diff --git a/Warship/Warship/AbstractMap.cs b/Warship/Warship/AbstractMap.cs
new file mode 100644
index 0000000..b55f448
--- /dev/null
+++ b/Warship/Warship/AbstractMap.cs
@@ -0,0 +1,157 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Warship
+{
+ internal abstract class AbstractMap
+ {
+ private IDrawningObject _drawningObject = null;
+ protected int[,] _map = null;
+ protected int _width;
+ protected int _height;
+ protected float _size_x;
+ protected float _size_y;
+ protected readonly Random _random = new();
+ protected readonly int _freeRoad = 0;
+ protected readonly int _barrier = 1;
+
+ public Bitmap CreateMap(int width, int height, IDrawningObject drawningObject)
+ {
+ _width = width;
+ _height = height;
+ _drawningObject = drawningObject;
+ GenerateMap();
+ while (!SetObjectOnMap())
+ {
+ GenerateMap();
+ }
+ return DrawMapWithObject();
+ }
+
+ public bool CheckAround(float Left, float Right, float Top, float Bottom)
+ {
+ int startX = (int)(Left / _size_x);
+ int startY = (int)(Right / _size_y);
+ int endX = (int)(Top / _size_x);
+ if (endX > 100)
+ {
+ endX = 100;
+ }
+ int endY = (int)(Bottom / _size_y);
+ if (endY > 100)
+ {
+ endY = 100;
+ }
+
+ for (int i = startX; i < endX; i++)
+ {
+ for (int j = startY; j < endY; j++)
+ {
+ if (_map[i, j] == _barrier)
+ {
+ return true;
+ }
+ }
+ }
+ return false;
+ }
+
+ public Bitmap MoveObject(Direction direction)
+ {
+ _drawningObject.MoveObject(direction);
+ (float Left, float Right, float Top, float Bottom) = _drawningObject.GetCurrentPosition();
+
+ if (CheckAround(Left, Right, Top, Bottom))
+ {
+ _drawningObject.MoveObject(MoveObjectBack(direction));
+ }
+ return DrawMapWithObject();
+ }
+
+ private Direction MoveObjectBack(Direction direction)
+ {
+ switch (direction)
+ {
+ case Direction.Up:
+ return Direction.Down;
+ case Direction.Down:
+ return Direction.Up;
+ case Direction.Left:
+ return Direction.Right;
+ case Direction.Right:
+ return Direction.Left;
+ }
+ return Direction.None;
+ }
+
+ private bool SetObjectOnMap()
+ {
+ if (_drawningObject == null || _map == null)
+ {
+ return false;
+ }
+ int x = _random.Next(0, 10);
+ int y = _random.Next(0, 10);
+ _drawningObject.SetObject(x, y, _width, _height);
+ (float Left, float Right, float Top, float Bottom) = _drawningObject.GetCurrentPosition();
+ if (!CheckAround(Left, Right, Top, Bottom)) return true;
+ float startX = Left;
+ float startY = Right;
+ float lengthX = Top - Left;
+ float lengthY = Bottom - Right;
+ while (CheckAround(startX, startY, startX + lengthX, startY + lengthY))
+ {
+ bool result;
+ do
+ {
+ result = CheckAround(startX, startY, startX + lengthX, startY + lengthY);
+ if (!result)
+ {
+ _drawningObject.SetObject((int)startX, (int)startY, _width, _height);
+ return true;
+ }
+ else
+ {
+ startX += _size_x;
+ }
+ } while (result);
+ startX = x;
+ startY += _size_y;
+ }
+ return false;
+ }
+
+ private Bitmap DrawMapWithObject()
+ {
+ Bitmap bmp = new(_width, _height);
+ if (_drawningObject == null || _map == null)
+ {
+ return bmp;
+ }
+ Graphics gr = Graphics.FromImage(bmp);
+ for (int i = 0; i < _map.GetLength(0); ++i)
+ {
+ for (int j = 0; j < _map.GetLength(1); ++j)
+ {
+ if (_map[i, j] == _freeRoad)
+ {
+ DrawRoadPart(gr, i, j);
+ }
+ else if (_map[i, j] == _barrier)
+ {
+ DrawBarrierPart(gr, i, j);
+ }
+ }
+ }
+ _drawningObject.DrawningObject(gr);
+ return bmp;
+ }
+
+ protected abstract void GenerateMap();
+ protected abstract void DrawRoadPart(Graphics g, int i, int j);
+ protected abstract void DrawBarrierPart(Graphics g, int i, int j);
+ }
+}
diff --git a/Warship/Warship/DrawningLinkor.cs b/Warship/Warship/DrawningLinkor.cs
new file mode 100644
index 0000000..7c47365
--- /dev/null
+++ b/Warship/Warship/DrawningLinkor.cs
@@ -0,0 +1,43 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Warship
+{
+ internal class DrawningLinkor :DrawningShip
+ {
+ public DrawningLinkor(int speed, float weight, Color bodyColor,
+ Color dopColor) : base(speed, weight, bodyColor, 164, 50)//Вместо этих чисел нужно будет ввести размер корабля
+ {
+ Ship = new EntityLinkor(speed, weight, bodyColor, dopColor);
+ }
+
+ public override void DrawTransport(Graphics g)
+ {
+ if (Ship is not EntityLinkor linkor)
+ {
+ return;
+ }
+ if (!DrawCheck())
+ {
+ return;
+ }
+
+ base.DrawTransport(g);
+
+
+
+ Brush dopBr = new SolidBrush(linkor.DopColor);
+ Pen penDop = new Pen(linkor.DopColor, 1);
+ g.FillRectangle(dopBr, _startPosX + 104, _startPosY + 22, 60, 6);
+ g.DrawEllipse(penDop, _startPosX + 20, _startPosY + 15, 15, 10);
+ g.DrawEllipse(penDop, _startPosX + 20, _startPosY + 25, 15, 10);
+ g.DrawEllipse(penDop, _startPosX + 35, _startPosY + 15, 15, 10);
+ g.DrawEllipse(penDop, _startPosX + 35, _startPosY + 25, 15, 10);
+
+ //для тестов вместо корабля прямоугольник
+ }
+ }
+}
diff --git a/Warship/Warship/DrawningObjectLinkor.cs b/Warship/Warship/DrawningObjectLinkor.cs
new file mode 100644
index 0000000..fdaf2d0
--- /dev/null
+++ b/Warship/Warship/DrawningObjectLinkor.cs
@@ -0,0 +1,40 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Warship
+{
+ internal class DrawningObjectLinkor : IDrawningObject
+ {
+ private DrawningShip _ship;
+
+ public DrawningObjectLinkor(DrawningShip ship)
+ {
+ _ship = ship;
+ }
+
+ public float Step => _ship.Ship.Step;
+
+ public void DrawningObject(Graphics g)
+ {
+ _ship.DrawTransport(g);
+ }
+
+ public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
+ {
+ return _ship?.GetCurrentPosition() ?? default;
+ }
+
+ public void MoveObject(Direction direction)
+ {
+ _ship.MoveTransport(direction);
+ }
+
+ public void SetObject(int x, int y, int width, int height)
+ {
+ _ship.SetPosition(x, y, width, height);
+ }
+ }
+}
diff --git a/Warship/Warship/EntityLinkor.cs b/Warship/Warship/EntityLinkor.cs
new file mode 100644
index 0000000..4cfb1a3
--- /dev/null
+++ b/Warship/Warship/EntityLinkor.cs
@@ -0,0 +1,23 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Warship
+{
+ internal class EntityLinkor : EntityShip
+ {
+ /// Дополнительный цвет
+ public Color DopColor { get; private set; }
+ /// Инициализация свойств
+ /// Скорость
+ /// Вес трактора
+ /// Цвет кузова
+ /// Дополнительный цвет
+ public EntityLinkor(int speed, float weight, Color bodyColor, Color dopColor) : base(speed, weight, bodyColor)
+ {
+ DopColor = dopColor;
+ }
+ }
+}
diff --git a/Warship/Warship/IDrawningObject.cs b/Warship/Warship/IDrawningObject.cs
new file mode 100644
index 0000000..7c46da4
--- /dev/null
+++ b/Warship/Warship/IDrawningObject.cs
@@ -0,0 +1,28 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Warship
+{
+ internal interface IDrawningObject
+ {
+ /// Шаг перемещения объекта
+ public float Step { get; }
+ /// Установка позиции объекта
+ /// Координата X
+ /// Координата Y
+ /// Ширина полотна
+ /// Высота полотна
+ void SetObject(int x, int y, int width, int height);
+ /// Изменение направления пермещения объекта
+ /// Направление
+ void MoveObject(Direction direction);
+ /// Отрисовка объекта
+ ///
+ void DrawningObject(Graphics g);
+ /// Получение текущей позиции объекта
+ (float Left, float Right, float Top, float Bottom) GetCurrentPosition();
+ }
+}
diff --git a/Warship/Warship/Ocean.cs b/Warship/Warship/Ocean.cs
new file mode 100644
index 0000000..4c8b837
--- /dev/null
+++ b/Warship/Warship/Ocean.cs
@@ -0,0 +1,50 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading;
+using System.Threading.Tasks;
+
+namespace Warship
+{
+ internal class Ocean : AbstractMap
+ {
+ /// Цвет участка закрытого
+ private readonly Brush barrierColor = new SolidBrush(Color.White);
+ /// Цвет участка открытого
+ private readonly Brush roadColor = new SolidBrush(Color.FromArgb(0, 0, 139));
+
+ protected override void DrawBarrierPart(Graphics g, int i, int j)
+ {
+ g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
+ }
+ protected override void DrawRoadPart(Graphics g, int i, int j)
+ {
+ g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
+ }
+ protected override void GenerateMap()
+ {
+ _map = new int[100, 100];
+ _size_x = (float)_width / _map.GetLength(0);
+ _size_y = (float)_height / _map.GetLength(1);
+ int counter = 0;
+ for (int i = 0; i < _map.GetLength(0); ++i)
+ {
+ for (int j = 0; j < _map.GetLength(1); ++j)
+ {
+ _map[i, j] = _freeRoad;
+ }
+ }
+ while (counter < 15)
+ {
+ int x = _random.Next(0, 100);
+ int y = _random.Next(0, 100);
+ if (_map[x, y] == _freeRoad)
+ {
+ _map[x, y] = _barrier;
+ counter++;
+ }
+ }
+ }
+ }
+}
diff --git a/Warship/Warship/SimpleMap.cs b/Warship/Warship/SimpleMap.cs
new file mode 100644
index 0000000..dfc55cd
--- /dev/null
+++ b/Warship/Warship/SimpleMap.cs
@@ -0,0 +1,49 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Warship
+{
+ internal class SimpleMap : AbstractMap
+ {
+ /// Цвет участка закрытого
+ private readonly Brush barrierColor = new SolidBrush(Color.Black);
+ /// Цвет участка открытого
+ private readonly Brush roadColor = new SolidBrush(Color.Gray);
+
+ protected override void DrawBarrierPart(Graphics g, int i, int j)
+ {
+ g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
+ }
+ protected override void DrawRoadPart(Graphics g, int i, int j)
+ {
+ g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
+ }
+ protected override void GenerateMap()
+ {
+ _map = new int[100, 100];
+ _size_x = (float)_width / _map.GetLength(0);
+ _size_y = (float)_height / _map.GetLength(1);
+ int counter = 0;
+ for (int i = 0; i < _map.GetLength(0); ++i)
+ {
+ for (int j = 0; j < _map.GetLength(1); ++j)
+ {
+ _map[i, j] = _freeRoad;
+ }
+ }
+ while (counter < 33)
+ {
+ int x = _random.Next(0, 100);
+ int y = _random.Next(0, 100);
+ if (_map[x, y] == _freeRoad)
+ {
+ _map[x, y] = _barrier;
+ counter++;
+ }
+ }
+ }
+ }
+}
diff --git a/Warship/Warship/Warship.Designer.cs b/Warship/Warship/Warship.Designer.cs
deleted file mode 100644
index 0222461..0000000
--- a/Warship/Warship/Warship.Designer.cs
+++ /dev/null
@@ -1,193 +0,0 @@
-namespace Warship
-{
- partial class Warship
- {
- ///
- /// Required designer variable.
- ///
- private System.ComponentModel.IContainer components = null;
-
- ///
- /// Clean up any resources being used.
- ///
- /// true if managed resources should be disposed; otherwise, false.
- protected override void Dispose(bool disposing)
- {
- if (disposing && (components != null))
- {
- components.Dispose();
- }
- base.Dispose(disposing);
- }
-
- #region Windows Form Designer generated code
-
- ///
- /// Required method for Designer support - do not modify
- /// the contents of this method with the code editor.
- ///
- private void InitializeComponent()
- {
- this.pictureBoxShip = new System.Windows.Forms.PictureBox();
- this.button1 = new System.Windows.Forms.Button();
- this.buttonUp = new System.Windows.Forms.Button();
- this.buttonLeft = new System.Windows.Forms.Button();
- this.buttonRight = new System.Windows.Forms.Button();
- this.buttonDown = new System.Windows.Forms.Button();
- this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
- this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
- this.toolStripStatusLabelBodyColor = new System.Windows.Forms.ToolStripStatusLabel();
- this.statusStrip1 = new System.Windows.Forms.StatusStrip();
- ((System.ComponentModel.ISupportInitialize)(this.pictureBoxShip)).BeginInit();
- this.statusStrip1.SuspendLayout();
- this.SuspendLayout();
- //
- // pictureBoxShip
- //
- this.pictureBoxShip.Dock = System.Windows.Forms.DockStyle.Fill;
- this.pictureBoxShip.Location = new System.Drawing.Point(0, 0);
- this.pictureBoxShip.Name = "pictureBoxShip";
- this.pictureBoxShip.Size = new System.Drawing.Size(884, 439);
- this.pictureBoxShip.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
- this.pictureBoxShip.TabIndex = 1;
- this.pictureBoxShip.TabStop = false;
- this.pictureBoxShip.UseWaitCursor = true;
-
- this.pictureBoxShip.Resize += new System.EventHandler(this.ButtonMove_Click);
- //
- // button1
- //
- this.button1.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
- this.button1.Location = new System.Drawing.Point(0, 413);
- this.button1.Name = "button1";
- this.button1.Size = new System.Drawing.Size(75, 30);
- this.button1.TabIndex = 2;
- this.button1.Text = "Создать";
- this.button1.UseVisualStyleBackColor = true;
- this.button1.UseWaitCursor = true;
- this.button1.Click += new System.EventHandler(this.ButtonCreate_Click);
- //
- // buttonUp
- //
- this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
- this.buttonUp.BackgroundImage = global::Warship.Properties.Resources.arrowUp;
- this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
- this.buttonUp.Location = new System.Drawing.Point(806, 370);
- this.buttonUp.Name = "buttonUp";
- this.buttonUp.Size = new System.Drawing.Size(30, 30);
- this.buttonUp.TabIndex = 3;
- this.buttonUp.UseVisualStyleBackColor = true;
- this.buttonUp.UseWaitCursor = true;
- this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
- //
- // buttonLeft
- //
- this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
- this.buttonLeft.BackgroundImage = global::Warship.Properties.Resources.arrowLeft;
- this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
- this.buttonLeft.Location = new System.Drawing.Point(770, 406);
- this.buttonLeft.Name = "buttonLeft";
- this.buttonLeft.Size = new System.Drawing.Size(30, 30);
- this.buttonLeft.TabIndex = 4;
- this.buttonLeft.UseVisualStyleBackColor = true;
- this.buttonLeft.UseWaitCursor = true;
- this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
- //
- // buttonRight
- //
- this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
- this.buttonRight.BackgroundImage = global::Warship.Properties.Resources.arrowRight;
- this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
- this.buttonRight.Location = new System.Drawing.Point(842, 406);
- this.buttonRight.Name = "buttonRight";
- this.buttonRight.Size = new System.Drawing.Size(30, 30);
- this.buttonRight.TabIndex = 5;
- this.buttonRight.UseVisualStyleBackColor = true;
- this.buttonRight.UseWaitCursor = true;
- this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
- //
- // buttonDown
- //
- this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
- this.buttonDown.BackgroundImage = global::Warship.Properties.Resources.arrowDown;
- this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
- this.buttonDown.Location = new System.Drawing.Point(806, 406);
- this.buttonDown.Name = "buttonDown";
- this.buttonDown.Size = new System.Drawing.Size(30, 30);
- this.buttonDown.TabIndex = 6;
- this.buttonDown.UseVisualStyleBackColor = true;
- this.buttonDown.UseWaitCursor = true;
- this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
- //
- // toolStripStatusLabelSpeed
- //
- this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
- this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(62, 17);
- this.toolStripStatusLabelSpeed.Text = "Скорость:";
-
- //
- // toolStripStatusLabelWeight
- //
- this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight";
- this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(29, 17);
- this.toolStripStatusLabelWeight.Text = "Вес:";
- //
- // toolStripStatusLabelBodyColor
- //
- this.toolStripStatusLabelBodyColor.Name = "toolStripStatusLabelBodyColor";
- this.toolStripStatusLabelBodyColor.Size = new System.Drawing.Size(36, 17);
- this.toolStripStatusLabelBodyColor.Text = "Цвет:";
-
- //
- // statusStrip1
- //
- this.statusStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
- this.toolStripStatusLabelSpeed,
- this.toolStripStatusLabelWeight,
- this.toolStripStatusLabelBodyColor});
- this.statusStrip1.Location = new System.Drawing.Point(0, 439);
- this.statusStrip1.Name = "statusStrip1";
- this.statusStrip1.Size = new System.Drawing.Size(884, 22);
- this.statusStrip1.TabIndex = 0;
- this.statusStrip1.Text = "statusStrip1";
- this.statusStrip1.UseWaitCursor = true;
-
- //
- // Warship
- //
- this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
- this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
- this.ClientSize = new System.Drawing.Size(884, 461);
- this.Controls.Add(this.buttonDown);
- this.Controls.Add(this.buttonRight);
- this.Controls.Add(this.buttonLeft);
- this.Controls.Add(this.buttonUp);
- this.Controls.Add(this.button1);
- this.Controls.Add(this.pictureBoxShip);
- this.Controls.Add(this.statusStrip1);
- this.Name = "Warship";
- this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
- this.Text = "Form1";
- this.UseWaitCursor = true;
-
- ((System.ComponentModel.ISupportInitialize)(this.pictureBoxShip)).EndInit();
- this.statusStrip1.ResumeLayout(false);
- this.statusStrip1.PerformLayout();
- this.ResumeLayout(false);
- this.PerformLayout();
-
- }
-
- #endregion
- private PictureBox pictureBoxShip;
- private Button button1;
- private Button buttonUp;
- private Button buttonLeft;
- private Button buttonRight;
- private Button buttonDown;
- private ToolStripStatusLabel toolStripStatusLabelSpeed;
- private ToolStripStatusLabel toolStripStatusLabelWeight;
- private ToolStripStatusLabel toolStripStatusLabelBodyColor;
- private StatusStrip statusStrip1;
- }
-}
\ No newline at end of file
diff --git a/Warship/Warship/Warship.cs b/Warship/Warship/Warship.cs
deleted file mode 100644
index 40665e3..0000000
--- a/Warship/Warship/Warship.cs
+++ /dev/null
@@ -1,76 +0,0 @@
-namespace Warship
-{
- public partial class Warship : Form
-
- {
- private DrawningShip _ship;
- public Warship()
- {
- InitializeComponent();
- }
-
- private void Draw()
- {
- Bitmap bmp = new(pictureBoxShip.Width, pictureBoxShip.Height);
- Graphics gr = Graphics.FromImage(bmp);
- _ship?.DrawTransport(gr);
- pictureBoxShip.Image = bmp;
- }
- ///
- /// ""
- ///
- ///
- ///
- private void ButtonCreate_Click(object sender, EventArgs e)
- {
- Random rnd = new();
- _ship = new DrawningShip();
- _ship.Init(rnd.Next(100, 300), rnd.Next(1000, 2000),
- Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
- _ship.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100),
- pictureBoxShip.Width, pictureBoxShip.Height);
- toolStripStatusLabelSpeed.Text = $": {_ship.Ship.Speed}";
- toolStripStatusLabelWeight.Text = $": {_ship.Ship.Weight}";
- toolStripStatusLabelBodyColor.Text = $":" +
- $"{_ship.Ship.BodyColor.Name}";
-
- Draw();
- }
-
-
-
-
- private void ButtonMove_Click(object sender, EventArgs e)
- {
- string name = ((Button)sender)?.Name ?? string.Empty;
- switch (name)
- {
- case "buttonUp":
- _ship?.MoveTransport(Direction.Up);
- break;
- case "buttonDown":
- _ship?.MoveTransport(Direction.Down);
- break;
- case "buttonLeft":
- _ship?.MoveTransport(Direction.Left);
- break;
- case "buttonRight":
- _ship?.MoveTransport(Direction.Right);
- break;
- }
- Draw();
- }
- ///
- ///
- ///
- ///
- ///
- private void PictureBoxCar_Resize(object sender, EventArgs e)
- {
- _ship?.ChangeBorders(pictureBoxShip.Width, pictureBoxShip.Height);
- Draw();
- }
-
-
- }
-}
\ No newline at end of file
diff --git a/Warship/Warship/Warship.resx b/Warship/Warship/Warship.resx
deleted file mode 100644
index e9e4f2e..0000000
--- a/Warship/Warship/Warship.resx
+++ /dev/null
@@ -1,63 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
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- text/microsoft-resx
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- 2.0
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- System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
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- System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
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- 37, 11
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\ No newline at end of file