2024-12-23 19:22:40 +04:00

51 lines
1.9 KiB
C#

using Unity.Lifetime;
using Unity.Microsoft.Logging;
using Unity;
using Project.Repositories;
using Project.Repositories.Implementations;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.Logging;
using Serilog;
namespace Project
{
internal static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(CreateContainer().Resolve<Form1>());
}
private static IUnityContainer CreateContainer()
{
var container = new UnityContainer();
container.AddExtension(new LoggingExtension(CreateLoggerFactory()));
container.RegisterType<IManufacturerRepository, ManufacturerRepository>();
container.RegisterType<IProductRepository, ProductRepository>();
container.RegisterType<ISaleRepository, SaleRepository>();
container.RegisterType<IWorkTypeRepository, WorkTypeRepository>();
container.RegisterType<IWorkRepository, WorkRepository>();
container.RegisterType<IConnectionString, ConnectionString>();
return container;
}
private static LoggerFactory CreateLoggerFactory()
{
var loggerFactory = new LoggerFactory();
loggerFactory.AddSerilog(new LoggerConfiguration()
.ReadFrom.Configuration(new ConfigurationBuilder()
.SetBasePath(Directory.GetCurrentDirectory())
.AddJsonFile("appsettings.json")
.Build())
.CreateLogger());
return loggerFactory;
}
}
}