using ProjectStormtrooper.Drawnings; using ProjectStormtrooper.MovementStrategy; namespace ProjectStormtrooper; /// /// Форма работы с объектом "Штурмовик" /// public partial class FormStormtrooper : Form {/// /// Поле-объект для прорисовки объекта /// private DrawningStormtrooperBase? _drawningStormtrooperBase; /// /// Стратегия перемещения /// private AbstractStrategy? _strategy; /// /// Конструктор формы /// public FormStormtrooper() { InitializeComponent(); _strategy = null; } /// /// Метод прорисовки штурмовика /// private void Draw() { if (_drawningStormtrooperBase == null) { return; } Bitmap bmp = new(pictureBoxStormtrooper.Width, pictureBoxStormtrooper.Height); Graphics gr = Graphics.FromImage(bmp); _drawningStormtrooperBase.DrawTransport(gr); pictureBoxStormtrooper.Image = bmp; } /// /// Создание объекта класса-перемещения /// /// private void CreateObject(string type) { Random random = new(); switch (type) { case nameof(DrawingStormtrooper): _drawningStormtrooperBase = new DrawingStormtrooper(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2))); break; case nameof(DrawningStormtrooperBase): _drawningStormtrooperBase = new DrawningStormtrooperBase(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256))); break; default: return; } _drawningStormtrooperBase.SetPictureSize(pictureBoxStormtrooper.Width, pictureBoxStormtrooper.Height); _drawningStormtrooperBase.SetPosition(random.Next(10, 100), random.Next(10, 100)); _strategy = null; comboBoxStrategy.Enabled = true; Draw(); } /// /// Обработка нажатия кнопки "Создать штурмовик" /// /// /// private void ButtonCreateStormtrooper_Click(object sender, EventArgs e) => CreateObject(nameof(DrawingStormtrooper)); /// /// Обработка нажатия кнопки "Создать базовый штурмовик" /// /// /// private void ButtonCreateStormtrooperBase_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningStormtrooperBase)); /// /// Перемещение объкта по форме(нажатие кнопок навигации) /// /// /// private void ButtonMove_Click(object sender, EventArgs e) { if (_drawningStormtrooperBase == null) { return; } string name = ((Button)sender)?.Name ?? string.Empty; bool result = false; switch (name) { case "buttonUp": result = _drawningStormtrooperBase.MoveTransport(DirectionType.Up); break; case "buttonDown": result = _drawningStormtrooperBase.MoveTransport(DirectionType.Down); break; case "buttonLeft": result = _drawningStormtrooperBase.MoveTransport(DirectionType.Left); break; case "buttonRight": result = _drawningStormtrooperBase.MoveTransport(DirectionType.Right); break; } if (result) { Draw(); } } private void ButtonStrategyStep_Click(object sender, EventArgs e) { if (_drawningStormtrooperBase == null) { return; } if (comboBoxStrategy.Enabled) { _strategy = comboBoxStrategy.SelectedIndex switch { 0 => new MoveToCenter(), 1 => new MoveToBorder(), _ => null, }; if (_strategy == null) { return; } _strategy.SetData(new MoveableStormtrooperBase(_drawningStormtrooperBase), pictureBoxStormtrooper.Width, pictureBoxStormtrooper.Height); } if (_strategy == null) { return; } comboBoxStrategy.Enabled = false; _strategy.MakeStep(); Draw(); if (_strategy.GetStatus() == StrategyStatus.Finish) { comboBoxStrategy.Enabled = true; _strategy = null; } } }