From 3c80bd3686c2962c4f4acf82383455fcd2570e73 Mon Sep 17 00:00:00 2001 From: "A.Novopoltsev" Date: Fri, 16 Dec 2022 22:05:52 +0300 Subject: [PATCH] =?UTF-8?q?=D0=90=D0=B1=D1=81=D1=82=D1=80=D0=B0=D0=BA?= =?UTF-8?q?=D1=82=D0=BD=D1=8B=D0=B9=20=D0=BA=D0=BB=D0=B0=D1=81=D1=81?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Warship/Warship/AbstractMap.cs | 152 +++++++++++++++++++++ Warship/Warship/FormMap.Designer.cs | 200 ++++++++++++++++++++++++++++ Warship/Warship/FormMap.cs | 78 +++++++++++ Warship/Warship/FormMap.resx | 63 +++++++++ Warship/Warship/Program.cs | 2 +- Warship/Warship/SecondMap.cs | 48 +++++++ Warship/Warship/SimpleMap.cs | 48 +++++++ 7 files changed, 590 insertions(+), 1 deletion(-) create mode 100644 Warship/Warship/AbstractMap.cs create mode 100644 Warship/Warship/FormMap.Designer.cs create mode 100644 Warship/Warship/FormMap.cs create mode 100644 Warship/Warship/FormMap.resx create mode 100644 Warship/Warship/SecondMap.cs create mode 100644 Warship/Warship/SimpleMap.cs diff --git a/Warship/Warship/AbstractMap.cs b/Warship/Warship/AbstractMap.cs new file mode 100644 index 0000000..00923a4 --- /dev/null +++ b/Warship/Warship/AbstractMap.cs @@ -0,0 +1,152 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Warship +{ + internal abstract class AbstractMap + { + private IDrawingObject _drawingObject = null; + protected int[,] _map = null; + protected int _width; + protected int _height; + protected float _size_x; + protected float _size_y; + protected readonly Random _random = new(); + protected readonly int _freeWaterArea = 0; + protected readonly int _land = 1; + + public Bitmap CreateMap(int width, int height, IDrawingObject drawingObject) + { + _width = width; + _height = height; + _drawingObject = drawingObject; + GenerateMap(); + while (!SetObjectOnMap()) + { + GenerateMap(); + } + return DrawMapWithObject(); + } + + public Bitmap MoveObject(Direction direction) + { + (float Left, float Right, float Top, float Bottom) = _drawingObject.GetCurrentPosition(); + + if (CheckLand(Left, Right, Top, Bottom) != 0) + { + _drawingObject.MoveObject(SetOppositDirection(direction)); + } + + if (true) + { + _drawingObject.MoveObject(direction); + } + return DrawMapWithObject(); + } + + private bool SetObjectOnMap() + { + if (_drawingObject == null || _map == null) + { + return false; + } + int x = _random.Next(0, 10); + int y = _random.Next(0, 10); + _drawingObject.SetObject(x, y, _width, _height); + + (float Left, float Right, float Top, float Bottom) = _drawingObject.GetCurrentPosition(); + + while (CheckLand(Left, Right, Top, Bottom) != 2) + { + int res; + do + { + res = CheckLand(Left, Right, Top, Bottom); + if (res == 0) + { + _drawingObject.SetObject((int)Left, (int)Right, _width, _height); + return true; + } + else + { + Left += _size_x; + } + } while (res != 2); + Left = x; + Right += _size_y; + } + return false; + } + + private Bitmap DrawMapWithObject() + { + Bitmap bmp = new(_width, _height); + if (_drawingObject == null || _map == null) + { + return bmp; + } + Graphics gr = Graphics.FromImage(bmp); + for (int i = 0; i < _map.GetLength(0); ++i) + { + for (int j = 0; j < _map.GetLength(1); ++j) + { + if (_map[i, j] == _freeWaterArea) + { + DrawWaterPart(gr, i, j); + } + else if (_map[i, j] == _land) + { + DrawLandPart(gr, i, j); + } + } + } + _drawingObject.DrawingObject(gr); + return bmp; + } + private int CheckLand(float Left, float Right, float Top, float Bottom) + { + int RUi = (int)(Left / _size_x); + int RUj = (int)(Right / _size_y); + int LDi = (int)(Top / _size_x); + int LDj = (int)(Bottom / _size_y); + + if (RUi < 0 || RUj < 0 || LDi >= _map.GetLength(1) || LDj >= _map.GetLength(0)) + { + return -1; + } + for (int x = RUi; x <= LDi; x++) + { + for (int y = RUj; y <= LDj; y++) + { + if (_map[x, y] == _land) + { + return 1; + } + } + } + return 0; + } + private Direction SetOppositDirection(Direction dir) + { + switch (dir) + { + case Direction.Up: + return Direction.Down; + case Direction.Down: + return Direction.Up; + case Direction.Left: + return Direction.Right; + case Direction.Right: + return Direction.Left; + } + return Direction.None; + } + + protected abstract void GenerateMap(); + protected abstract void DrawWaterPart(Graphics gr, int i, int j); + protected abstract void DrawLandPart(Graphics gr, int i, int j); + } +} diff --git a/Warship/Warship/FormMap.Designer.cs b/Warship/Warship/FormMap.Designer.cs new file mode 100644 index 0000000..168ef59 --- /dev/null +++ b/Warship/Warship/FormMap.Designer.cs @@ -0,0 +1,200 @@ +namespace Warship +{ + partial class FormMap + { + /// + /// Required designer variable. + /// + private System.ComponentModel.IContainer components = null; + + /// + /// Clean up any resources being used. + /// + /// true if managed resources should be disposed; otherwise, false. + protected override void Dispose(bool disposing) + { + if (disposing && (components != null)) + { + components.Dispose(); + } + base.Dispose(disposing); + } + + #region Windows Form Designer generated code + + /// + /// Required method for Designer support - do not modify + /// the contents of this method with the code editor. + /// + private void InitializeComponent() + { + this.pictureBoxWarship = new System.Windows.Forms.PictureBox(); + this.statusStrip1 = new System.Windows.Forms.StatusStrip(); + this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel(); + this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel(); + this.toolStripStatusLabelBodyColor = new System.Windows.Forms.ToolStripStatusLabel(); + this.buttonCreate = new System.Windows.Forms.Button(); + this.buttonRight = new System.Windows.Forms.Button(); + this.buttonLeft = new System.Windows.Forms.Button(); + this.buttonUp = new System.Windows.Forms.Button(); + this.buttonDown = new System.Windows.Forms.Button(); + this.buttonCreateModif = new System.Windows.Forms.Button(); + this.comboBoxSelectorMap = new System.Windows.Forms.ComboBox(); + ((System.ComponentModel.ISupportInitialize)(this.pictureBoxWarship)).BeginInit(); + this.statusStrip1.SuspendLayout(); + this.SuspendLayout(); + // + // pictureBoxWarship + // + this.pictureBoxWarship.Dock = System.Windows.Forms.DockStyle.Fill; + this.pictureBoxWarship.Location = new System.Drawing.Point(0, 0); + this.pictureBoxWarship.Name = "pictureBoxWarship"; + this.pictureBoxWarship.Size = new System.Drawing.Size(800, 450); + this.pictureBoxWarship.TabIndex = 0; + this.pictureBoxWarship.TabStop = false; + // + // statusStrip1 + // + this.statusStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] { + this.toolStripStatusLabelSpeed, + this.toolStripStatusLabelWeight, + this.toolStripStatusLabelBodyColor}); + this.statusStrip1.Location = new System.Drawing.Point(0, 428); + this.statusStrip1.Name = "statusStrip1"; + this.statusStrip1.Size = new System.Drawing.Size(800, 22); + this.statusStrip1.TabIndex = 1; + this.statusStrip1.Text = "statusStrip1"; + // + // toolStripStatusLabelSpeed + // + this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed"; + this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(62, 17); + this.toolStripStatusLabelSpeed.Text = "Скорость:"; + // + // toolStripStatusLabelWeight + // + this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight"; + this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(29, 17); + this.toolStripStatusLabelWeight.Text = "Вес:"; + // + // toolStripStatusLabelBodyColor + // + this.toolStripStatusLabelBodyColor.Name = "toolStripStatusLabelBodyColor"; + this.toolStripStatusLabelBodyColor.Size = new System.Drawing.Size(36, 17); + this.toolStripStatusLabelBodyColor.Text = "Цвет:"; + // + // buttonCreate + // + this.buttonCreate.Location = new System.Drawing.Point(28, 381); + this.buttonCreate.Name = "buttonCreate"; + this.buttonCreate.Size = new System.Drawing.Size(75, 23); + this.buttonCreate.TabIndex = 2; + this.buttonCreate.Text = "Создать"; + this.buttonCreate.UseVisualStyleBackColor = true; + this.buttonCreate.Click += new System.EventHandler(this.ButtonCreate_Click); + // + // buttonRight + // + this.buttonRight.BackgroundImage = global::Warship.Properties.Resources.arrowRight; + this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch; + this.buttonRight.Location = new System.Drawing.Point(700, 351); + this.buttonRight.Name = "buttonRight"; + this.buttonRight.Size = new System.Drawing.Size(30, 30); + this.buttonRight.TabIndex = 3; + this.buttonRight.UseVisualStyleBackColor = true; + this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click); + // + // buttonLeft + // + this.buttonLeft.BackgroundImage = global::Warship.Properties.Resources.arrowLeft; + this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch; + this.buttonLeft.Location = new System.Drawing.Point(628, 351); + this.buttonLeft.Name = "buttonLeft"; + this.buttonLeft.Size = new System.Drawing.Size(30, 30); + this.buttonLeft.TabIndex = 4; + this.buttonLeft.UseVisualStyleBackColor = true; + this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click); + // + // buttonUp + // + this.buttonUp.BackgroundImage = global::Warship.Properties.Resources.arrowUp; + this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch; + this.buttonUp.Location = new System.Drawing.Point(664, 334); + this.buttonUp.Name = "buttonUp"; + this.buttonUp.Size = new System.Drawing.Size(30, 30); + this.buttonUp.TabIndex = 5; + this.buttonUp.UseVisualStyleBackColor = true; + this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click); + // + // buttonDown + // + this.buttonDown.BackgroundImage = global::Warship.Properties.Resources.arrowDown; + this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch; + this.buttonDown.Location = new System.Drawing.Point(664, 381); + this.buttonDown.Name = "buttonDown"; + this.buttonDown.Size = new System.Drawing.Size(30, 30); + this.buttonDown.TabIndex = 6; + this.buttonDown.UseVisualStyleBackColor = true; + this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click); + // + // buttonCreateModif + // + this.buttonCreateModif.Location = new System.Drawing.Point(120, 381); + this.buttonCreateModif.Name = "buttonCreateModif"; + this.buttonCreateModif.Size = new System.Drawing.Size(100, 23); + this.buttonCreateModif.TabIndex = 7; + this.buttonCreateModif.Text = "Модификация"; + this.buttonCreateModif.UseVisualStyleBackColor = true; + this.buttonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click); + // + // comboBoxSelectorMap + // + this.comboBoxSelectorMap.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; + this.comboBoxSelectorMap.FormattingEnabled = true; + this.comboBoxSelectorMap.Items.AddRange(new object[] { + "Первая карта", + "Вторая карта"}); + this.comboBoxSelectorMap.Location = new System.Drawing.Point(12, 12); + this.comboBoxSelectorMap.Name = "comboBoxSelectorMap"; + this.comboBoxSelectorMap.Size = new System.Drawing.Size(121, 23); + this.comboBoxSelectorMap.TabIndex = 8; + // + // FormMap + // + this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F); + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; + this.ClientSize = new System.Drawing.Size(800, 450); + this.Controls.Add(this.comboBoxSelectorMap); + this.Controls.Add(this.buttonCreateModif); + this.Controls.Add(this.buttonDown); + this.Controls.Add(this.buttonUp); + this.Controls.Add(this.buttonLeft); + this.Controls.Add(this.buttonRight); + this.Controls.Add(this.buttonCreate); + this.Controls.Add(this.statusStrip1); + this.Controls.Add(this.pictureBoxWarship); + this.Name = "FormMap"; + this.Text = "Form1"; + ((System.ComponentModel.ISupportInitialize)(this.pictureBoxWarship)).EndInit(); + this.statusStrip1.ResumeLayout(false); + this.statusStrip1.PerformLayout(); + this.ResumeLayout(false); + this.PerformLayout(); + + } + + #endregion + private PictureBox pictureBoxWarship; + private StatusStrip statusStrip1; + private ToolStripStatusLabel toolStripStatusLabelSpeed; + private ToolStripStatusLabel toolStripStatusLabelWeight; + private ToolStripStatusLabel toolStripStatusLabelBodyColor; + private Button buttonCreate; + private Button buttonRight; + private Button buttonLeft; + private Button buttonUp; + private Button buttonDown; + private Button buttonCreateModif; + private ComboBox comboBoxSelectorMap; + } +} \ No newline at end of file diff --git a/Warship/Warship/FormMap.cs b/Warship/Warship/FormMap.cs new file mode 100644 index 0000000..9a1be25 --- /dev/null +++ b/Warship/Warship/FormMap.cs @@ -0,0 +1,78 @@ +using System; +using System.Collections.Generic; +using System.ComponentModel; +using System.Data; +using System.Drawing; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using System.Windows.Forms; + +namespace Warship +{ + public partial class FormMap : Form + { + private AbstractMap _abstractMap; + public FormMap() + { + InitializeComponent(); + _abstractMap = new SimpleMap(); + } + + private void SetData(DrawingWarship warship) + { + toolStripStatusLabelSpeed.Text = $"Cкорость: {warship.Warship.Speed}"; + toolStripStatusLabelWeight.Text = $"Вес: {warship.Warship.Weight}"; + toolStripStatusLabelBodyColor.Text = $"Цвет: {warship.Warship.BodyColor.Name}"; + pictureBoxWarship.Image = _abstractMap.CreateMap(pictureBoxWarship.Width, pictureBoxWarship.Height, new DrawingObjectWarship(warship)); + } + + private void ButtonCreate_Click(object sender, EventArgs e) + { + Random rnd = new(); + var warship = new DrawingWarship(rnd.Next(10, 60), rnd.Next(20000, 25000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256))); + SetData(warship); + + } + private void ButtonMove_Click(object sender, EventArgs e) + { + string name = ((Button)sender)?.Name ?? string.Empty; + Direction dir = Direction.None; + switch (name) + { + case "buttonUp": + dir = Direction.Up; + break; + case "buttonDown": + dir = Direction.Down; + break; + case "buttonLeft": + dir = Direction.Left; + break; + case "buttonRight": + dir = Direction.Right; + break; + } + pictureBoxWarship.Image = _abstractMap?.MoveObject(dir); + } + private void ButtonCreateModif_Click(object sender, EventArgs e) + { + Random rnd = new(); + var warship = new DrawingAdvancedWarship(rnd.Next(10, 60), rnd.Next(20000, 25000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)), Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2))); + SetData(warship); + } + + private void ComboBoxSelectorMap_SelectedIndexChanged(object sender, EventArgs e) + { + switch (comboBoxSelectorMap.Text) + { + case "Простая карта": + _abstractMap = new SimpleMap(); + break; + case "Вторая карта": + _abstractMap = new SecondMap(); + break; + } + } + } +} diff --git a/Warship/Warship/FormMap.resx b/Warship/Warship/FormMap.resx new file mode 100644 index 0000000..5cb320f --- /dev/null +++ b/Warship/Warship/FormMap.resx @@ -0,0 +1,63 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + 17, 17 + + \ No newline at end of file diff --git a/Warship/Warship/Program.cs b/Warship/Warship/Program.cs index ec4df30..3ba6e5a 100644 --- a/Warship/Warship/Program.cs +++ b/Warship/Warship/Program.cs @@ -11,7 +11,7 @@ namespace Warship // To customize application configuration such as set high DPI settings or default font, // see https://aka.ms/applicationconfiguration. ApplicationConfiguration.Initialize(); - Application.Run(new FormWarship()); + Application.Run(new FormMap()); } } } \ No newline at end of file diff --git a/Warship/Warship/SecondMap.cs b/Warship/Warship/SecondMap.cs new file mode 100644 index 0000000..46abb0e --- /dev/null +++ b/Warship/Warship/SecondMap.cs @@ -0,0 +1,48 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Warship +{ + internal class SecondMap : AbstractMap + { + private readonly Brush waterColor = new SolidBrush(Color.White); + private readonly Brush landColor = new SolidBrush(Color.Black); + protected override void DrawLandPart(Graphics gr, int i, int j) + { + gr.FillRectangle(landColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1)); + } + + protected override void DrawWaterPart(Graphics gr, int i, int j) + { + gr.FillRectangle(waterColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1)); + } + + protected override void GenerateMap() + { + _map = new int[100, 100]; + _size_x = (float)_width / _map.GetLength(0); + _size_y = (float)_height / _map.GetLength(1); + int counter = 0; + for (int i = 0; i < _map.GetLength(0); ++i) + { + for (int j = 0; j < _map.GetLength(1); ++j) + { + _map[i, j] = _freeWaterArea; + } + } + while (counter < 20) + { + int x = _random.Next(0, 100); + int y = _random.Next(0, 100); + if (_map[x, y] == _freeWaterArea) + { + _map[x, y] = _land; + counter++; + } + } + } + } +} diff --git a/Warship/Warship/SimpleMap.cs b/Warship/Warship/SimpleMap.cs new file mode 100644 index 0000000..de6352e --- /dev/null +++ b/Warship/Warship/SimpleMap.cs @@ -0,0 +1,48 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Warship +{ + internal class SimpleMap : AbstractMap + { + private readonly Brush waterColor = new SolidBrush(Color.Blue); + private readonly Brush landColor = new SolidBrush(Color.Brown); + protected override void DrawLandPart(Graphics gr, int i, int j) + { + gr.FillRectangle(landColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1)); + } + + protected override void DrawWaterPart(Graphics gr, int i, int j) + { + gr.FillRectangle(waterColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1)); + } + + protected override void GenerateMap() + { + _map = new int[100, 100]; + _size_x = (float)_width / _map.GetLength(0); + _size_y = (float)_height / _map.GetLength(1); + int counter = 0; + for (int i = 0; i < _map.GetLength(0); ++i) + { + for (int j = 0; j < _map.GetLength(1); ++j) + { + _map[i, j] = _freeWaterArea; + } + } + while (counter < 50) + { + int x = _random.Next(0, 100); + int y = _random.Next(0, 100); + if (_map[x, y] == _freeWaterArea) + { + _map[x, y] = _land; + counter++; + } + } + } + } +}