Продвинутый объект
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Warship/Warship/DrawingAdvancedWarship.cs
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71
Warship/Warship/DrawingAdvancedWarship.cs
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@ -0,0 +1,71 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Warship
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{
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internal class DrawingAdvancedWarship : DrawingWarship
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{
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public DrawingAdvancedWarship(int speed, float weight, Color bodyColor, Color dopColor, bool Helipad, bool Antenna, bool Missile) : base(speed, weight, bodyColor, 120, 50)
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{
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Warship = new EntityAdvancedWarship(speed, weight, bodyColor, dopColor, Helipad, Antenna, Missile);
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}
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public override void DrawTransport(Graphics g)
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{
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if (Warship is not EntityAdvancedWarship advancedWarship)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush dopBrush = new SolidBrush(advancedWarship.DopColor);
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if (advancedWarship.Missile)
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{
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g.FillPolygon(dopBrush, new Point[]
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{
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new Point(_startPosX+25,_startPosY+5-5),new Point(_startPosX+65,_startPosY+5-5),
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new Point(_startPosX+75,_startPosY+10-5),new Point(_startPosX+25,_startPosY+10-5),
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new Point(_startPosX+25,_startPosY+5-5)
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}
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);
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g.DrawLine(pen, new Point(_startPosX + 25, _startPosY + 5 - 5), new Point(_startPosX + 65, _startPosY + 5 - 5));
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g.DrawLine(pen, new Point(_startPosX + 65, _startPosY + 5 - 5), new Point(_startPosX + 75, _startPosY + 10 - 5));
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g.DrawLine(pen, new Point(_startPosX + 75, _startPosY + 10 - 5), new Point(_startPosX + 25, _startPosY + 10 - 5));
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g.DrawLine(pen, new Point(_startPosX + 25, _startPosY + 10 - 5), new Point(_startPosX + 25, _startPosY + 5 - 5));
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g.FillPolygon(dopBrush, new Point[]
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{
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new Point(_startPosX+25,_startPosY+50-5),new Point(_startPosX+75,_startPosY+50-5),
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new Point(_startPosX+65,_startPosY+55-5),new Point(_startPosX+25,_startPosY+55-5),
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new Point(_startPosX+25,_startPosY+50-5)
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}
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);
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g.DrawLine(pen, new Point(_startPosX + 25, _startPosY + 50 - 5), new Point(_startPosX + 75, _startPosY + 50 - 5));
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g.DrawLine(pen, new Point(_startPosX + 75, _startPosY + 50 - 5), new Point(_startPosX + 65, _startPosY + 55 - 5));
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g.DrawLine(pen, new Point(_startPosX + 65, _startPosY + 55 - 5), new Point(_startPosX + 25, _startPosY + 55 - 5));
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g.DrawLine(pen, new Point(_startPosX + 25, _startPosY + 55 - 5), new Point(_startPosX + 25, _startPosY + 50 - 5));
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}
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_startPosY += 5;
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base.DrawTransport(g);
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_startPosY -= 5;
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if (advancedWarship.Helipad)
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{
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g.FillEllipse(dopBrush, _startPosX + 85, _startPosY + 20 - 5, 20, 20);
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g.DrawEllipse(pen, _startPosX + 85, _startPosY + 20 - 5, 20, 20);
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g.DrawLine(pen, _startPosX + 90, _startPosY + 25 - 5, _startPosX + 90, _startPosY + 35 - 5);
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g.DrawLine(pen, _startPosX + 90 + 10, _startPosY + 25 - 5, _startPosX + 90 + 10, _startPosY + 35 - 5);
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g.DrawLine(pen, _startPosX + 90, _startPosY + 30 - 5, _startPosX + 100, _startPosY + 30 - 5);
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}
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if (advancedWarship.Antenna)
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{
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g.DrawLine(pen, _startPosX + 15, _startPosY + 20 - 5, _startPosX + 15, _startPosY + 40 - 5);
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g.DrawLine(pen, _startPosX + 10, _startPosY + 30 - 5, _startPosX + 20, _startPosY + 30 - 5);
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}
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}
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}
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}
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24
Warship/Warship/EntityAdvancedWarship.cs
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24
Warship/Warship/EntityAdvancedWarship.cs
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@ -0,0 +1,24 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Warship
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{
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internal class EntityAdvancedWarship : EntityWarship
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{
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public Color DopColor { get; private set; }
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public bool Helipad { get; private set; }
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public bool Antenna { get; private set; }
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public bool Missile { get; private set; }
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public EntityAdvancedWarship(int speed, float weight, Color bodyColor, Color dopColor, bool helipad, bool antenna, bool missile) : base(speed, weight, bodyColor)
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{
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DopColor = dopColor;
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Helipad = helipad;
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Antenna = antenna;
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Missile = missile;
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}
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}
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}
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13
Warship/Warship/FormWarship.Designer.cs
generated
13
Warship/Warship/FormWarship.Designer.cs
generated
@ -38,6 +38,7 @@
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this.buttonLeft = new System.Windows.Forms.Button();
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this.buttonUp = new System.Windows.Forms.Button();
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this.buttonDown = new System.Windows.Forms.Button();
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this.buttonCreateModif = new System.Windows.Forms.Button();
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((System.ComponentModel.ISupportInitialize)(this.pictureBoxWarship)).BeginInit();
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this.statusStrip1.SuspendLayout();
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this.SuspendLayout();
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@ -135,11 +136,22 @@
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this.buttonDown.UseVisualStyleBackColor = true;
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this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
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//
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// buttonCreateModif
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//
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this.buttonCreateModif.Location = new System.Drawing.Point(120, 381);
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this.buttonCreateModif.Name = "buttonCreateModif";
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this.buttonCreateModif.Size = new System.Drawing.Size(100, 23);
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this.buttonCreateModif.TabIndex = 7;
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this.buttonCreateModif.Text = "Модификация";
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this.buttonCreateModif.UseVisualStyleBackColor = true;
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this.buttonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click);
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//
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// FormWarship
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(800, 450);
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this.Controls.Add(this.buttonCreateModif);
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this.Controls.Add(this.buttonDown);
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this.Controls.Add(this.buttonUp);
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this.Controls.Add(this.buttonLeft);
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@ -169,5 +181,6 @@
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private Button buttonLeft;
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private Button buttonUp;
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private Button buttonDown;
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private Button buttonCreateModif;
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}
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}
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@ -54,6 +54,25 @@ namespace Warship
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{
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_warship?.ChangeBorders(pictureBoxWarship.Width, pictureBoxWarship.Height);
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Draw();
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}
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}
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private void ButtonCreateModif_Click(object sender, EventArgs e)
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{
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Random rnd = new();
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Color color1 = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
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ColorDialog dialog1 = new();
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if (dialog1.ShowDialog() == DialogResult.OK)
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{
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color1 = dialog1.Color;
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}
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Color color2 = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
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ColorDialog dialog2 = new();
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if (dialog2.ShowDialog() == DialogResult.OK)
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{
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color2 = dialog2.Color;
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}
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_warship = new DrawingAdvancedWarship(rnd.Next(10, 60), rnd.Next(20000, 25000), color1, color2, Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
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SetData();
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Draw();
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}
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}
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}
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