ISEbd11 Mosevnin A M LabWork01 Simple #1

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Aleks_andr435 wants to merge 5 commits from Lab01Work1 into main
15 changed files with 737 additions and 34 deletions
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Project1/Project1.sln Normal file
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Review

Этого тут быть не должно

Этого тут быть не должно
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.7.34031.279
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Project1", "Project1\Project1.vcxproj", "{6D58D521-A318-426A-A43B-BFD1172229EC}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{6D58D521-A318-426A-A43B-BFD1172229EC}.Debug|x64.Build.0 = Debug|x64
{6D58D521-A318-426A-A43B-BFD1172229EC}.Debug|x86.ActiveCfg = Debug|Win32
{6D58D521-A318-426A-A43B-BFD1172229EC}.Debug|x86.Build.0 = Debug|Win32
{6D58D521-A318-426A-A43B-BFD1172229EC}.Release|x64.ActiveCfg = Release|x64
{6D58D521-A318-426A-A43B-BFD1172229EC}.Release|x64.Build.0 = Release|x64
{6D58D521-A318-426A-A43B-BFD1172229EC}.Release|x86.ActiveCfg = Release|Win32
{6D58D521-A318-426A-A43B-BFD1172229EC}.Release|x86.Build.0 = Release|Win32
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GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
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@ -0,0 +1,22 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Исходные файлы">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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<Filter Include="Файлы заголовков">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
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<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
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<ItemGroup>
<ClCompile Include="Source.c">
<Filter>Исходные файлы</Filter>
</ClCompile>
</ItemGroup>
</Project>

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@ -0,0 +1,40 @@
#define _CRT_SECURE_NO_WARNINGS
#include <stdio.h>
int Palindrom(int n) {
int x = 0;
int y = n;
int z;
while (n > 0) {
z = n % 10;
x = x * 10 + z;
n /= 10;
}
if (n == x) {
return 1; // ÷èñëî ÿâëÿåòñÿ ïàëèíäðîìîì
}
else {
return 0; // ÷èñëî íå ÿâëÿåòñÿ ïàëèíäðîìîì
}
}
int main() {
SetConsoleCP(1251);
SetConsoleOutputCP(1251);
int n;
printf("Ââåäèòå ÷èñëî: ");
scanf("%d", &n);
if (Palindrom(n) == 1) {
printf("%d ÿâëÿåòñÿ ïàëèíäðîìîì\n", n);
}
else {
printf("%d íå ÿâëÿåòñÿ ïàëèíäðîìîì\n", n);
}
return 0;
}

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@ -6,7 +6,7 @@ using System.Threading.Tasks;
namespace ProjectAiroplane;
/// <summary>
/// Класс отвечающий за прорисовку и перемещение объкта-сущности
/// Класс отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningAiroplane
Review

Имя элемента проекта не соответствует указанному в задании

Имя элемента проекта не соответствует указанному в задании
{
@ -23,21 +23,21 @@ public class DrawningAiroplane
/// </summary>
private int? _pictureHeight;
/// <summary>
/// Левая координата прорисовки автомобиля
/// Левая координата прорисовки
/// </summary>
private int? _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки автомобиля
/// Верхняя кооридната прорисовки
/// </summary>
private int? _startPosY;
/// <summary>
/// Ширина прорисовки автомобиля
/// Ширина прорисовки
/// </summary>
private readonly int _drawningCarWidth = 110;
private readonly int _drawningAiroplaneWidth = 180;
/// <summary>
/// Высота прорисовки автомобиля
/// Высота прорисовки
/// </summary>
private readonly int _drawningCarHeight = 60;
private readonly int _drawningaAiroplaneHeight = 110;
/// <summary>
@ -72,9 +72,15 @@ public bool SetPictureSize(int width, int height)
{
// TODO проверка, что объект "влезает" в размеры поля
// если влезает, сохраняем границы и корректируем позицию объекта,если она была уже установлена
_pictureWidth = width;
_pictureHeight = height;
return true;
if (width >= _drawningAiroplaneWidth && height >= _drawningaAiroplaneHeight)
{
_pictureWidth = width;
_pictureHeight = height;
return true;
}
return false;
}
/// <summary>
/// Установка позиции
@ -88,8 +94,27 @@ public bool SetPictureSize(int width, int height)
return;
}
// TODO если при установке объекта в эти координаты, он будет"выходить" за границы формы
// то надо изменить координаты, чтобы он оставался в этих границах
_startPosX = x;
// то надо изменить координаты, чтобы он оставался в этих границах
if (x < 0)
{
x = 0;
}
else if (x + _drawningAiroplaneWidth > _pictureWidth.Value)
{
x = _pictureWidth.Value - _drawningAiroplaneWidth;
}
if (y < 0)
{
y = 0;
}
else if (y + _drawningaAiroplaneHeight > _pictureHeight.Value)
{
y = _pictureHeight.Value - _drawningaAiroplaneHeight;
}
_startPosX = x;
_startPosY = y;
}
@ -123,11 +148,17 @@ public bool MoveTransport(DirectionType direction)
return true;
// вправо
case DirectionType.Right:
//TODO прописать логику сдвига в право
if (_startPosX.Value + _drawningAiroplaneWidth + EntityAiroplane.Step < _pictureWidth)
{
_startPosX += (int)EntityAiroplane.Step;
}
return true;
//вниз
case DirectionType.Down:
//TODO прописать логику сдвига в вниз
if (_startPosY.Value + _drawningaAiroplaneHeight + EntityAiroplane.Step < _pictureHeight)
{
_startPosY += (int)EntityAiroplane.Step;
}
return true;
default:
return false;
@ -139,11 +170,62 @@ public bool MoveTransport(DirectionType direction)
/// <param name="g"></param>
public void DrawTransport(Graphics g)
{
if (EntityAiroplane == null || !_startPosX.HasValue ||
!_startPosY.HasValue)
if (EntityAiroplane == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new
SolidBrush(EntityAiroplane.AdditionalColor);
//////
//крыло верхнее самолета
g.DrawLine(pen, _startPosX.Value + 30, _startPosY.Value + 30, _startPosX.Value + 30, _startPosY.Value + 60);
g.DrawLine(pen, _startPosX.Value + 30, _startPosY.Value + 30, _startPosX.Value + 70, _startPosY.Value + 60);
g.DrawLine(pen, _startPosX.Value + 30, _startPosY.Value + 60, _startPosX.Value + 70, _startPosY.Value + 60);
//задняя часть самолета полукруг
g.DrawArc(pen, _startPosX.Value + 20, _startPosY.Value + 60, 30,30,90,180);
//топливный бак
g.DrawEllipse(pen, _startPosX.Value + 25, _startPosY.Value + 55, 40,10);
Brush brbr = new SolidBrush(Color.Brown);
g.FillEllipse(brbr, _startPosX.Value + 25, _startPosY.Value + 55, 40,10);
//низ самолета
g.DrawLine(pen, _startPosX.Value + 31, _startPosY.Value + 90, _startPosX.Value + 150, _startPosY.Value + 90);
// треуголник спереди
g.DrawLine(pen, _startPosX.Value + 150, _startPosY.Value + 93, _startPosX.Value + 150, _startPosY.Value + 57);
g.DrawLine(pen, _startPosX.Value + 150, _startPosY.Value + 57, _startPosX.Value + 175, _startPosY.Value + 75);
g.DrawLine(pen, _startPosX.Value + 150, _startPosY.Value + 93, _startPosX.Value + 175, _startPosY.Value + 75);
g.DrawLine(pen, _startPosX.Value + 150, _startPosY.Value + 75, _startPosX.Value + 175, _startPosY.Value + 75);
//вверх от тругольника до треугольника
g.DrawLine(pen, _startPosX.Value + 70, _startPosY.Value + 60, _startPosX.Value + 150, _startPosY.Value + 60);
//крыло
g.DrawEllipse(pen, _startPosX.Value + 65, _startPosY.Value + 70, 70, 10);
Brush brbl = new SolidBrush(Color.Black);
g.FillEllipse(brbl, _startPosX.Value + 65, _startPosY.Value + 70, 70, 10);
//шасси
g.DrawLine(pen, _startPosX.Value + 50, _startPosY.Value + 90, _startPosX.Value + 50, _startPosY.Value + 100);
g.DrawLine(pen, _startPosX.Value + 135, _startPosY.Value + 90, _startPosX.Value + 135, _startPosY.Value + 100);
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 100, _startPosX.Value + 60, _startPosY.Value + 100);
g.DrawEllipse(pen, _startPosX.Value + 30, _startPosY.Value + 95, 10, 10);
g.DrawEllipse(pen, _startPosX.Value + 60, _startPosY.Value + 95, 10, 10);
g.DrawEllipse(pen, _startPosX.Value + 130, _startPosY.Value + 95, 10, 10);
//g.DrawRectangle(pen, _startPosX.Value + 90, _startPosY.Value +10, 20, 40);
//g.DrawRectangle(pen, _startPosX.Value + 90, _startPosY.Value,15, 15);
//
}
}

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@ -28,19 +28,107 @@
/// </summary>
private void InitializeComponent()
{
pictureBoxAiroplane = new PictureBox();
buttonCreate = new Button();
buttonLeft = new Button();
buttonUp = new Button();
buttonRight = new Button();
buttonDown = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxAiroplane).BeginInit();
SuspendLayout();
//
// pictureBoxAiroplane
//
pictureBoxAiroplane.Dock = DockStyle.Fill;
pictureBoxAiroplane.Location = new Point(0, 0);
pictureBoxAiroplane.Name = "pictureBoxAiroplane";
pictureBoxAiroplane.Size = new Size(800, 450);
pictureBoxAiroplane.TabIndex = 0;
pictureBoxAiroplane.TabStop = false;
//
// buttonCreate
//
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreate.Location = new Point(12, 409);
buttonCreate.Name = "buttonCreate";
buttonCreate.Size = new Size(94, 29);
buttonCreate.TabIndex = 1;
buttonCreate.Text = "Создать";
buttonCreate.UseVisualStyleBackColor = true;
buttonCreate.Click += buttonCreate_Click;
//
// buttonLeft
//
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = Properties.Resources.влево;
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
buttonLeft.Location = new Point(668, 406);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(35, 35);
buttonLeft.TabIndex = 2;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += buttonMove_Click;
//
// buttonUp
//
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonUp.BackgroundImage = Properties.Resources.вверх;
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
buttonUp.Location = new Point(709, 365);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(35, 35);
buttonUp.TabIndex = 3;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += buttonMove_Click;
//
// buttonRight
//
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = Properties.Resources.вправо;
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
buttonRight.Location = new Point(750, 406);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(35, 35);
buttonRight.TabIndex = 4;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += buttonMove_Click;
//
// buttonDown
//
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = Properties.Resources.вниз;
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
buttonDown.Location = new Point(709, 406);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(35, 35);
buttonDown.TabIndex = 5;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += buttonMove_Click;
//
// FormAiroplane
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(800, 450);
Controls.Add(buttonDown);
Controls.Add(buttonRight);
Controls.Add(buttonUp);
Controls.Add(buttonLeft);
Controls.Add(buttonCreate);
Controls.Add(pictureBoxAiroplane);
Name = "FormAiroplane";
Text = "Самолет с радаром";
Load += FormAiroplane_Load;
((System.ComponentModel.ISupportInitialize)pictureBoxAiroplane).EndInit();
ResumeLayout(false);
}
#endregion
private PictureBox pictureBoxAiroplane;
private Button buttonCreate;
private Button buttonLeft;
private Button buttonUp;
private Button buttonRight;
private Button buttonDown;
}
}

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@ -1,25 +1,79 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace ProjectAiroplane;
namespace ProjectAiroplane
public partial class FormAiroplane : Form
{
public partial class FormAiroplane : Form
private DrawningAiroplane? _drawningAiroplane;
public FormAiroplane()
{
public FormAiroplane()
InitializeComponent();
}
private void Draw()
{
if (_drawningAiroplane == null)
{
InitializeComponent();
return;
}
Bitmap bmp = new(pictureBoxAiroplane.Width, pictureBoxAiroplane.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningAiroplane.DrawTransport(gr);
pictureBoxAiroplane.Image = bmp;
}
private void FormAiroplane_Load(object sender, EventArgs e)
private void buttonCreate_Click(object sender, EventArgs e)
{
Random random = new();
_drawningAiroplane = new DrawningAiroplane();
_drawningAiroplane.Init(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)));
_drawningAiroplane.SetPictureSize(pictureBoxAiroplane.Width, pictureBoxAiroplane.Height);
_drawningAiroplane.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
/// <summary>
/// Перемещение объекта по форме (нажатие кнопок навигации)
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonMove_Click(object sender, EventArgs e)
{
if (_drawningAiroplane == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
bool result = false;
switch (name)
{
case "buttonUp":
result = _drawningAiroplane.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
result = _drawningAiroplane.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
result = _drawningAiroplane.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
result = _drawningAiroplane.MoveTransport(DirectionType.Right);
break;
}
if (result)
{
Draw();
}
}
}

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@ -1,4 +1,4 @@
namespace ProjectSportCar
namespace ProjectAiroplane
{
internal static class Program
{
@ -11,7 +11,7 @@ namespace ProjectSportCar
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new Form1());
Application.Run(new FormAiroplane());
}
}
}

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@ -8,4 +8,19 @@
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>

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@ -0,0 +1,103 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ProjectAiroplane.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectAiroplane.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap вверх {
get {
object obj = ResourceManager.GetObject("вверх", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap влево {
get {
object obj = ResourceManager.GetObject("влево", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap вниз {
get {
object obj = ResourceManager.GetObject("вниз", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap вправо {
get {
object obj = ResourceManager.GetObject("вправо", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="вверх" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\вверх.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="влево" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\влево.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="вниз" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\вниз.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="вправо" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\вправо.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

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