Добавление стратегии
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@ -58,6 +58,11 @@ public class DrawningFighterJet : DrawningJet
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g.FillRectangle(brBlack, _startPosX.Value + 45, _startPosY.Value + 20, 5, 10);
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g.FillRectangle(brBlack, _startPosX.Value + 45, _startPosY.Value + 110, 5, 10);
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}
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if (entityFighterJet.Fuel)
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{
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g.FillRectangle(additionalBrush, _startPosX.Value + 80, _startPosY.Value + 56, 30, 4);
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g.FillRectangle(additionalBrush, _startPosX.Value + 80, _startPosY.Value + 81, 30, 5);
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}
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}
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}
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