diff --git a/Warship/Warship/AbstractMap.cs b/Warship/Warship/AbstractMap.cs new file mode 100644 index 0000000..b55f448 --- /dev/null +++ b/Warship/Warship/AbstractMap.cs @@ -0,0 +1,157 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Warship +{ + internal abstract class AbstractMap + { + private IDrawningObject _drawningObject = null; + protected int[,] _map = null; + protected int _width; + protected int _height; + protected float _size_x; + protected float _size_y; + protected readonly Random _random = new(); + protected readonly int _freeRoad = 0; + protected readonly int _barrier = 1; + + public Bitmap CreateMap(int width, int height, IDrawningObject drawningObject) + { + _width = width; + _height = height; + _drawningObject = drawningObject; + GenerateMap(); + while (!SetObjectOnMap()) + { + GenerateMap(); + } + return DrawMapWithObject(); + } + + public bool CheckAround(float Left, float Right, float Top, float Bottom) + { + int startX = (int)(Left / _size_x); + int startY = (int)(Right / _size_y); + int endX = (int)(Top / _size_x); + if (endX > 100) + { + endX = 100; + } + int endY = (int)(Bottom / _size_y); + if (endY > 100) + { + endY = 100; + } + + for (int i = startX; i < endX; i++) + { + for (int j = startY; j < endY; j++) + { + if (_map[i, j] == _barrier) + { + return true; + } + } + } + return false; + } + + public Bitmap MoveObject(Direction direction) + { + _drawningObject.MoveObject(direction); + (float Left, float Right, float Top, float Bottom) = _drawningObject.GetCurrentPosition(); + + if (CheckAround(Left, Right, Top, Bottom)) + { + _drawningObject.MoveObject(MoveObjectBack(direction)); + } + return DrawMapWithObject(); + } + + private Direction MoveObjectBack(Direction direction) + { + switch (direction) + { + case Direction.Up: + return Direction.Down; + case Direction.Down: + return Direction.Up; + case Direction.Left: + return Direction.Right; + case Direction.Right: + return Direction.Left; + } + return Direction.None; + } + + private bool SetObjectOnMap() + { + if (_drawningObject == null || _map == null) + { + return false; + } + int x = _random.Next(0, 10); + int y = _random.Next(0, 10); + _drawningObject.SetObject(x, y, _width, _height); + (float Left, float Right, float Top, float Bottom) = _drawningObject.GetCurrentPosition(); + if (!CheckAround(Left, Right, Top, Bottom)) return true; + float startX = Left; + float startY = Right; + float lengthX = Top - Left; + float lengthY = Bottom - Right; + while (CheckAround(startX, startY, startX + lengthX, startY + lengthY)) + { + bool result; + do + { + result = CheckAround(startX, startY, startX + lengthX, startY + lengthY); + if (!result) + { + _drawningObject.SetObject((int)startX, (int)startY, _width, _height); + return true; + } + else + { + startX += _size_x; + } + } while (result); + startX = x; + startY += _size_y; + } + return false; + } + + private Bitmap DrawMapWithObject() + { + Bitmap bmp = new(_width, _height); + if (_drawningObject == null || _map == null) + { + return bmp; + } + Graphics gr = Graphics.FromImage(bmp); + for (int i = 0; i < _map.GetLength(0); ++i) + { + for (int j = 0; j < _map.GetLength(1); ++j) + { + if (_map[i, j] == _freeRoad) + { + DrawRoadPart(gr, i, j); + } + else if (_map[i, j] == _barrier) + { + DrawBarrierPart(gr, i, j); + } + } + } + _drawningObject.DrawningObject(gr); + return bmp; + } + + protected abstract void GenerateMap(); + protected abstract void DrawRoadPart(Graphics g, int i, int j); + protected abstract void DrawBarrierPart(Graphics g, int i, int j); + } +} diff --git a/Warship/Warship/Direction.cs b/Warship/Warship/Direction.cs index caf3172..3f2646a 100644 --- a/Warship/Warship/Direction.cs +++ b/Warship/Warship/Direction.cs @@ -6,8 +6,9 @@ using System.Threading.Tasks; namespace Warship { - internal enum Direction + public enum Direction { + None = 0, Up = 1, Down = 2, Left = 3, diff --git a/Warship/Warship/DrawningLinkor.cs b/Warship/Warship/DrawningLinkor.cs new file mode 100644 index 0000000..7c47365 --- /dev/null +++ b/Warship/Warship/DrawningLinkor.cs @@ -0,0 +1,43 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Warship +{ + internal class DrawningLinkor :DrawningShip + { + public DrawningLinkor(int speed, float weight, Color bodyColor, + Color dopColor) : base(speed, weight, bodyColor, 164, 50)//Вместо этих чисел нужно будет ввести размер корабля + { + Ship = new EntityLinkor(speed, weight, bodyColor, dopColor); + } + + public override void DrawTransport(Graphics g) + { + if (Ship is not EntityLinkor linkor) + { + return; + } + if (!DrawCheck()) + { + return; + } + + base.DrawTransport(g); + + + + Brush dopBr = new SolidBrush(linkor.DopColor); + Pen penDop = new Pen(linkor.DopColor, 1); + g.FillRectangle(dopBr, _startPosX + 104, _startPosY + 22, 60, 6); + g.DrawEllipse(penDop, _startPosX + 20, _startPosY + 15, 15, 10); + g.DrawEllipse(penDop, _startPosX + 20, _startPosY + 25, 15, 10); + g.DrawEllipse(penDop, _startPosX + 35, _startPosY + 15, 15, 10); + g.DrawEllipse(penDop, _startPosX + 35, _startPosY + 25, 15, 10); + + //для тестов вместо корабля прямоугольник + } + } +} diff --git a/Warship/Warship/DrawningObjectLinkor.cs b/Warship/Warship/DrawningObjectLinkor.cs new file mode 100644 index 0000000..f99fd88 --- /dev/null +++ b/Warship/Warship/DrawningObjectLinkor.cs @@ -0,0 +1,40 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Warship +{ + public class DrawningObjectLinkor : IDrawningObject + { + private DrawningShip _ship; + + public DrawningObjectLinkor(DrawningShip ship) + { + _ship = ship; + } + + public float Step => _ship.Ship.Step; + + public void DrawningObject(Graphics g) + { + _ship.DrawTransport(g); + } + + public (float Left, float Right, float Top, float Bottom) GetCurrentPosition() + { + return _ship?.GetCurrentPosition() ?? default; + } + + public void MoveObject(Direction direction) + { + _ship.MoveTransport(direction); + } + + public void SetObject(int x, int y, int width, int height) + { + _ship.SetPosition(x, y, width, height); + } + } +} diff --git a/Warship/Warship/DrawningShip.cs b/Warship/Warship/DrawningShip.cs index e20169c..541f7bb 100644 --- a/Warship/Warship/DrawningShip.cs +++ b/Warship/Warship/DrawningShip.cs @@ -7,20 +7,20 @@ using System.Threading.Tasks; namespace Warship { - internal class DrawningShip + public class DrawningShip { /// /// Класс-сущность /// - public EntityShip Ship { private set; get; } + public EntityShip Ship { protected set; get; } /// /// Левая координата отрисовки лодки /// - private float _startPosX; + protected float _startPosX; /// /// Верхняя кооридната отрисовки лодки /// - private float _startPosY; + protected float _startPosY; /// /// Ширина окна отрисовки /// @@ -32,7 +32,7 @@ namespace Warship /// /// Ширина отрисовки лодки /// - private readonly int _shipWidth = 120; + private readonly int _shipWidth = 125; /// /// Высота отрисовки лодки /// @@ -43,10 +43,14 @@ namespace Warship /// Скорость /// Вес лодки /// Цвет кузова - public void Init(int speed, float weight, Color bodyColor) + public DrawningShip(int speed, float weight, Color bodyColor) { - Ship = new EntityShip(); - Ship.Init(speed, weight, bodyColor); + Ship = new EntityShip(speed, weight, bodyColor); + } + protected DrawningShip(int speed, float weight, Color bodyColor, int shipWight, int shipHeight) : this(speed, weight, bodyColor) + { + _shipWidth = shipWight; + _shipHeight = shipHeight; } /// /// Установка позиции корабля @@ -111,8 +115,17 @@ namespace Warship break; } } + + public bool DrawCheck() + { + if (_startPosX < 0 || _startPosY < 0 || !_pictureHeight.HasValue || !_pictureWidth.HasValue) + { + return false; + } + return true; + } /// - public void DrawTransport(Graphics g) + public virtual void DrawTransport(Graphics g) { if (_startPosX < 0 || _startPosY < 0 || !_pictureHeight.HasValue || !_pictureWidth.HasValue) @@ -165,5 +178,10 @@ namespace Warship _startPosY = _pictureHeight.Value - _shipHeight; } } + + public (float Left, float Right, float Top, float Bottom) GetCurrentPosition() + { + return (_startPosX, _startPosY, _startPosX + _shipWidth, _startPosY + _shipHeight); + } } } diff --git a/Warship/Warship/EntityLinkor.cs b/Warship/Warship/EntityLinkor.cs new file mode 100644 index 0000000..a0435cb --- /dev/null +++ b/Warship/Warship/EntityLinkor.cs @@ -0,0 +1,23 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Warship +{ + public class EntityLinkor : EntityShip + { + /// Дополнительный цвет + public Color DopColor { get; private set; } + /// Инициализация свойств + /// Скорость + /// Вес трактора + /// Цвет кузова + /// Дополнительный цвет + public EntityLinkor(int speed, float weight, Color bodyColor, Color dopColor) : base(speed, weight, bodyColor) + { + DopColor = dopColor; + } + } +} diff --git a/Warship/Warship/EntityShip.cs b/Warship/Warship/EntityShip.cs index ca5df94..4f04bc3 100644 --- a/Warship/Warship/EntityShip.cs +++ b/Warship/Warship/EntityShip.cs @@ -6,7 +6,7 @@ using System.Threading.Tasks; namespace Warship { - internal class EntityShip + public class EntityShip { /// @@ -32,7 +32,7 @@ namespace Warship /// /// /// - public void Init(int speed, float weight, Color bodyColor) + public EntityShip(int speed, float weight, Color bodyColor) { Random rnd = new(); Speed = speed <= 0 ? rnd.Next(50, 150) : speed; diff --git a/Warship/Warship/FormMap.resx b/Warship/Warship/FormMap.resx new file mode 100644 index 0000000..5cb320f --- /dev/null +++ b/Warship/Warship/FormMap.resx @@ -0,0 +1,63 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + 17, 17 + + \ No newline at end of file diff --git a/Warship/Warship/FormMapWithSetWarships.Designer.cs b/Warship/Warship/FormMapWithSetWarships.Designer.cs new file mode 100644 index 0000000..b2380c3 --- /dev/null +++ b/Warship/Warship/FormMapWithSetWarships.Designer.cs @@ -0,0 +1,222 @@ +namespace Warship +{ + partial class FormMapWithSetWarships + { + /// + /// Required designer variable. + /// + private System.ComponentModel.IContainer components = null; + + /// + /// Clean up any resources being used. + /// + /// true if managed resources should be disposed; otherwise, false. + protected override void Dispose(bool disposing) + { + if (disposing && (components != null)) + { + components.Dispose(); + } + base.Dispose(disposing); + } + + #region Windows Form Designer generated code + + /// + /// Required method for Designer support - do not modify + /// the contents of this method with the code editor. + /// + private void InitializeComponent() + { + this.groupBox1 = new System.Windows.Forms.GroupBox(); + this.buttonDown = new System.Windows.Forms.Button(); + this.buttonRight = new System.Windows.Forms.Button(); + this.buttonLeft = new System.Windows.Forms.Button(); + this.buttonUp = new System.Windows.Forms.Button(); + this.ButtonShowOnMap = new System.Windows.Forms.Button(); + this.ButtonShowStorage = new System.Windows.Forms.Button(); + this.ButtonRemoveWarship = new System.Windows.Forms.Button(); + this.maskedTextBoxPosition = new System.Windows.Forms.MaskedTextBox(); + this.buttonAddWarship = new System.Windows.Forms.Button(); + this.label1 = new System.Windows.Forms.Label(); + this.comboBoxSelectorMap = new System.Windows.Forms.ComboBox(); + this.pictureBox1 = new System.Windows.Forms.PictureBox(); + this.groupBox1.SuspendLayout(); + ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit(); + this.SuspendLayout(); + // + // groupBox1 + // + this.groupBox1.Controls.Add(this.buttonDown); + this.groupBox1.Controls.Add(this.buttonRight); + this.groupBox1.Controls.Add(this.buttonLeft); + this.groupBox1.Controls.Add(this.buttonUp); + this.groupBox1.Controls.Add(this.ButtonShowOnMap); + this.groupBox1.Controls.Add(this.ButtonShowStorage); + this.groupBox1.Controls.Add(this.ButtonRemoveWarship); + this.groupBox1.Controls.Add(this.maskedTextBoxPosition); + this.groupBox1.Controls.Add(this.buttonAddWarship); + this.groupBox1.Controls.Add(this.label1); + this.groupBox1.Controls.Add(this.comboBoxSelectorMap); + this.groupBox1.Dock = System.Windows.Forms.DockStyle.Right; + this.groupBox1.Location = new System.Drawing.Point(617, 0); + this.groupBox1.Name = "groupBox1"; + this.groupBox1.Size = new System.Drawing.Size(183, 450); + this.groupBox1.TabIndex = 0; + this.groupBox1.TabStop = false; + this.groupBox1.Text = "groupBox1"; + // + // buttonDown + // + this.buttonDown.BackgroundImage = global::Warship.Properties.Resources.arrowDown; + this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom; + this.buttonDown.Location = new System.Drawing.Point(78, 407); + this.buttonDown.Name = "buttonDown"; + this.buttonDown.Size = new System.Drawing.Size(30, 30); + this.buttonDown.TabIndex = 10; + this.buttonDown.UseVisualStyleBackColor = true; + this.buttonDown.UseWaitCursor = true; + // + // buttonRight + // + this.buttonRight.BackgroundImage = global::Warship.Properties.Resources.arrowRight; + this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom; + this.buttonRight.Location = new System.Drawing.Point(114, 407); + this.buttonRight.Name = "buttonRight"; + this.buttonRight.Size = new System.Drawing.Size(30, 30); + this.buttonRight.TabIndex = 9; + this.buttonRight.UseVisualStyleBackColor = true; + this.buttonRight.UseWaitCursor = true; + // + // buttonLeft + // + this.buttonLeft.BackgroundImage = global::Warship.Properties.Resources.arrowLeft; + this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom; + this.buttonLeft.Location = new System.Drawing.Point(42, 408); + this.buttonLeft.Name = "buttonLeft"; + this.buttonLeft.Size = new System.Drawing.Size(30, 30); + this.buttonLeft.TabIndex = 8; + this.buttonLeft.UseVisualStyleBackColor = true; + this.buttonLeft.UseWaitCursor = true; + // + // buttonUp + // + this.buttonUp.BackColor = System.Drawing.SystemColors.Control; + this.buttonUp.BackgroundImage = global::Warship.Properties.Resources.arrowUp; + this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom; + this.buttonUp.Location = new System.Drawing.Point(78, 371); + this.buttonUp.Name = "buttonUp"; + this.buttonUp.Size = new System.Drawing.Size(30, 30); + this.buttonUp.TabIndex = 7; + this.buttonUp.UseVisualStyleBackColor = true; + this.buttonUp.UseWaitCursor = true; + // + // ButtonShowOnMap + // + this.ButtonShowOnMap.Location = new System.Drawing.Point(6, 319); + this.ButtonShowOnMap.Name = "ButtonShowOnMap"; + this.ButtonShowOnMap.Size = new System.Drawing.Size(165, 23); + this.ButtonShowOnMap.TabIndex = 6; + this.ButtonShowOnMap.Text = "Посмотреть карту"; + this.ButtonShowOnMap.UseVisualStyleBackColor = true; + this.ButtonShowOnMap.Click += new System.EventHandler(this.ButtonShowOnMap_Click); + // + // ButtonShowStorage + // + this.ButtonShowStorage.Location = new System.Drawing.Point(6, 259); + this.ButtonShowStorage.Name = "ButtonShowStorage"; + this.ButtonShowStorage.Size = new System.Drawing.Size(165, 23); + this.ButtonShowStorage.TabIndex = 5; + this.ButtonShowStorage.Text = "Посмотреть хранилище"; + this.ButtonShowStorage.UseVisualStyleBackColor = true; + this.ButtonShowStorage.Click += new System.EventHandler(this.ButtonShowStorage_Click); + // + // ButtonRemoveWarship + // + this.ButtonRemoveWarship.Location = new System.Drawing.Point(6, 191); + this.ButtonRemoveWarship.Name = "ButtonRemoveWarship"; + this.ButtonRemoveWarship.Size = new System.Drawing.Size(165, 23); + this.ButtonRemoveWarship.TabIndex = 4; + this.ButtonRemoveWarship.Text = "Удалить корабль"; + this.ButtonRemoveWarship.UseVisualStyleBackColor = true; + this.ButtonRemoveWarship.Click += new System.EventHandler(this.ButtonRemoveWarship_Click); + // + // maskedTextBoxPosition + // + this.maskedTextBoxPosition.Location = new System.Drawing.Point(6, 144); + this.maskedTextBoxPosition.Mask = "00"; + this.maskedTextBoxPosition.Name = "maskedTextBoxPosition"; + this.maskedTextBoxPosition.Size = new System.Drawing.Size(165, 23); + this.maskedTextBoxPosition.TabIndex = 3; + // + // buttonAddWarship + // + this.buttonAddWarship.Location = new System.Drawing.Point(6, 101); + this.buttonAddWarship.Name = "buttonAddWarship"; + this.buttonAddWarship.Size = new System.Drawing.Size(165, 23); + this.buttonAddWarship.TabIndex = 2; + this.buttonAddWarship.Text = "Добавить корабль"; + this.buttonAddWarship.UseVisualStyleBackColor = true; + this.buttonAddWarship.Click += new System.EventHandler(this.ButtonAddWarship_Click); + // + // label1 + // + this.label1.AutoSize = true; + this.label1.Location = new System.Drawing.Point(6, 19); + this.label1.Name = "label1"; + this.label1.Size = new System.Drawing.Size(83, 15); + this.label1.TabIndex = 1; + this.label1.Text = "Инструменты"; + // + // comboBoxSelectorMap + // + this.comboBoxSelectorMap.FormattingEnabled = true; + this.comboBoxSelectorMap.Location = new System.Drawing.Point(6, 51); + this.comboBoxSelectorMap.Name = "comboBoxSelectorMap"; + this.comboBoxSelectorMap.Size = new System.Drawing.Size(165, 23); + this.comboBoxSelectorMap.TabIndex = 0; + this.comboBoxSelectorMap.SelectedIndexChanged += new System.EventHandler(this.СomboBoxSelectorMap_SelectedIndexChanged); + // + // pictureBox1 + // + this.pictureBox1.Dock = System.Windows.Forms.DockStyle.Fill; + this.pictureBox1.Location = new System.Drawing.Point(0, 0); + this.pictureBox1.Name = "pictureBox1"; + this.pictureBox1.Size = new System.Drawing.Size(617, 450); + this.pictureBox1.TabIndex = 1; + this.pictureBox1.TabStop = false; + this.pictureBox1.Click += new System.EventHandler(this.pictureBox1_Click); + // + // ForMapWithSetWarships + // + this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F); + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; + this.ClientSize = new System.Drawing.Size(800, 450); + this.Controls.Add(this.pictureBox1); + this.Controls.Add(this.groupBox1); + this.Name = "ForMapWithSetWarships"; + this.Text = "ForMapWithSetWarships"; + this.groupBox1.ResumeLayout(false); + this.groupBox1.PerformLayout(); + ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit(); + this.ResumeLayout(false); + + } + + #endregion + + private GroupBox groupBox1; + private Button ButtonShowOnMap; + private Button ButtonShowStorage; + private Button ButtonRemoveWarship; + private MaskedTextBox maskedTextBoxPosition; + private Button buttonAddWarship; + private Label label1; + private ComboBox comboBoxSelectorMap; + private PictureBox pictureBox1; + private Button buttonUp; + private Button buttonDown; + private Button buttonRight; + private Button buttonLeft; + } +} \ No newline at end of file diff --git a/Warship/Warship/FormMapWithSetWarships.cs b/Warship/Warship/FormMapWithSetWarships.cs new file mode 100644 index 0000000..9352178 --- /dev/null +++ b/Warship/Warship/FormMapWithSetWarships.cs @@ -0,0 +1,140 @@ +using System; +using System.Collections.Generic; +using System.ComponentModel; +using System.Data; +using System.Drawing; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using System.Windows.Forms; + +namespace Warship +{ + public partial class FormMapWithSetWarships : Form + { + private MapWithSetWarshipsGeneric _mapWarshipsCollectionGeneric; + public FormMapWithSetWarships() + { + InitializeComponent(); + } + + private void СomboBoxSelectorMap_SelectedIndexChanged(object sender, EventArgs e) + { + AbstractMap map = null; + + switch (comboBoxSelectorMap.Text) + { + case "Первая карта": + map = new SimpleMap(); + break; + case "Вторая карта": + map = new Ocean(); + break; + } + if (map != null) + { + _mapWarshipsCollectionGeneric = new MapWithSetWarshipsGeneric( + pictureBox1.Width, pictureBox1.Height, map); + } + else + { + _mapWarshipsCollectionGeneric = null; + } + } + + + + private void pictureBox1_Click(object sender, EventArgs e) + { + + } + + private void ButtonAddWarship_Click(object sender, EventArgs e) + { + if (_mapWarshipsCollectionGeneric == null) + { + return; + } + FormWarship form = new(); + if (form.ShowDialog() == DialogResult.OK) + { + DrawningObjectLinkor warship = new(form.SelectedWarship); + if (_mapWarshipsCollectionGeneric + warship >= 0) + { + MessageBox.Show("Объект добавлен"); + pictureBox1.Image = _mapWarshipsCollectionGeneric.ShowSet(); + } + else + { + MessageBox.Show("Не удалось добавить объект"); + } + } + } + + private void ButtonRemoveWarship_Click(object sender, EventArgs e) + { + if (string.IsNullOrEmpty(maskedTextBoxPosition.Text)) + { + return; + } + if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No) + { + return; + } + int pos = Convert.ToInt32(maskedTextBoxPosition.Text); + if (_mapWarshipsCollectionGeneric - pos != null) + { + MessageBox.Show("Объект удален"); + pictureBox1.Image = _mapWarshipsCollectionGeneric.ShowSet(); + } + else + { + MessageBox.Show("Не удалось удалить объект"); + } + } + + private void ButtonShowStorage_Click(object sender, EventArgs e) + { + if (_mapWarshipsCollectionGeneric == null) + { + return; + } + pictureBox1.Image = _mapWarshipsCollectionGeneric.ShowSet(); + } + + private void ButtonShowOnMap_Click(object sender, EventArgs e) + { + if (_mapWarshipsCollectionGeneric == null) + { + return; + } + pictureBox1.Image = _mapWarshipsCollectionGeneric.ShowOnMap(); + } + + private void ButtonMove_Click(object sender, EventArgs e) + { + if (_mapWarshipsCollectionGeneric == null) + { + return; + } + string name = ((Button)sender)?.Name ?? string.Empty; + Direction dir = Direction.None; + switch (name) + { + case "buttonUp": + dir = Direction.Up; + break; + case "buttonDown": + dir = Direction.Down; + break; + case "buttonLeft": + dir = Direction.Left; + break; + case "buttonRight": + dir = Direction.Right; + break; + } + pictureBox1.Image = _mapWarshipsCollectionGeneric.MoveObject(dir); + } + } +} diff --git a/Warship/Warship/FormMapWithSetWarships.resx b/Warship/Warship/FormMapWithSetWarships.resx new file mode 100644 index 0000000..f298a7b --- /dev/null +++ b/Warship/Warship/FormMapWithSetWarships.resx @@ -0,0 +1,60 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + \ No newline at end of file diff --git a/Warship/Warship/Warship.Designer.cs b/Warship/Warship/FormWarship.Designer.cs similarity index 80% rename from Warship/Warship/Warship.Designer.cs rename to Warship/Warship/FormWarship.Designer.cs index 0222461..9208ac2 100644 --- a/Warship/Warship/Warship.Designer.cs +++ b/Warship/Warship/FormWarship.Designer.cs @@ -1,6 +1,6 @@ namespace Warship { - partial class Warship + partial class FormWarship { /// /// Required designer variable. @@ -29,7 +29,7 @@ private void InitializeComponent() { this.pictureBoxShip = new System.Windows.Forms.PictureBox(); - this.button1 = new System.Windows.Forms.Button(); + this.buttonCreate = new System.Windows.Forms.Button(); this.buttonUp = new System.Windows.Forms.Button(); this.buttonLeft = new System.Windows.Forms.Button(); this.buttonRight = new System.Windows.Forms.Button(); @@ -38,6 +38,8 @@ this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel(); this.toolStripStatusLabelBodyColor = new System.Windows.Forms.ToolStripStatusLabel(); this.statusStrip1 = new System.Windows.Forms.StatusStrip(); + this.buttonCreateModif = new System.Windows.Forms.Button(); + this.button1 = new System.Windows.Forms.Button(); ((System.ComponentModel.ISupportInitialize)(this.pictureBoxShip)).BeginInit(); this.statusStrip1.SuspendLayout(); this.SuspendLayout(); @@ -52,27 +54,26 @@ this.pictureBoxShip.TabIndex = 1; this.pictureBoxShip.TabStop = false; this.pictureBoxShip.UseWaitCursor = true; - - this.pictureBoxShip.Resize += new System.EventHandler(this.ButtonMove_Click); + this.pictureBoxShip.Resize += new System.EventHandler(this.PictureBoxCar_Resize); // - // button1 + // buttonCreate // - this.button1.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left))); - this.button1.Location = new System.Drawing.Point(0, 413); - this.button1.Name = "button1"; - this.button1.Size = new System.Drawing.Size(75, 30); - this.button1.TabIndex = 2; - this.button1.Text = "Создать"; - this.button1.UseVisualStyleBackColor = true; - this.button1.UseWaitCursor = true; - this.button1.Click += new System.EventHandler(this.ButtonCreate_Click); + this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left))); + this.buttonCreate.Location = new System.Drawing.Point(12, 406); + this.buttonCreate.Name = "buttonCreate"; + this.buttonCreate.Size = new System.Drawing.Size(75, 30); + this.buttonCreate.TabIndex = 2; + this.buttonCreate.Text = "Создать"; + this.buttonCreate.UseVisualStyleBackColor = true; + this.buttonCreate.UseWaitCursor = true; + this.buttonCreate.Click += new System.EventHandler(this.ButtonCreate_Click); // // buttonUp // this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); this.buttonUp.BackgroundImage = global::Warship.Properties.Resources.arrowUp; this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom; - this.buttonUp.Location = new System.Drawing.Point(806, 370); + this.buttonUp.Location = new System.Drawing.Point(809, 370); this.buttonUp.Name = "buttonUp"; this.buttonUp.Size = new System.Drawing.Size(30, 30); this.buttonUp.TabIndex = 3; @@ -85,7 +86,7 @@ this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); this.buttonLeft.BackgroundImage = global::Warship.Properties.Resources.arrowLeft; this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom; - this.buttonLeft.Location = new System.Drawing.Point(770, 406); + this.buttonLeft.Location = new System.Drawing.Point(773, 406); this.buttonLeft.Name = "buttonLeft"; this.buttonLeft.Size = new System.Drawing.Size(30, 30); this.buttonLeft.TabIndex = 4; @@ -98,7 +99,7 @@ this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); this.buttonRight.BackgroundImage = global::Warship.Properties.Resources.arrowRight; this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom; - this.buttonRight.Location = new System.Drawing.Point(842, 406); + this.buttonRight.Location = new System.Drawing.Point(845, 406); this.buttonRight.Name = "buttonRight"; this.buttonRight.Size = new System.Drawing.Size(30, 30); this.buttonRight.TabIndex = 5; @@ -111,7 +112,7 @@ this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); this.buttonDown.BackgroundImage = global::Warship.Properties.Resources.arrowDown; this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom; - this.buttonDown.Location = new System.Drawing.Point(806, 406); + this.buttonDown.Location = new System.Drawing.Point(809, 406); this.buttonDown.Name = "buttonDown"; this.buttonDown.Size = new System.Drawing.Size(30, 30); this.buttonDown.TabIndex = 6; @@ -124,7 +125,6 @@ this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed"; this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(62, 17); this.toolStripStatusLabelSpeed.Text = "Скорость:"; - // // toolStripStatusLabelWeight // @@ -137,7 +137,6 @@ this.toolStripStatusLabelBodyColor.Name = "toolStripStatusLabelBodyColor"; this.toolStripStatusLabelBodyColor.Size = new System.Drawing.Size(36, 17); this.toolStripStatusLabelBodyColor.Text = "Цвет:"; - // // statusStrip1 // @@ -151,25 +150,47 @@ this.statusStrip1.TabIndex = 0; this.statusStrip1.Text = "statusStrip1"; this.statusStrip1.UseWaitCursor = true; - // - // Warship + // buttonCreateModif + // + this.buttonCreateModif.Location = new System.Drawing.Point(93, 406); + this.buttonCreateModif.Name = "buttonCreateModif"; + this.buttonCreateModif.Size = new System.Drawing.Size(75, 30); + this.buttonCreateModif.TabIndex = 7; + this.buttonCreateModif.Text = "Модификация"; + this.buttonCreateModif.UseVisualStyleBackColor = true; + this.buttonCreateModif.UseWaitCursor = true; + this.buttonCreateModif.Click += new System.EventHandler(this.buttonCreateModif_Click); + // + // button1 + // + this.button1.Location = new System.Drawing.Point(655, 410); + this.button1.Name = "button1"; + this.button1.Size = new System.Drawing.Size(75, 23); + this.button1.TabIndex = 8; + this.button1.Text = "Выбрать"; + this.button1.UseVisualStyleBackColor = true; + this.button1.UseWaitCursor = true; + this.button1.Click += new System.EventHandler(this.button1_Click); + // + // FormWarship // this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(884, 461); + this.Controls.Add(this.button1); + this.Controls.Add(this.buttonCreateModif); this.Controls.Add(this.buttonDown); this.Controls.Add(this.buttonRight); this.Controls.Add(this.buttonLeft); this.Controls.Add(this.buttonUp); - this.Controls.Add(this.button1); + this.Controls.Add(this.buttonCreate); this.Controls.Add(this.pictureBoxShip); this.Controls.Add(this.statusStrip1); - this.Name = "Warship"; + this.Name = "FormWarship"; this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen; this.Text = "Form1"; this.UseWaitCursor = true; - ((System.ComponentModel.ISupportInitialize)(this.pictureBoxShip)).EndInit(); this.statusStrip1.ResumeLayout(false); this.statusStrip1.PerformLayout(); @@ -180,7 +201,7 @@ #endregion private PictureBox pictureBoxShip; - private Button button1; + private Button buttonCreate; private Button buttonUp; private Button buttonLeft; private Button buttonRight; @@ -189,5 +210,8 @@ private ToolStripStatusLabel toolStripStatusLabelWeight; private ToolStripStatusLabel toolStripStatusLabelBodyColor; private StatusStrip statusStrip1; + private Button buttonCreateModif; + private Button button1; + private EventHandler button1_Click; } } \ No newline at end of file diff --git a/Warship/Warship/Warship.cs b/Warship/Warship/FormWarship.cs similarity index 65% rename from Warship/Warship/Warship.cs rename to Warship/Warship/FormWarship.cs index 40665e3..e97f74a 100644 --- a/Warship/Warship/Warship.cs +++ b/Warship/Warship/FormWarship.cs @@ -1,10 +1,12 @@ namespace Warship { - public partial class Warship : Form + public partial class FormWarship : Form { private DrawningShip _ship; - public Warship() + + public DrawningShip SelectedWarship { get; private set; } + public FormWarship() { InitializeComponent(); } @@ -16,6 +18,13 @@ namespace Warship _ship?.DrawTransport(gr); pictureBoxShip.Image = bmp; } + + private void SetData() + { + toolStripStatusLabelSpeed.Text = $": {_ship.Ship.Speed}"; + toolStripStatusLabelWeight.Text = $": {_ship.Ship.Weight}"; + toolStripStatusLabelBodyColor.Text = $":" + $"{_ship.Ship.BodyColor.Name}"; + } /// /// "" /// @@ -24,22 +33,14 @@ namespace Warship private void ButtonCreate_Click(object sender, EventArgs e) { Random rnd = new(); - _ship = new DrawningShip(); - _ship.Init(rnd.Next(100, 300), rnd.Next(1000, 2000), + _ship = new DrawningShip(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256))); _ship.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxShip.Width, pictureBoxShip.Height); - toolStripStatusLabelSpeed.Text = $": {_ship.Ship.Speed}"; - toolStripStatusLabelWeight.Text = $": {_ship.Ship.Weight}"; - toolStripStatusLabelBodyColor.Text = $":" + - $"{_ship.Ship.BodyColor.Name}"; - + SetData(); Draw(); } - - - - + private void ButtonMove_Click(object sender, EventArgs e) { string name = ((Button)sender)?.Name ?? string.Empty; @@ -71,6 +72,22 @@ namespace Warship Draw(); } - + private void buttonCreateModif_Click(object sender, EventArgs e) + { + Random rnd = new(); + _ship = new DrawningLinkor(rnd.Next(100, 300), rnd.Next(1000, 2000), + Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)), + Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256))); + _ship.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), + pictureBoxShip.Width, pictureBoxShip.Height); + SetData(); + Draw(); + } + + private void buttonSelectWarship_Click(object sender, EventArgs e) + { + SelectedWarship = _ship; + DialogResult = DialogResult.OK; + } } } \ No newline at end of file diff --git a/Warship/Warship/Warship.resx b/Warship/Warship/FormWarship.resx similarity index 100% rename from Warship/Warship/Warship.resx rename to Warship/Warship/FormWarship.resx diff --git a/Warship/Warship/IDrawningObject.cs b/Warship/Warship/IDrawningObject.cs new file mode 100644 index 0000000..7c46da4 --- /dev/null +++ b/Warship/Warship/IDrawningObject.cs @@ -0,0 +1,28 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Warship +{ + internal interface IDrawningObject + { + /// Шаг перемещения объекта + public float Step { get; } + /// Установка позиции объекта + /// Координата X + /// Координата Y + /// Ширина полотна + /// Высота полотна + void SetObject(int x, int y, int width, int height); + /// Изменение направления пермещения объекта + /// Направление + void MoveObject(Direction direction); + /// Отрисовка объекта + /// + void DrawningObject(Graphics g); + /// Получение текущей позиции объекта + (float Left, float Right, float Top, float Bottom) GetCurrentPosition(); + } +} diff --git a/Warship/Warship/MapWithSetWarshipsGeneric.cs b/Warship/Warship/MapWithSetWarshipsGeneric.cs new file mode 100644 index 0000000..ea97d59 --- /dev/null +++ b/Warship/Warship/MapWithSetWarshipsGeneric.cs @@ -0,0 +1,127 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Warship +{ + internal class MapWithSetWarshipsGeneric + where T : class, IDrawningObject + where U : AbstractMap + { + private readonly int _pictureWidth; + private readonly int _pictureHeight; + private readonly int _placeSizeWidth = 120; + private readonly int _placeSizeHeight = 50; + private readonly SetWarshipsGeneric _setWarship; + private readonly U _map; + + public MapWithSetWarshipsGeneric(int picWidth, int picHeight, U map) + { + int width = picWidth / _placeSizeWidth; + int height = picHeight / _placeSizeHeight; + _setWarship = new SetWarshipsGeneric(width * height); + _pictureWidth = picWidth; + _pictureHeight = picHeight; + _map = map; + } + + public static int operator +(MapWithSetWarshipsGeneric map, T warship) + { + return map._setWarship.Insert(warship); + } + + public static T operator -(MapWithSetWarshipsGeneric map, int position) + { + return map._setWarship.Remove(position); + } + + public Bitmap ShowSet() + { + Bitmap bmp = new(_pictureWidth, _pictureWidth); + Graphics gr = Graphics.FromImage(bmp); + DrawBackground(gr); + DrawWarship(gr); + return bmp; + } + + public Bitmap ShowOnMap() + { + Shaking(); + for (int i = 0; i < _setWarship.Count; i++) + { + var warship = _setWarship.Get(i); + if (warship != null) + { + return _map.CreateMap(_pictureWidth, _pictureHeight, warship); + } + } + return new(_pictureWidth, _pictureHeight); + } + + public Bitmap MoveObject(Direction direction) + { + if (_map != null) + { + return _map.MoveObject(direction); + } + return new(_pictureWidth, _pictureHeight); + } + + public void Shaking() + { + int j = _setWarship.Count - 1; + for (int i = 0; i < _setWarship.Count; i++) + { + if (_setWarship.Get(i) == null) + { + for (; j > i; j--) + { + var warship = _setWarship.Get(j); + if (warship != null) + { + _setWarship.Insert(warship, i); + _setWarship.Remove(j); + break; + } + } + if (j <= i) + { + return; + } + } + } + } + + private void DrawBackground(Graphics gr) + { + Pen pen = new(Color.Black, 5); + for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++) + { + for (int j = 0; j < _pictureHeight / _placeSizeHeight + 1; ++j) + { + gr.DrawLine(pen, i * _placeSizeWidth + 20, j * _placeSizeHeight + 2, i * _placeSizeWidth + (int)(_placeSizeWidth * 0.8), j * _placeSizeHeight + 2); + gr.DrawLine(pen, i * _placeSizeWidth + 20, j * _placeSizeHeight + _placeSizeHeight / 2 + 2, i * _placeSizeWidth + (int)(_placeSizeWidth * 0.8), j * _placeSizeHeight + _placeSizeHeight / 2 + 2); + gr.DrawLine(pen, i * _placeSizeWidth + (int)(_placeSizeWidth * 0.8), j * _placeSizeHeight + 2, i * _placeSizeWidth + _placeSizeWidth, j * _placeSizeHeight + _placeSizeHeight / 2); + gr.DrawLine(pen, i * _placeSizeWidth + _placeSizeWidth, j * _placeSizeHeight + _placeSizeHeight / 2, i * _placeSizeWidth + (int)(_placeSizeWidth * 0.8), j * _placeSizeHeight + _placeSizeHeight); + } + } + } + + private void DrawWarship(Graphics gr) + { + int width = _pictureWidth / _placeSizeWidth; + int height = _pictureHeight / _placeSizeHeight; + + for (int i = 0; i < _setWarship.Count; i++) + { + if (_setWarship.Get(i) != null) + { + _setWarship.Get(i).SetObject(i % width * _placeSizeWidth, (height - 1 - i / width) * _placeSizeHeight, _pictureWidth, _pictureHeight); + _setWarship.Get(i)?.DrawningObject(gr); + } + } + } + } +} diff --git a/Warship/Warship/Ocean.cs b/Warship/Warship/Ocean.cs new file mode 100644 index 0000000..4c8b837 --- /dev/null +++ b/Warship/Warship/Ocean.cs @@ -0,0 +1,50 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading; +using System.Threading.Tasks; + +namespace Warship +{ + internal class Ocean : AbstractMap + { + /// Цвет участка закрытого + private readonly Brush barrierColor = new SolidBrush(Color.White); + /// Цвет участка открытого + private readonly Brush roadColor = new SolidBrush(Color.FromArgb(0, 0, 139)); + + protected override void DrawBarrierPart(Graphics g, int i, int j) + { + g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1)); + } + protected override void DrawRoadPart(Graphics g, int i, int j) + { + g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1)); + } + protected override void GenerateMap() + { + _map = new int[100, 100]; + _size_x = (float)_width / _map.GetLength(0); + _size_y = (float)_height / _map.GetLength(1); + int counter = 0; + for (int i = 0; i < _map.GetLength(0); ++i) + { + for (int j = 0; j < _map.GetLength(1); ++j) + { + _map[i, j] = _freeRoad; + } + } + while (counter < 15) + { + int x = _random.Next(0, 100); + int y = _random.Next(0, 100); + if (_map[x, y] == _freeRoad) + { + _map[x, y] = _barrier; + counter++; + } + } + } + } +} diff --git a/Warship/Warship/Program.cs b/Warship/Warship/Program.cs index 8eaf7e5..4c572c2 100644 --- a/Warship/Warship/Program.cs +++ b/Warship/Warship/Program.cs @@ -11,7 +11,7 @@ namespace Warship // To customize application configuration such as set high DPI settings or default font, // see https://aka.ms/applicationconfiguration. ApplicationConfiguration.Initialize(); - Application.Run(new Warship()); + Application.Run(new FormMapWithSetWarships()); } } } \ No newline at end of file diff --git a/Warship/Warship/SetShipsGeneric.cs b/Warship/Warship/SetShipsGeneric.cs new file mode 100644 index 0000000..c84987d --- /dev/null +++ b/Warship/Warship/SetShipsGeneric.cs @@ -0,0 +1,77 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Warship +{ + internal class SetWarshipsGeneric + where T : class + { + private readonly T[] _places; + + public int Count => _places.Length; + + public SetWarshipsGeneric(int count) + { + _places = new T[count]; + } + + public int Insert(T warship) + { + return Insert(warship, 0); + } + + public int Insert(T warship, int position) + { + int EmptyEl = -1; + + if (position >= Count || position < 0) + return -1; + + if (_places[position] == null) + { + _places[position] = warship; + return 1; + } + + else if (_places[position] != null) + { + for (int i = position + 1; i < Count; i++) + if (_places[i] == null) + { + EmptyEl = i; + break; + } + + if (EmptyEl == -1) + return -1; + + for (int i = EmptyEl; i > position; i--) + _places[i] = _places[i - 1]; + } + + _places[position] = warship; + return 1; + } + + public T Remove(int position) + { + if (position >= Count || position < 0 || _places[position] == null) + return null; + + T deleted = _places[position]; + _places[position] = null; + return deleted; + } + + public T Get(int position) + { + if (position >= Count || position < 0) + return null; + + return _places[position]; + } + } +} diff --git a/Warship/Warship/SimpleMap.cs b/Warship/Warship/SimpleMap.cs new file mode 100644 index 0000000..dfc55cd --- /dev/null +++ b/Warship/Warship/SimpleMap.cs @@ -0,0 +1,49 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Warship +{ + internal class SimpleMap : AbstractMap + { + /// Цвет участка закрытого + private readonly Brush barrierColor = new SolidBrush(Color.Black); + /// Цвет участка открытого + private readonly Brush roadColor = new SolidBrush(Color.Gray); + + protected override void DrawBarrierPart(Graphics g, int i, int j) + { + g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1)); + } + protected override void DrawRoadPart(Graphics g, int i, int j) + { + g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1)); + } + protected override void GenerateMap() + { + _map = new int[100, 100]; + _size_x = (float)_width / _map.GetLength(0); + _size_y = (float)_height / _map.GetLength(1); + int counter = 0; + for (int i = 0; i < _map.GetLength(0); ++i) + { + for (int j = 0; j < _map.GetLength(1); ++j) + { + _map[i, j] = _freeRoad; + } + } + while (counter < 33) + { + int x = _random.Next(0, 100); + int y = _random.Next(0, 100); + if (_map[x, y] == _freeRoad) + { + _map[x, y] = _barrier; + counter++; + } + } + } + } +} diff --git a/Warship/Warship/Warship.csproj b/Warship/Warship/Warship.csproj index 13ee123..6ace4d3 100644 --- a/Warship/Warship/Warship.csproj +++ b/Warship/Warship/Warship.csproj @@ -8,6 +8,10 @@ enable + + + + True