ISEbd11 Mosevnin A M LabWork01 Simple #1
31
Project1/Project1.sln
Normal file
31
Project1/Project1.sln
Normal file
@ -0,0 +1,31 @@
|
||||
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.7.34031.279
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Project1", "Project1\Project1.vcxproj", "{6D58D521-A318-426A-A43B-BFD1172229EC}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{6D58D521-A318-426A-A43B-BFD1172229EC}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{6D58D521-A318-426A-A43B-BFD1172229EC}.Debug|x64.Build.0 = Debug|x64
|
||||
{6D58D521-A318-426A-A43B-BFD1172229EC}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{6D58D521-A318-426A-A43B-BFD1172229EC}.Debug|x86.Build.0 = Debug|Win32
|
||||
{6D58D521-A318-426A-A43B-BFD1172229EC}.Release|x64.ActiveCfg = Release|x64
|
||||
{6D58D521-A318-426A-A43B-BFD1172229EC}.Release|x64.Build.0 = Release|x64
|
||||
{6D58D521-A318-426A-A43B-BFD1172229EC}.Release|x86.ActiveCfg = Release|Win32
|
||||
{6D58D521-A318-426A-A43B-BFD1172229EC}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {DC69A38F-D679-4830-8ED2-2E491FBC451D}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
135
Project1/Project1/Project1.vcxproj
Normal file
135
Project1/Project1/Project1.vcxproj
Normal file
@ -0,0 +1,135 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>17.0</VCProjectVersion>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<ProjectGuid>{6d58d521-a318-426a-a43b-bfd1172229ec}</ProjectGuid>
|
||||
<RootNamespace>Project1</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Source.c" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
22
Project1/Project1/Project1.vcxproj.filters
Normal file
22
Project1/Project1/Project1.vcxproj.filters
Normal file
@ -0,0 +1,22 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Исходные файлы">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Файлы заголовков">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Файлы ресурсов">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Source.c">
|
||||
<Filter>Исходные файлы</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
40
Project1/Project1/Source.c
Normal file
40
Project1/Project1/Source.c
Normal file
@ -0,0 +1,40 @@
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#include <stdio.h>
|
||||
|
||||
int Palindrom(int n) {
|
||||
int x = 0;
|
||||
int y = n;
|
||||
int z;
|
||||
|
||||
while (n > 0) {
|
||||
z = n % 10;
|
||||
x = x * 10 + z;
|
||||
n /= 10;
|
||||
}
|
||||
|
||||
if (n == x) {
|
||||
return 1; // ÷èñëî ÿâëÿåòñÿ ïàëèíäðîìîì
|
||||
}
|
||||
else {
|
||||
return 0; // ÷èñëî íå ÿâëÿåòñÿ ïàëèíäðîìîì
|
||||
}
|
||||
}
|
||||
|
||||
int main() {
|
||||
SetConsoleCP(1251);
|
||||
SetConsoleOutputCP(1251);
|
||||
int n;
|
||||
|
||||
printf("Ââåäèòå ÷èñëî: ");
|
||||
scanf("%d", &n);
|
||||
|
||||
if (Palindrom(n) == 1) {
|
||||
printf("%d ÿâëÿåòñÿ ïàëèíäðîìîì\n", n);
|
||||
}
|
||||
else {
|
||||
printf("%d íå ÿâëÿåòñÿ ïàëèíäðîìîì\n", n);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
@ -6,7 +6,7 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectAiroplane;
|
||||
/// <summary>
|
||||
/// Класс отвечающий за прорисовку и перемещение объкта-сущности
|
||||
/// Класс отвечающий за прорисовку и перемещение объекта-сущности
|
||||
/// </summary>
|
||||
public class DrawningAiroplane
|
||||
eegov
commented
Имя элемента проекта не соответствует указанному в задании Имя элемента проекта не соответствует указанному в задании
|
||||
{
|
||||
@ -23,21 +23,21 @@ public class DrawningAiroplane
|
||||
/// </summary>
|
||||
private int? _pictureHeight;
|
||||
/// <summary>
|
||||
/// Левая координата прорисовки автомобиля
|
||||
/// Левая координата прорисовки
|
||||
/// </summary>
|
||||
private int? _startPosX;
|
||||
/// <summary>
|
||||
/// Верхняя кооридната прорисовки автомобиля
|
||||
/// Верхняя кооридната прорисовки
|
||||
/// </summary>
|
||||
private int? _startPosY;
|
||||
/// <summary>
|
||||
/// Ширина прорисовки автомобиля
|
||||
/// Ширина прорисовки
|
||||
/// </summary>
|
||||
private readonly int _drawningCarWidth = 110;
|
||||
private readonly int _drawningAiroplaneWidth = 180;
|
||||
/// <summary>
|
||||
/// Высота прорисовки автомобиля
|
||||
/// Высота прорисовки
|
||||
/// </summary>
|
||||
private readonly int _drawningCarHeight = 60;
|
||||
private readonly int _drawningaAiroplaneHeight = 110;
|
||||
|
||||
|
||||
/// <summary>
|
||||
@ -72,9 +72,15 @@ public bool SetPictureSize(int width, int height)
|
||||
{
|
||||
// TODO проверка, что объект "влезает" в размеры поля
|
||||
// если влезает, сохраняем границы и корректируем позицию объекта,если она была уже установлена
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
return true;
|
||||
|
||||
if (width >= _drawningAiroplaneWidth && height >= _drawningaAiroplaneHeight)
|
||||
{
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// Установка позиции
|
||||
@ -88,8 +94,27 @@ public bool SetPictureSize(int width, int height)
|
||||
return;
|
||||
}
|
||||
// TODO если при установке объекта в эти координаты, он будет"выходить" за границы формы
|
||||
// то надо изменить координаты, чтобы он оставался в этих границах
|
||||
_startPosX = x;
|
||||
// то надо изменить координаты, чтобы он оставался в этих границах
|
||||
|
||||
if (x < 0)
|
||||
{
|
||||
x = 0;
|
||||
}
|
||||
else if (x + _drawningAiroplaneWidth > _pictureWidth.Value)
|
||||
{
|
||||
x = _pictureWidth.Value - _drawningAiroplaneWidth;
|
||||
}
|
||||
if (y < 0)
|
||||
{
|
||||
y = 0;
|
||||
}
|
||||
else if (y + _drawningaAiroplaneHeight > _pictureHeight.Value)
|
||||
{
|
||||
y = _pictureHeight.Value - _drawningaAiroplaneHeight;
|
||||
}
|
||||
|
||||
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
}
|
||||
|
||||
@ -123,11 +148,17 @@ public bool MoveTransport(DirectionType direction)
|
||||
return true;
|
||||
// вправо
|
||||
case DirectionType.Right:
|
||||
//TODO прописать логику сдвига в право
|
||||
if (_startPosX.Value + _drawningAiroplaneWidth + EntityAiroplane.Step < _pictureWidth)
|
||||
{
|
||||
_startPosX += (int)EntityAiroplane.Step;
|
||||
}
|
||||
return true;
|
||||
//вниз
|
||||
case DirectionType.Down:
|
||||
//TODO прописать логику сдвига в вниз
|
||||
if (_startPosY.Value + _drawningaAiroplaneHeight + EntityAiroplane.Step < _pictureHeight)
|
||||
{
|
||||
_startPosY += (int)EntityAiroplane.Step;
|
||||
}
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
@ -139,11 +170,62 @@ public bool MoveTransport(DirectionType direction)
|
||||
/// <param name="g"></param>
|
||||
public void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityAiroplane == null || !_startPosX.HasValue ||
|
||||
!_startPosY.HasValue)
|
||||
if (EntityAiroplane == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
Brush additionalBrush = new
|
||||
SolidBrush(EntityAiroplane.AdditionalColor);
|
||||
|
||||
|
||||
//////
|
||||
//крыло верхнее самолета
|
||||
g.DrawLine(pen, _startPosX.Value + 30, _startPosY.Value + 30, _startPosX.Value + 30, _startPosY.Value + 60);
|
||||
g.DrawLine(pen, _startPosX.Value + 30, _startPosY.Value + 30, _startPosX.Value + 70, _startPosY.Value + 60);
|
||||
g.DrawLine(pen, _startPosX.Value + 30, _startPosY.Value + 60, _startPosX.Value + 70, _startPosY.Value + 60);
|
||||
|
||||
//задняя часть самолета полукруг
|
||||
g.DrawArc(pen, _startPosX.Value + 20, _startPosY.Value + 60, 30,30,90,180);
|
||||
|
||||
//топливный бак
|
||||
g.DrawEllipse(pen, _startPosX.Value + 25, _startPosY.Value + 55, 40,10);
|
||||
Brush brbr = new SolidBrush(Color.Brown);
|
||||
g.FillEllipse(brbr, _startPosX.Value + 25, _startPosY.Value + 55, 40,10);
|
||||
//низ самолета
|
||||
g.DrawLine(pen, _startPosX.Value + 31, _startPosY.Value + 90, _startPosX.Value + 150, _startPosY.Value + 90);
|
||||
|
||||
|
||||
// треуголник спереди
|
||||
g.DrawLine(pen, _startPosX.Value + 150, _startPosY.Value + 93, _startPosX.Value + 150, _startPosY.Value + 57);
|
||||
g.DrawLine(pen, _startPosX.Value + 150, _startPosY.Value + 57, _startPosX.Value + 175, _startPosY.Value + 75);
|
||||
g.DrawLine(pen, _startPosX.Value + 150, _startPosY.Value + 93, _startPosX.Value + 175, _startPosY.Value + 75);
|
||||
g.DrawLine(pen, _startPosX.Value + 150, _startPosY.Value + 75, _startPosX.Value + 175, _startPosY.Value + 75);
|
||||
|
||||
//вверх от тругольника до треугольника
|
||||
g.DrawLine(pen, _startPosX.Value + 70, _startPosY.Value + 60, _startPosX.Value + 150, _startPosY.Value + 60);
|
||||
|
||||
|
||||
//крыло
|
||||
g.DrawEllipse(pen, _startPosX.Value + 65, _startPosY.Value + 70, 70, 10);
|
||||
Brush brbl = new SolidBrush(Color.Black);
|
||||
g.FillEllipse(brbl, _startPosX.Value + 65, _startPosY.Value + 70, 70, 10);
|
||||
|
||||
//шасси
|
||||
g.DrawLine(pen, _startPosX.Value + 50, _startPosY.Value + 90, _startPosX.Value + 50, _startPosY.Value + 100);
|
||||
g.DrawLine(pen, _startPosX.Value + 135, _startPosY.Value + 90, _startPosX.Value + 135, _startPosY.Value + 100);
|
||||
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 100, _startPosX.Value + 60, _startPosY.Value + 100);
|
||||
|
||||
g.DrawEllipse(pen, _startPosX.Value + 30, _startPosY.Value + 95, 10, 10);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 60, _startPosY.Value + 95, 10, 10);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 130, _startPosY.Value + 95, 10, 10);
|
||||
|
||||
|
||||
//g.DrawRectangle(pen, _startPosX.Value + 90, _startPosY.Value +10, 20, 40);
|
||||
//g.DrawRectangle(pen, _startPosX.Value + 90, _startPosY.Value,15, 15);
|
||||
|
||||
//
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -28,19 +28,107 @@
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
pictureBoxAiroplane = new PictureBox();
|
||||
buttonCreate = new Button();
|
||||
buttonLeft = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonDown = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxAiroplane).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// pictureBoxAiroplane
|
||||
//
|
||||
pictureBoxAiroplane.Dock = DockStyle.Fill;
|
||||
pictureBoxAiroplane.Location = new Point(0, 0);
|
||||
pictureBoxAiroplane.Name = "pictureBoxAiroplane";
|
||||
pictureBoxAiroplane.Size = new Size(800, 450);
|
||||
pictureBoxAiroplane.TabIndex = 0;
|
||||
pictureBoxAiroplane.TabStop = false;
|
||||
//
|
||||
// buttonCreate
|
||||
//
|
||||
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreate.Location = new Point(12, 409);
|
||||
buttonCreate.Name = "buttonCreate";
|
||||
buttonCreate.Size = new Size(94, 29);
|
||||
buttonCreate.TabIndex = 1;
|
||||
buttonCreate.Text = "Создать";
|
||||
buttonCreate.UseVisualStyleBackColor = true;
|
||||
buttonCreate.Click += buttonCreate_Click;
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonLeft.BackgroundImage = Properties.Resources.влево;
|
||||
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonLeft.Location = new Point(668, 406);
|
||||
buttonLeft.Name = "buttonLeft";
|
||||
buttonLeft.Size = new Size(35, 35);
|
||||
buttonLeft.TabIndex = 2;
|
||||
buttonLeft.UseVisualStyleBackColor = true;
|
||||
buttonLeft.Click += buttonMove_Click;
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonUp.BackgroundImage = Properties.Resources.вверх;
|
||||
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonUp.Location = new Point(709, 365);
|
||||
buttonUp.Name = "buttonUp";
|
||||
buttonUp.Size = new Size(35, 35);
|
||||
buttonUp.TabIndex = 3;
|
||||
buttonUp.UseVisualStyleBackColor = true;
|
||||
buttonUp.Click += buttonMove_Click;
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonRight.BackgroundImage = Properties.Resources.вправо;
|
||||
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonRight.Location = new Point(750, 406);
|
||||
buttonRight.Name = "buttonRight";
|
||||
buttonRight.Size = new Size(35, 35);
|
||||
buttonRight.TabIndex = 4;
|
||||
buttonRight.UseVisualStyleBackColor = true;
|
||||
buttonRight.Click += buttonMove_Click;
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonDown.BackgroundImage = Properties.Resources.вниз;
|
||||
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonDown.Location = new Point(709, 406);
|
||||
buttonDown.Name = "buttonDown";
|
||||
buttonDown.Size = new Size(35, 35);
|
||||
buttonDown.TabIndex = 5;
|
||||
buttonDown.UseVisualStyleBackColor = true;
|
||||
buttonDown.Click += buttonMove_Click;
|
||||
//
|
||||
// FormAiroplane
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(800, 450);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(buttonCreate);
|
||||
Controls.Add(pictureBoxAiroplane);
|
||||
Name = "FormAiroplane";
|
||||
Text = "Самолет с радаром";
|
||||
Load += FormAiroplane_Load;
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxAiroplane).EndInit();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxAiroplane;
|
||||
private Button buttonCreate;
|
||||
private Button buttonLeft;
|
||||
private Button buttonUp;
|
||||
private Button buttonRight;
|
||||
private Button buttonDown;
|
||||
}
|
||||
}
|
@ -1,25 +1,79 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
namespace ProjectAiroplane;
|
||||
|
||||
namespace ProjectAiroplane
|
||||
public partial class FormAiroplane : Form
|
||||
{
|
||||
public partial class FormAiroplane : Form
|
||||
private DrawningAiroplane? _drawningAiroplane;
|
||||
|
||||
|
||||
|
||||
public FormAiroplane()
|
||||
{
|
||||
public FormAiroplane()
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningAiroplane == null)
|
||||
{
|
||||
InitializeComponent();
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new(pictureBoxAiroplane.Width, pictureBoxAiroplane.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningAiroplane.DrawTransport(gr);
|
||||
pictureBoxAiroplane.Image = bmp;
|
||||
}
|
||||
|
||||
private void FormAiroplane_Load(object sender, EventArgs e)
|
||||
|
||||
private void buttonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningAiroplane = new DrawningAiroplane();
|
||||
|
||||
_drawningAiroplane.Init(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
|
||||
Convert.ToBoolean(random.Next(0, 2)));
|
||||
_drawningAiroplane.SetPictureSize(pictureBoxAiroplane.Width, pictureBoxAiroplane.Height);
|
||||
_drawningAiroplane.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
|
||||
Draw();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
|
||||
private void buttonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningAiroplane == null)
|
||||
{
|
||||
|
||||
return;
|
||||
}
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
bool result = false;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result = _drawningAiroplane.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result = _drawningAiroplane.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
result = _drawningAiroplane.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result = _drawningAiroplane.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
if (result)
|
||||
{
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
namespace ProjectSportCar
|
||||
namespace ProjectAiroplane
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
@ -11,7 +11,7 @@ namespace ProjectSportCar
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new Form1());
|
||||
Application.Run(new FormAiroplane());
|
||||
}
|
||||
}
|
||||
}
|
@ -8,4 +8,19 @@
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Update="Properties\Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
103
ProjectSportCar/ProjectSportCar/Properties/Resources.Designer.cs
generated
Normal file
103
ProjectSportCar/ProjectSportCar/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace ProjectAiroplane.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectAiroplane.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap вверх {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("вверх", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap влево {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("влево", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap вниз {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("вниз", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap вправо {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("вправо", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
133
ProjectSportCar/ProjectSportCar/Properties/Resources.resx
Normal file
133
ProjectSportCar/ProjectSportCar/Properties/Resources.resx
Normal file
@ -0,0 +1,133 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="вверх" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\вверх.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="влево" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\влево.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="вниз" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\вниз.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="вправо" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\вправо.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
BIN
ProjectSportCar/ProjectSportCar/Resources/вверх.png
Normal file
BIN
ProjectSportCar/ProjectSportCar/Resources/вверх.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 6.2 KiB |
BIN
ProjectSportCar/ProjectSportCar/Resources/влево.png
Normal file
BIN
ProjectSportCar/ProjectSportCar/Resources/влево.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 6.0 KiB |
BIN
ProjectSportCar/ProjectSportCar/Resources/вниз.png
Normal file
BIN
ProjectSportCar/ProjectSportCar/Resources/вниз.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 6.1 KiB |
BIN
ProjectSportCar/ProjectSportCar/Resources/вправо.png
Normal file
BIN
ProjectSportCar/ProjectSportCar/Resources/вправо.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 5.8 KiB |
Loading…
Reference in New Issue
Block a user
Этого тут быть не должно