[position] == null)
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{
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_collection[position] = obj;
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return position;
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}
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int index;
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for (index = position + 1; index < _collection.Length; ++index)
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{
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if (_collection[index] == null)
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{
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_collection[position] = obj;
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return position;
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}
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}
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for (index = position - 1; index >= 0; --index)
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{
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if (_collection[index] == null)
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{
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_collection[position] = obj;
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return position;
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}
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}
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return -1;
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}
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public T Remove(int position)
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{
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// TODO проверка позиции
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// TODO удаление объекта из массива, присвоив элементу массива значение null
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if (position >= _collection.Length || position < 0)
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{ return null; }
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T drawningCruiser = _collection[position];
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_collection[position] = null;
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return drawningCruiser;
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}
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}
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}
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28
ProjectCruiser/FormCruiser.Designer.cs
generated
28
ProjectCruiser/FormCruiser.Designer.cs
generated
@ -30,13 +30,11 @@
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{
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{
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System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormCruiser));
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System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormCruiser));
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pictureBoxCruiser = new PictureBox();
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pictureBoxCruiser = new PictureBox();
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button1 = new Button();
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buttonUp = new Button();
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buttonUp = new Button();
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buttonDown = new Button();
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buttonDown = new Button();
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buttonRight = new Button();
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buttonRight = new Button();
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buttonLeft = new Button();
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buttonLeft = new Button();
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comboBoxStrategy = new ComboBox();
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comboBoxStrategy = new ComboBox();
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buttonCretaeCruiser = new Button();
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|
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buttonStrategyStep = new Button();
|
buttonStrategyStep = new Button();
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((System.ComponentModel.ISupportInitialize)pictureBoxCruiser).BeginInit();
|
((System.ComponentModel.ISupportInitialize)pictureBoxCruiser).BeginInit();
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SuspendLayout();
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SuspendLayout();
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@ -51,17 +49,6 @@
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pictureBoxCruiser.TabIndex = 0;
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pictureBoxCruiser.TabIndex = 0;
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pictureBoxCruiser.TabStop = false;
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pictureBoxCruiser.TabStop = false;
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//
|
//
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// button1
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//
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button1.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
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button1.Location = new Point(12, 409);
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button1.Name = "button1";
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button1.Size = new Size(213, 29);
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button1.TabIndex = 1;
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button1.Text = "создать военный крейсер";
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button1.UseVisualStyleBackColor = true;
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button1.Click += ButtonCreateCruiser_Click;
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|
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//
|
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// buttonUp
|
// buttonUp
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//
|
//
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buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
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@ -121,17 +108,6 @@
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comboBoxStrategy.Size = new Size(151, 28);
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comboBoxStrategy.Size = new Size(151, 28);
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comboBoxStrategy.TabIndex = 6;
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comboBoxStrategy.TabIndex = 6;
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//
|
//
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// buttonCretaeCruiser
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//
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buttonCretaeCruiser.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
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buttonCretaeCruiser.Location = new Point(240, 410);
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buttonCretaeCruiser.Name = "buttonCretaeCruiser";
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buttonCretaeCruiser.Size = new Size(213, 29);
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|
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buttonCretaeCruiser.TabIndex = 7;
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|
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buttonCretaeCruiser.Text = "создать крейсер";
|
|
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buttonCretaeCruiser.UseVisualStyleBackColor = true;
|
|
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buttonCretaeCruiser.Click += buttonCretaeCruiser_Click;
|
|
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//
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|
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// buttonStrategyStep
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// buttonStrategyStep
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||||||
//
|
//
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||||||
buttonStrategyStep.Location = new Point(694, 46);
|
buttonStrategyStep.Location = new Point(694, 46);
|
||||||
@ -148,13 +124,11 @@
|
|||||||
AutoScaleMode = AutoScaleMode.Font;
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
ClientSize = new Size(800, 450);
|
ClientSize = new Size(800, 450);
|
||||||
Controls.Add(buttonStrategyStep);
|
Controls.Add(buttonStrategyStep);
|
||||||
Controls.Add(buttonCretaeCruiser);
|
|
||||||
Controls.Add(comboBoxStrategy);
|
Controls.Add(comboBoxStrategy);
|
||||||
Controls.Add(buttonLeft);
|
Controls.Add(buttonLeft);
|
||||||
Controls.Add(buttonRight);
|
Controls.Add(buttonRight);
|
||||||
Controls.Add(buttonDown);
|
Controls.Add(buttonDown);
|
||||||
Controls.Add(buttonUp);
|
Controls.Add(buttonUp);
|
||||||
Controls.Add(button1);
|
|
||||||
Controls.Add(pictureBoxCruiser);
|
Controls.Add(pictureBoxCruiser);
|
||||||
Name = "FormCruiser";
|
Name = "FormCruiser";
|
||||||
Text = "FormCruiser";
|
Text = "FormCruiser";
|
||||||
@ -167,13 +141,11 @@
|
|||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
private PictureBox pictureBoxCruiser;
|
private PictureBox pictureBoxCruiser;
|
||||||
private Button button1;
|
|
||||||
private Button buttonUp;
|
private Button buttonUp;
|
||||||
private Button buttonDown;
|
private Button buttonDown;
|
||||||
private Button buttonRight;
|
private Button buttonRight;
|
||||||
private Button buttonLeft;
|
private Button buttonLeft;
|
||||||
private ComboBox comboBoxStrategy;
|
private ComboBox comboBoxStrategy;
|
||||||
private Button buttonCretaeCruiser;
|
|
||||||
private Button buttonStrategyStep;
|
private Button buttonStrategyStep;
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -15,6 +15,25 @@ namespace ProjectCruiser
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private AbstractStrategy? _strategy;
|
private AbstractStrategy? _strategy;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Получение объекта
|
||||||
|
/// </summary>
|
||||||
|
public DrawningCruiser SetCruiser
|
||||||
|
{
|
||||||
|
set
|
||||||
|
{
|
||||||
|
_drawningCruiser = value;
|
||||||
|
_drawningCruiser.SetPictureSize(pictureBoxCruiser.Width,
|
||||||
|
pictureBoxCruiser.Height);
|
||||||
|
comboBoxStrategy.Enabled = true;
|
||||||
|
_strategy = null;
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор формы
|
||||||
|
/// </summary>
|
||||||
public FormCruiser()
|
public FormCruiser()
|
||||||
{
|
{
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
@ -37,57 +56,6 @@ namespace ProjectCruiser
|
|||||||
pictureBoxCruiser.Image = bmp;
|
pictureBoxCruiser.Image = bmp;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Создание объекта класса-перемещения
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="type">Тип создаваемого объекта</param>
|
|
||||||
private void CreateObject(string type)
|
|
||||||
{
|
|
||||||
Random random = new();
|
|
||||||
switch (type)
|
|
||||||
{
|
|
||||||
case nameof(DrawningCruiser):
|
|
||||||
_drawningCruiser = new DrawningCruiser(random.Next(100, 300),
|
|
||||||
random.Next(1000, 3000),
|
|
||||||
Color.FromArgb(random.Next(0, 256),
|
|
||||||
random.Next(0, 256), random.Next(0, 256)));
|
|
||||||
break;
|
|
||||||
case nameof(DrawningMilitaryCruiser):
|
|
||||||
_drawningCruiser = new DrawningMilitaryCruiser(random.Next(100,
|
|
||||||
300), random.Next(1000, 3000),
|
|
||||||
Color.FromArgb(random.Next(0, 256),
|
|
||||||
random.Next(0, 256), random.Next(0, 256)),
|
|
||||||
Color.FromArgb(random.Next(0, 256),
|
|
||||||
random.Next(0, 256), random.Next(0, 256)),
|
|
||||||
Convert.ToBoolean(random.Next(0, 2)),
|
|
||||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
_drawningCruiser.SetPictureSize(pictureBoxCruiser.Width,
|
|
||||||
pictureBoxCruiser.Height);
|
|
||||||
_drawningCruiser.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
|
||||||
_strategy = null;
|
|
||||||
comboBoxStrategy.Enabled = true;
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Обработка нажатия кнопки "Создать военный крейсер"
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void ButtonCreateCruiser_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningMilitaryCruiser));
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Обработка нажатия кнопки "Создать крейсер"
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void buttonCretaeCruiser_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningCruiser));
|
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -104,16 +72,13 @@ namespace ProjectCruiser
|
|||||||
switch (name)
|
switch (name)
|
||||||
{
|
{
|
||||||
case "buttonUp":
|
case "buttonUp":
|
||||||
result =
|
result = _drawningCruiser.MoveTransport(DirectionType.Up);
|
||||||
_drawningCruiser.MoveTransport(DirectionType.Up);
|
|
||||||
break;
|
break;
|
||||||
case "buttonDown":
|
case "buttonDown":
|
||||||
result =
|
result = _drawningCruiser.MoveTransport(DirectionType.Down);
|
||||||
_drawningCruiser.MoveTransport(DirectionType.Down);
|
|
||||||
break;
|
break;
|
||||||
case "buttonLeft":
|
case "buttonLeft":
|
||||||
result =
|
result = _drawningCruiser.MoveTransport(DirectionType.Left);
|
||||||
_drawningCruiser.MoveTransport(DirectionType.Left);
|
|
||||||
break;
|
break;
|
||||||
case "buttonRight":
|
case "buttonRight":
|
||||||
result =
|
result =
|
||||||
|
173
ProjectCruiser/FormCruisersCollection.Designer.cs
generated
Normal file
173
ProjectCruiser/FormCruisersCollection.Designer.cs
generated
Normal file
@ -0,0 +1,173 @@
|
|||||||
|
namespace ProjectCruiser
|
||||||
|
{
|
||||||
|
partial class FormCruisersCollection
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
groupBoxTools = new GroupBox();
|
||||||
|
maskedTextBoxPosision = new MaskedTextBox();
|
||||||
|
buttonRefresh = new Button();
|
||||||
|
buttonGetToTest = new Button();
|
||||||
|
ButtonRemoveCruiser = new Button();
|
||||||
|
ButtonAddMilitaryCruiser = new Button();
|
||||||
|
ButtonAddCruiser = new Button();
|
||||||
|
comboBoxSelectorCompany = new ComboBox();
|
||||||
|
pictureBoxCruiser = new PictureBox();
|
||||||
|
groupBoxTools.SuspendLayout();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxCruiser).BeginInit();
|
||||||
|
SuspendLayout();
|
||||||
|
//
|
||||||
|
// groupBoxTools
|
||||||
|
//
|
||||||
|
groupBoxTools.Controls.Add(maskedTextBoxPosision);
|
||||||
|
groupBoxTools.Controls.Add(buttonRefresh);
|
||||||
|
groupBoxTools.Controls.Add(buttonGetToTest);
|
||||||
|
groupBoxTools.Controls.Add(ButtonRemoveCruiser);
|
||||||
|
groupBoxTools.Controls.Add(ButtonAddMilitaryCruiser);
|
||||||
|
groupBoxTools.Controls.Add(ButtonAddCruiser);
|
||||||
|
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
|
||||||
|
groupBoxTools.Dock = DockStyle.Right;
|
||||||
|
groupBoxTools.Location = new Point(596, 0);
|
||||||
|
groupBoxTools.Name = "groupBoxTools";
|
||||||
|
groupBoxTools.Size = new Size(222, 574);
|
||||||
|
groupBoxTools.TabIndex = 0;
|
||||||
|
groupBoxTools.TabStop = false;
|
||||||
|
groupBoxTools.Text = "инструменты";
|
||||||
|
//
|
||||||
|
// maskedTextBoxPosision
|
||||||
|
//
|
||||||
|
maskedTextBoxPosision.Location = new Point(20, 229);
|
||||||
|
maskedTextBoxPosision.Mask = "00";
|
||||||
|
maskedTextBoxPosision.Name = "maskedTextBoxPosision";
|
||||||
|
maskedTextBoxPosision.Size = new Size(186, 27);
|
||||||
|
maskedTextBoxPosision.TabIndex = 2;
|
||||||
|
maskedTextBoxPosision.ValidatingType = typeof(int);
|
||||||
|
//
|
||||||
|
// buttonRefresh
|
||||||
|
//
|
||||||
|
buttonRefresh.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonRefresh.Location = new Point(20, 479);
|
||||||
|
buttonRefresh.Name = "buttonRefresh";
|
||||||
|
buttonRefresh.Size = new Size(186, 40);
|
||||||
|
buttonRefresh.TabIndex = 5;
|
||||||
|
buttonRefresh.Text = "обновить";
|
||||||
|
buttonRefresh.UseVisualStyleBackColor = true;
|
||||||
|
buttonRefresh.Click += ButtonRefresh_Click;
|
||||||
|
//
|
||||||
|
// buttonGetToTest
|
||||||
|
//
|
||||||
|
buttonGetToTest.Anchor = AnchorStyles.Right;
|
||||||
|
buttonGetToTest.Location = new Point(20, 366);
|
||||||
|
buttonGetToTest.Name = "buttonGetToTest";
|
||||||
|
buttonGetToTest.Size = new Size(186, 40);
|
||||||
|
buttonGetToTest.TabIndex = 4;
|
||||||
|
buttonGetToTest.Text = "передать на тесты";
|
||||||
|
buttonGetToTest.UseVisualStyleBackColor = true;
|
||||||
|
buttonGetToTest.Click += ButtonGetToTest_Click;
|
||||||
|
//
|
||||||
|
// ButtonRemoveCruiser
|
||||||
|
//
|
||||||
|
ButtonRemoveCruiser.Anchor = AnchorStyles.Right;
|
||||||
|
ButtonRemoveCruiser.Location = new Point(20, 271);
|
||||||
|
ButtonRemoveCruiser.Name = "ButtonRemoveCruiser";
|
||||||
|
ButtonRemoveCruiser.Size = new Size(186, 40);
|
||||||
|
ButtonRemoveCruiser.TabIndex = 3;
|
||||||
|
ButtonRemoveCruiser.Text = "удалить крейсер";
|
||||||
|
ButtonRemoveCruiser.UseVisualStyleBackColor = true;
|
||||||
|
ButtonRemoveCruiser.Click += ButtonRemoveCruiser_Click;
|
||||||
|
//
|
||||||
|
// ButtonAddMilitaryCruiser
|
||||||
|
//
|
||||||
|
ButtonAddMilitaryCruiser.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
ButtonAddMilitaryCruiser.Location = new Point(20, 152);
|
||||||
|
ButtonAddMilitaryCruiser.Name = "ButtonAddMilitaryCruiser";
|
||||||
|
ButtonAddMilitaryCruiser.Size = new Size(186, 50);
|
||||||
|
ButtonAddMilitaryCruiser.TabIndex = 2;
|
||||||
|
ButtonAddMilitaryCruiser.Text = "добваление военного крейсера";
|
||||||
|
ButtonAddMilitaryCruiser.UseVisualStyleBackColor = true;
|
||||||
|
ButtonAddMilitaryCruiser.Click += ButtonAddMilitaryCruiser_Click;
|
||||||
|
//
|
||||||
|
// ButtonAddCruiser
|
||||||
|
//
|
||||||
|
ButtonAddCruiser.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
ButtonAddCruiser.BackgroundImageLayout = ImageLayout.Center;
|
||||||
|
ButtonAddCruiser.Location = new Point(20, 106);
|
||||||
|
ButtonAddCruiser.Name = "ButtonAddCruiser";
|
||||||
|
ButtonAddCruiser.Size = new Size(186, 40);
|
||||||
|
ButtonAddCruiser.TabIndex = 1;
|
||||||
|
ButtonAddCruiser.Text = "добваление крейсера";
|
||||||
|
ButtonAddCruiser.UseVisualStyleBackColor = true;
|
||||||
|
ButtonAddCruiser.Click += ButtonAddCruiser_Click;
|
||||||
|
//
|
||||||
|
// comboBoxSelectorCompany
|
||||||
|
//
|
||||||
|
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||||
|
comboBoxSelectorCompany.FormattingEnabled = true;
|
||||||
|
comboBoxSelectorCompany.Items.AddRange(new object[] { "хранилище" });
|
||||||
|
comboBoxSelectorCompany.Location = new Point(20, 26);
|
||||||
|
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
|
||||||
|
comboBoxSelectorCompany.Size = new Size(186, 28);
|
||||||
|
comboBoxSelectorCompany.TabIndex = 0;
|
||||||
|
comboBoxSelectorCompany.SelectedIndexChanged += comboBoxSelectorCompany_SelectedIndexChanged_1;
|
||||||
|
//
|
||||||
|
// pictureBoxCruiser
|
||||||
|
//
|
||||||
|
pictureBoxCruiser.Dock = DockStyle.Fill;
|
||||||
|
pictureBoxCruiser.Location = new Point(0, 0);
|
||||||
|
pictureBoxCruiser.Name = "pictureBoxCruiser";
|
||||||
|
pictureBoxCruiser.Size = new Size(596, 574);
|
||||||
|
pictureBoxCruiser.TabIndex = 1;
|
||||||
|
pictureBoxCruiser.TabStop = false;
|
||||||
|
//
|
||||||
|
// FormCruisersCollection
|
||||||
|
//
|
||||||
|
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||||
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
|
ClientSize = new Size(818, 574);
|
||||||
|
Controls.Add(pictureBoxCruiser);
|
||||||
|
Controls.Add(groupBoxTools);
|
||||||
|
Name = "FormCruisersCollection";
|
||||||
|
Text = "FormCruisersCollection";
|
||||||
|
groupBoxTools.ResumeLayout(false);
|
||||||
|
groupBoxTools.PerformLayout();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxCruiser).EndInit();
|
||||||
|
ResumeLayout(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private GroupBox groupBoxTools;
|
||||||
|
private ComboBox comboBoxSelectorCompany;
|
||||||
|
private Button ButtonAddMilitaryCruiser;
|
||||||
|
private Button ButtonAddCruiser;
|
||||||
|
private Button ButtonRemoveCruiser;
|
||||||
|
private Button buttonRefresh;
|
||||||
|
private Button buttonGetToTest;
|
||||||
|
private PictureBox pictureBoxCruiser;
|
||||||
|
private MaskedTextBox maskedTextBoxPosision;
|
||||||
|
}
|
||||||
|
}
|
169
ProjectCruiser/FormCruisersCollection.cs
Normal file
169
ProjectCruiser/FormCruisersCollection.cs
Normal file
@ -0,0 +1,169 @@
|
|||||||
|
using ProjectCruiser.CollectionGenericObjects;
|
||||||
|
using ProjectCruiser.Drawnings;
|
||||||
|
|
||||||
|
namespace ProjectCruiser
|
||||||
|
{
|
||||||
|
public partial class FormCruisersCollection : Form
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Компания
|
||||||
|
/// </summary>
|
||||||
|
private AbstractCompany? _company = null;
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
public FormCruisersCollection()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
///
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void comboBoxSelectorCompany_SelectedIndexChanged_1(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
switch (comboBoxSelectorCompany.Text)
|
||||||
|
{
|
||||||
|
case "хранилище":
|
||||||
|
_company = new CruiserDockingService(pictureBoxCruiser.Width,
|
||||||
|
pictureBoxCruiser.Height, new MassiveGenericObjects<DrawningCruiser>());
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Создание объекта класса-перемещения
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="type">Тип создаваемого объекта</param>
|
||||||
|
private void CreateObject(string type)
|
||||||
|
{
|
||||||
|
if (_company == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Random random = new();
|
||||||
|
DrawningCruiser drawningCruiser;
|
||||||
|
switch (type)
|
||||||
|
{
|
||||||
|
case nameof(DrawningCruiser):
|
||||||
|
drawningCruiser = new DrawningCruiser(random.Next(100, 300), random.Next(1000, 3000), GetColor(random));
|
||||||
|
break;
|
||||||
|
case nameof(DrawningMilitaryCruiser):
|
||||||
|
drawningCruiser = new DrawningMilitaryCruiser(random.Next(100, 300), random.Next(1000, 3000),
|
||||||
|
GetColor(random),
|
||||||
|
GetColor(random),
|
||||||
|
Convert.ToBoolean(random.Next(0, 2)),
|
||||||
|
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (_company + drawningCruiser != -1)
|
||||||
|
{
|
||||||
|
MessageBox.Show("объект добавлен");
|
||||||
|
pictureBoxCruiser.Image = _company.Show();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MessageBox.Show("не удалось добавить объект");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Получение цвета
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="random">Генератор случайных чисел</param>
|
||||||
|
/// <returns></returns>
|
||||||
|
private static Color GetColor(Random random)
|
||||||
|
{
|
||||||
|
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0,
|
||||||
|
256), random.Next(0, 256));
|
||||||
|
ColorDialog dialog = new();
|
||||||
|
if (dialog.ShowDialog() == DialogResult.OK)
|
||||||
|
{
|
||||||
|
color = dialog.Color;
|
||||||
|
}
|
||||||
|
return color;
|
||||||
|
}
|
||||||
|
|
||||||
|
//private void ButtonAddCruiser_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningCruiser));
|
||||||
|
|
||||||
|
//private void ButtonAddMilitaryCruiser_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningMilitaryCruiser));
|
||||||
|
private void ButtonAddCruiser_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
CreateObject(nameof(DrawningCruiser));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ButtonAddMilitaryCruiser_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
CreateObject(nameof(DrawningMilitaryCruiser));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ButtonRemoveCruiser_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(maskedTextBoxPosision.Text) || _company == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (MessageBox.Show("удалить объект?", "удаление",
|
||||||
|
MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
int pos = Convert.ToInt32(maskedTextBoxPosision.Text);
|
||||||
|
if (_company - pos != null)
|
||||||
|
{
|
||||||
|
MessageBox.Show("объект удален");
|
||||||
|
pictureBoxCruiser.Image = _company.Show();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MessageBox.Show("не удалось удалить объект");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ButtonGetToTest_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_company == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
DrawningCruiser? cruiser = null;
|
||||||
|
int counter = 100;
|
||||||
|
while (cruiser == null)
|
||||||
|
{
|
||||||
|
cruiser = _company.GetRandomObject();
|
||||||
|
counter--;
|
||||||
|
if (counter <= 0)
|
||||||
|
{
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (cruiser == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
FormCruiser form = new()
|
||||||
|
{
|
||||||
|
SetCruiser = cruiser
|
||||||
|
};
|
||||||
|
form.ShowDialog();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ButtonRefresh_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_company == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
pictureBoxCruiser.Image = _company.Show();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
120
ProjectCruiser/FormCruisersCollection.resx
Normal file
120
ProjectCruiser/FormCruisersCollection.resx
Normal file
@ -0,0 +1,120 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
</root>
|
@ -8,10 +8,9 @@ namespace ProjectCruiser
|
|||||||
[STAThread]
|
[STAThread]
|
||||||
static void Main()
|
static void Main()
|
||||||
{
|
{
|
||||||
// To customize application configuration such as set high DPI settings or default font,
|
// To customize application configuration such as set high DPI settings or default font, see https://aka.ms/applicationconfiguration.
|
||||||
// see https://aka.ms/applicationconfiguration.
|
|
||||||
ApplicationConfiguration.Initialize();
|
ApplicationConfiguration.Initialize();
|
||||||
Application.Run(new FormCruiser());
|
Application.Run(new FormCruisersCollection());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
Loading…
Reference in New Issue
Block a user