Добавление родителей и ввод конструкторов
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@ -1,4 +1,4 @@
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namespace ProjectContainerShip;
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namespace ProjectContainerShip.Drawings;
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public enum DirectionType
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public enum DirectionType
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{
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{
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@ -0,0 +1,67 @@
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using ProjectContainerShip.Entities;
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namespace ProjectContainerShip.Drawings;
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public class DrawningContainerShip : DrawningShip
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{
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodycolor">Основной цвет</param>
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/// <param name="additionalcolor">Дополнительный цвет</param>
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/// <param name="crane">Признак наличия крана</param>
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/// <param name="container">Признак наличия контейнеров</param>
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public DrawningContainerShip(int speed, double weight, Color bodycolor, Color additionalcolor, bool crane, bool container) : base(120,40)
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{
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EntityShip = new EntityContainerShip(speed, weight, bodycolor, additionalcolor, crane, container);
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}
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public override void DrawTransport(Graphics g)
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{
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if (EntityShip == null || EntityShip is not EntityContainerShip containerShip || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new SolidBrush(containerShip.AdditionalColor);
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if (containerShip.Container)
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{
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// Верхний маленький контейнер
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Point[] container =
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{
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new Point((int)_startPosX + 30, (int)_startPosY + 10),
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new Point((int)_startPosX + 30, (int)_startPosY ),
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new Point((int)_startPosX + 55, (int)_startPosY),
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new Point((int)_startPosX + 55, (int)_startPosY + 10)
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};
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g.FillPolygon(additionalBrush, container);
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g.DrawPolygon(pen, container);
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//Контейнер под маленьким контейнером
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g.FillRectangle(additionalBrush, (int)_startPosX + 20, (int)_startPosY + 10, 27, 10);
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g.DrawRectangle(pen, (int)_startPosX + 20, (int)_startPosY + 10, 27, 10);
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}
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base.DrawTransport(g);
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if (containerShip.Crane)
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{
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g.DrawLine(pen, (int)_startPosX + 70, (int)_startPosY + 10, (int)_startPosX + 70, (int)_startPosY);
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g.DrawLine(pen, (int)_startPosX + 70, (int)_startPosY, (int)_startPosX + 110, (int)_startPosY);
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g.DrawLine(pen, (int)_startPosX + 70, (int)_startPosY, (int)_startPosX + 110, (int)_startPosY + 5);
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g.DrawLine(pen, (int)_startPosX + 110, (int)_startPosY, (int)_startPosX + 110, (int)_startPosY + 30);
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//Хваталка контейнера
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g.DrawLine(pen, (int)(_startPosX + 100), (int)(_startPosY + 30), (int)_startPosX + 120, (int)(_startPosY + 30));
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g.DrawLine(pen, (int)(_startPosX + 100), (int)(_startPosY + 30), (int)_startPosX + 100, (int)(_startPosY + 35));
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g.DrawLine(pen, (int)(_startPosX + 120), (int)(_startPosY + 30), (int)_startPosX + 120, (int)(_startPosY + 35));
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}
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}
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}
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@ -1,11 +1,18 @@
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namespace ProjectContainerShip;
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using ProjectContainerShip.Entities;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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public class DrawningContainerShip
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namespace ProjectContainerShip.Drawings;
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public class DrawningShip
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{
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{
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/// <summary>
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/// <summary>
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/// Класс-сущность
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/// Класс-сущность
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/// </summary>
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/// </summary>
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public EntityContainerShip? EntityContainerShip { get; private set; }
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public EntityShip? EntityShip { get; protected set; }
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/// <summary>
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/// <summary>
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/// Ширина окна
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/// Ширина окна
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@ -20,42 +27,56 @@ public class DrawningContainerShip
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/// <summary>
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/// <summary>
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/// Левая координата прорисовки контейнеровоза
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/// Левая координата прорисовки контейнеровоза
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/// </summary>
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/// </summary>
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private int? _startPosX;
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protected int? _startPosX;
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/// <summary>
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/// <summary>
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/// Верхняя координата прорисовки контейнеровоза
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/// Верхняя координата прорисовки контейнеровоза
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/// </summary>
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/// </summary>
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private int? _startPosY;
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protected int? _startPosY;
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/// <summary>
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/// <summary>
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/// Ширина прорисовки контейнеровоза
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/// Ширина прорисовки контейнеровоза
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/// </summary>
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/// </summary>
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private readonly int _drawningContainerShipWidth = 120;
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private readonly int _drawningContainerShipWidth = 100;
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/// <summary>
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/// <summary>
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/// Высота прорисовки контейнеровоза
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/// Высота прорисовки контейнеровоза
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/// </summary>
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/// </summary>
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private readonly int _drawningContainerShipHeight = 40;
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private readonly int _drawningContainerShipHeight = 30;
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/// <summary>
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/// <summary>
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/// Инициализация свойств
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/// Пустой конструктор
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/// </summary>
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/// </summary>
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/// <param name="speed">Скорость</param>
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private DrawningShip()
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/// <param name="weight">Вес</param>
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/// <param name="bodycolor">Основной цвет</param>
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/// <param name="additionalcolor">Дополнительный цвет</param>
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/// <param name="crane">Признак наличия крана</param>
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/// <param name="container">Признак наличия контейнеров</param>
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public void Init(int speed, double weight, Color bodycolor, Color additionalcolor, bool crane, bool container)
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{
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{
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EntityContainerShip = new EntityContainerShip();
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EntityContainerShip.Init(speed,weight,bodycolor,additionalcolor,crane,container);
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_pictureWidth = null;
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_pictureWidth = null;
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_pictureHeight = null;
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_pictureHeight = null;
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_startPosX = null;
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_startPosX = null;
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_startPosY = null;
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_startPosY = null;
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}
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}
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodycolor">Основной цвет</param>
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public DrawningShip(int speed, double weight, Color bodycolor) : this()
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{
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EntityShip = new EntityShip(speed, weight, bodycolor);
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}
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/// <summary>
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/// Конструктор для наследников
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/// </summary>
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/// <param name="drawningContainerShipWidth">Ширина прорисовки корабля</param>
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/// <param name="drawningContainerShipHeight">Высота прорисовки корабля</param>
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protected DrawningShip(int drawningContainerShipWidth, int drawningContainerShipHeight) : this()
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{
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_drawningContainerShipWidth = drawningContainerShipWidth;
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_drawningContainerShipHeight = drawningContainerShipHeight;
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}
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/// <summary>
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/// <summary>
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/// Установка границ поля
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/// Установка границ поля
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/// </summary>
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/// </summary>
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@ -64,7 +85,7 @@ public class DrawningContainerShip
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/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
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/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
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public bool SetPictureSize(int width, int height)
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public bool SetPictureSize(int width, int height)
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{
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{
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if (_drawningContainerShipWidth > width || _drawningContainerShipHeight> height)
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if (_drawningContainerShipWidth > width || _drawningContainerShipHeight > height)
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{
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{
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return false;
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return false;
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}
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}
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@ -98,7 +119,7 @@ public class DrawningContainerShip
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{
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{
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return;
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return;
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}
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}
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if (x + _drawningContainerShipWidth > _pictureWidth)
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if (x + _drawningContainerShipWidth > _pictureWidth)
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{
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{
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_startPosX = _pictureWidth - _drawningContainerShipWidth;
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_startPosX = _pictureWidth - _drawningContainerShipWidth;
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@ -121,7 +142,7 @@ public class DrawningContainerShip
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/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
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/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
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public bool MoveTransport(DirectionType direction)
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public bool MoveTransport(DirectionType direction)
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{
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{
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if (EntityContainerShip == null || !_startPosX.HasValue || !_startPosY.HasValue)
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if (EntityShip == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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{
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return false;
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return false;
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}
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}
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@ -130,30 +151,30 @@ public class DrawningContainerShip
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{
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{
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//влево
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//влево
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case DirectionType.Left:
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case DirectionType.Left:
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if (_startPosX.Value - EntityContainerShip.Step > 0)
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if (_startPosX.Value - EntityShip.Step > 0)
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{
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{
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_startPosX -= (int)EntityContainerShip.Step;
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_startPosX -= (int)EntityShip.Step;
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}
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}
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return true;
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return true;
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//вверх
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//вверх
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case DirectionType.Up:
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case DirectionType.Up:
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if (_startPosY.Value - EntityContainerShip.Step > 0)
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if (_startPosY.Value - EntityShip.Step > 0)
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{
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{
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_startPosY -= (int)EntityContainerShip.Step;
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_startPosY -= (int)EntityShip.Step;
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}
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}
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return true;
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return true;
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// вправо
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// вправо
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case DirectionType.Right:
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case DirectionType.Right:
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if (_startPosX.Value + _drawningContainerShipWidth + EntityContainerShip.Step < _pictureWidth)
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if (_startPosX.Value + _drawningContainerShipWidth + EntityShip.Step < _pictureWidth)
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{
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{
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_startPosX += (int)EntityContainerShip.Step;
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_startPosX += (int)EntityShip.Step;
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}
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}
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return true;
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return true;
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//вниз
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//вниз
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case DirectionType.Down:
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case DirectionType.Down:
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if (_startPosY.Value + _drawningContainerShipHeight + EntityContainerShip.Step < _pictureHeight)
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if (_startPosY.Value + _drawningContainerShipHeight + EntityShip.Step < _pictureHeight)
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{
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{
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_startPosY += (int)EntityContainerShip.Step;
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_startPosY += (int)EntityShip.Step;
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}
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}
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return true;
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return true;
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default:
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default:
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@ -165,15 +186,14 @@ public class DrawningContainerShip
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/// Прорисовка объекта
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/// Прорисовка объекта
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/// </summary>
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/// </summary>
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/// <param name="g"></param>
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/// <param name="g"></param>
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public void DrawTransport(Graphics g)
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public virtual void DrawTransport(Graphics g)
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{
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{
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if (EntityContainerShip == null || !_startPosX.HasValue || !_startPosY.HasValue)
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if (EntityShip == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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{
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return;
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return;
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}
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}
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Pen pen = new(Color.Black);
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Pen pen = new(Color.Black);
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Brush additionalBrush = new SolidBrush(EntityContainerShip.AdditionalColor);
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//Корпус контейнеровоза
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//Корпус контейнеровоза
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g.DrawPolygon(pen, new Point[]
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g.DrawPolygon(pen, new Point[]
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@ -184,8 +204,7 @@ public class DrawningContainerShip
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}
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}
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);
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);
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Brush br = new SolidBrush(EntityShip.BodyColor);
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Brush br = new SolidBrush(EntityContainerShip.BodyColor);
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g.FillPolygon(br, new Point[]
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g.FillPolygon(br, new Point[]
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{
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{
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new Point((int)_startPosX+10,(int)_startPosY+20),new Point((int)_startPosX+100,(int)_startPosY+20),
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new Point((int)_startPosX+10,(int)_startPosY+20),new Point((int)_startPosX+100,(int)_startPosY+20),
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g.DrawLine(pen, (int)_startPosX + 26, (int)_startPosY + 31, (int)_startPosX + 30, (int)_startPosY + 31);
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g.DrawLine(pen, (int)_startPosX + 26, (int)_startPosY + 31, (int)_startPosX + 30, (int)_startPosY + 31);
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//Длинный контейнер справа
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//Длинный контейнер справа
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g.DrawRectangle(pen,(int)_startPosX+40,(int)_startPosY+10,57,10);
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g.DrawRectangle(pen, (int)_startPosX + 40, (int)_startPosY + 10, 57, 10);
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g.FillRectangle(br, (int)_startPosX + 40, (int)_startPosY + 10, 57, 10);
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g.FillRectangle(br, (int)_startPosX + 40, (int)_startPosY + 10, 57, 10);
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//Кран
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if (EntityContainerShip.Crane)
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{
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g.DrawLine(pen, (int)_startPosX + 70, (int)_startPosY + 10, (int)_startPosX + 70, (int)_startPosY);
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g.DrawLine(pen, (int)_startPosX + 70, (int)_startPosY, (int)_startPosX + 110, (int)_startPosY);
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g.DrawLine(pen, (int)_startPosX + 70, (int)_startPosY, (int)_startPosX + 110, (int)_startPosY + 5);
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g.DrawLine(pen, (int)_startPosX + 110, (int)_startPosY, (int)_startPosX + 110, (int)_startPosY + 30);
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//Хваталка контейнера
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g.DrawLine(pen,(int)(_startPosX + 100),(int)(_startPosY + 30), (int)_startPosX + 120, (int)(_startPosY + 30));
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g.DrawLine(pen, (int)(_startPosX + 100), (int)(_startPosY + 30), (int)_startPosX + 100, (int)(_startPosY + 35));
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g.DrawLine(pen, (int)(_startPosX + 120), (int)(_startPosY + 30), (int)_startPosX + 120, (int)(_startPosY + 35));
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}
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//Контейнер
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if (EntityContainerShip.Container)
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{
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// Верхний маленький контейнер
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Point[] container =
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{
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new Point((int)_startPosX + 30, (int)_startPosY + 10),
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new Point((int)_startPosX + 30, (int)_startPosY ),
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new Point((int)_startPosX + 55, (int)_startPosY),
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new Point((int)_startPosX + 55, (int)_startPosY + 10)
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};
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g.FillPolygon(additionalBrush, container);
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g.DrawPolygon(pen, container);
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//Контейнер под маленьким контейнером
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g.FillRectangle(additionalBrush, (int)_startPosX + 20, (int)_startPosY + 10, 27, 10);
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g.DrawRectangle(pen, (int)_startPosX + 20, (int)_startPosY + 10, 27, 10);
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}
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}
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}
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}
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}
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@ -0,0 +1,39 @@
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namespace ProjectContainerShip.Entities;
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/// <summary>
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/// Класс-сущность Контейнеровоз
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/// </summary>
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public class EntityContainerShip : EntityShip
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{
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/// <summary>
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/// Дополнительный цвет (для опциональных элементов)
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/// </summary>
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public Color AdditionalColor { get; private set; }
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/// <summary>
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/// Признак (опция) наличия крана
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/// </summary>
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public bool Crane { get; private set; }
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|
|
||||||
|
/// <summary>
|
||||||
|
/// Признак (опция) наличия контейнеров
|
||||||
|
/// </summary>
|
||||||
|
public bool Container { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
///
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес контейнеровоза</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||||
|
/// <param name="crane">Признак наличия крана</param>
|
||||||
|
/// <param name="container">Признак наличия контейнеров</param>
|
||||||
|
public EntityContainerShip(int speed, double weight, Color bodyColor, Color additionalColor, bool crane, bool container) : base(speed,weight,bodyColor)
|
||||||
|
{
|
||||||
|
AdditionalColor = additionalColor;
|
||||||
|
Crane = crane;
|
||||||
|
Container = container;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
@ -0,0 +1,40 @@
|
|||||||
|
namespace ProjectContainerShip.Entities;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-сущность "Корабль"
|
||||||
|
/// </summary>
|
||||||
|
public class EntityShip
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Скорость
|
||||||
|
/// </summary>
|
||||||
|
public int Speed { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Вес
|
||||||
|
/// </summary>
|
||||||
|
public double Weight { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Основной цвет
|
||||||
|
/// </summary>
|
||||||
|
public Color BodyColor { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг перемещения грузового судна
|
||||||
|
/// </summary>
|
||||||
|
public double Step => Speed * 100 / Weight;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор сущности
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес контейнеровоза</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
public EntityShip(int speed, double weight, Color bodyColor)
|
||||||
|
{
|
||||||
|
Speed = speed;
|
||||||
|
Weight = weight;
|
||||||
|
BodyColor = bodyColor;
|
||||||
|
}
|
||||||
|
}
|
@ -1,62 +0,0 @@
|
|||||||
namespace ProjectContainerShip;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс-сущность Контейнеровоз
|
|
||||||
/// </summary>
|
|
||||||
public class EntityContainerShip
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Скорость
|
|
||||||
/// </summary>
|
|
||||||
public int Speed { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Вес
|
|
||||||
/// </summary>
|
|
||||||
public double Weight { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Основной цвет
|
|
||||||
/// </summary>
|
|
||||||
public Color BodyColor { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Дополнительный цвет (для опциональных элементов)
|
|
||||||
/// </summary>
|
|
||||||
public Color AdditionalColor { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Признак (опция) наличия обвеса
|
|
||||||
/// </summary>
|
|
||||||
public bool Crane { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Признак (опция) наличия контейнеров
|
|
||||||
/// </summary>
|
|
||||||
public bool Container { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Шаг перемещения грузового судна
|
|
||||||
/// </summary>
|
|
||||||
public double Step => Speed * 100 / Weight;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
///
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="speed">Скорость</param>
|
|
||||||
/// <param name="weight">Вес контейнеровоза</param>
|
|
||||||
/// <param name="bodyColor">Основной цвет</param>
|
|
||||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
|
||||||
/// <param name="crane">Признак наличия крана</param>
|
|
||||||
/// <param name="container">Признак наличия контейнеров</param>
|
|
||||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool crane, bool container)
|
|
||||||
{
|
|
||||||
Speed = speed;
|
|
||||||
Weight = weight;
|
|
||||||
BodyColor = bodyColor;
|
|
||||||
AdditionalColor = additionalColor;
|
|
||||||
Crane = crane;
|
|
||||||
Container = container;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
@ -34,6 +34,7 @@
|
|||||||
buttonRight = new Button();
|
buttonRight = new Button();
|
||||||
buttonDown = new Button();
|
buttonDown = new Button();
|
||||||
buttonUp = new Button();
|
buttonUp = new Button();
|
||||||
|
buttonCreateShip = new Button();
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxContainerShip).BeginInit();
|
((System.ComponentModel.ISupportInitialize)pictureBoxContainerShip).BeginInit();
|
||||||
SuspendLayout();
|
SuspendLayout();
|
||||||
//
|
//
|
||||||
@ -51,9 +52,9 @@
|
|||||||
buttonCreateContainerShip.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
buttonCreateContainerShip.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
buttonCreateContainerShip.Location = new Point(12, 457);
|
buttonCreateContainerShip.Location = new Point(12, 457);
|
||||||
buttonCreateContainerShip.Name = "buttonCreateContainerShip";
|
buttonCreateContainerShip.Name = "buttonCreateContainerShip";
|
||||||
buttonCreateContainerShip.Size = new Size(150, 46);
|
buttonCreateContainerShip.Size = new Size(316, 46);
|
||||||
buttonCreateContainerShip.TabIndex = 1;
|
buttonCreateContainerShip.TabIndex = 1;
|
||||||
buttonCreateContainerShip.Text = "Создать";
|
buttonCreateContainerShip.Text = "Создать контейнеровоз";
|
||||||
buttonCreateContainerShip.UseVisualStyleBackColor = true;
|
buttonCreateContainerShip.UseVisualStyleBackColor = true;
|
||||||
buttonCreateContainerShip.Click += ButtonCreateContainerShip_Click;
|
buttonCreateContainerShip.Click += ButtonCreateContainerShip_Click;
|
||||||
//
|
//
|
||||||
@ -105,11 +106,23 @@
|
|||||||
buttonUp.UseVisualStyleBackColor = true;
|
buttonUp.UseVisualStyleBackColor = true;
|
||||||
buttonUp.Click += ButtonMove_Click;
|
buttonUp.Click += ButtonMove_Click;
|
||||||
//
|
//
|
||||||
|
// buttonCreateShip
|
||||||
|
//
|
||||||
|
buttonCreateShip.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
|
buttonCreateShip.Location = new Point(358, 457);
|
||||||
|
buttonCreateShip.Name = "buttonCreateShip";
|
||||||
|
buttonCreateShip.Size = new Size(316, 46);
|
||||||
|
buttonCreateShip.TabIndex = 6;
|
||||||
|
buttonCreateShip.Text = "Создать корабль";
|
||||||
|
buttonCreateShip.UseVisualStyleBackColor = true;
|
||||||
|
buttonCreateShip.Click += ButtonCreateShip_Click;
|
||||||
|
//
|
||||||
// FormContainerShip
|
// FormContainerShip
|
||||||
//
|
//
|
||||||
AutoScaleDimensions = new SizeF(13F, 32F);
|
AutoScaleDimensions = new SizeF(13F, 32F);
|
||||||
AutoScaleMode = AutoScaleMode.Font;
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
ClientSize = new Size(1256, 529);
|
ClientSize = new Size(1256, 529);
|
||||||
|
Controls.Add(buttonCreateShip);
|
||||||
Controls.Add(buttonUp);
|
Controls.Add(buttonUp);
|
||||||
Controls.Add(buttonDown);
|
Controls.Add(buttonDown);
|
||||||
Controls.Add(buttonRight);
|
Controls.Add(buttonRight);
|
||||||
@ -132,5 +145,6 @@
|
|||||||
private Button buttonRight;
|
private Button buttonRight;
|
||||||
private Button buttonDown;
|
private Button buttonDown;
|
||||||
private Button buttonUp;
|
private Button buttonUp;
|
||||||
|
private Button buttonCreateShip;
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,4 +1,5 @@
|
|||||||
using System;
|
using System;
|
||||||
|
using ProjectContainerShip.Drawings;
|
||||||
|
|
||||||
namespace ProjectContainerShip;
|
namespace ProjectContainerShip;
|
||||||
|
|
||||||
@ -10,7 +11,7 @@ public partial class FormContainerShip : Form
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Поле-объект для прорисовки объекта
|
/// Поле-объект для прорисовки объекта
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private DrawningContainerShip? _drawningContainerShip;
|
private DrawningShip? _drawningShip;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Конструктор формы
|
/// Конструктор формы
|
||||||
@ -25,34 +26,54 @@ public partial class FormContainerShip : Form
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private void Draw()
|
private void Draw()
|
||||||
{
|
{
|
||||||
if (_drawningContainerShip == null)
|
if (_drawningShip == null)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
Bitmap bmp = new(pictureBoxContainerShip.Width, pictureBoxContainerShip.Height);
|
Bitmap bmp = new(pictureBoxContainerShip.Width, pictureBoxContainerShip.Height);
|
||||||
Graphics gr = Graphics.FromImage(bmp);
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
_drawningContainerShip.DrawTransport(gr);
|
_drawningShip.DrawTransport(gr);
|
||||||
pictureBoxContainerShip.Image = bmp;
|
pictureBoxContainerShip.Image = bmp;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void CreateObject(string type)
|
||||||
|
{
|
||||||
|
Random random = new();
|
||||||
|
switch (type)
|
||||||
|
{
|
||||||
|
case nameof(DrawningShip):
|
||||||
|
_drawningShip = new DrawningShip(random.Next(100, 300), random.Next(1000, 3000),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
|
||||||
|
break;
|
||||||
|
case nameof(DrawningContainerShip):
|
||||||
|
_drawningShip = new DrawningContainerShip(random.Next(100, 300), random.Next(1000, 3000),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_drawningShip.SetPictureSize(pictureBoxContainerShip.Width, pictureBoxContainerShip.Height);
|
||||||
|
_drawningShip.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Обработка нажатия кнопки "Создать"
|
/// Обработка нажатия кнопки "Создать контейнеровоз"
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="sender"></param>
|
/// <param name="sender"></param>
|
||||||
/// <param name="e"></param>
|
/// <param name="e"></param>
|
||||||
private void ButtonCreateContainerShip_Click(object sender, EventArgs e)
|
private void ButtonCreateContainerShip_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningContainerShip));
|
||||||
{
|
|
||||||
Random random = new();
|
/// <summary>
|
||||||
_drawningContainerShip = new DrawningContainerShip();
|
/// Обработка нажатия кнопки "Создать корабль"
|
||||||
_drawningContainerShip.Init(random.Next(100, 300), random.Next(1000, 3000),
|
/// </summary>
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
/// <param name="sender"></param>
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
/// <param name="e"></param>
|
||||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
private void ButtonCreateShip_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningShip));
|
||||||
_drawningContainerShip.SetPictureSize(pictureBoxContainerShip.Width, pictureBoxContainerShip.Height);
|
|
||||||
_drawningContainerShip.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
||||||
@ -61,7 +82,7 @@ public partial class FormContainerShip : Form
|
|||||||
/// <param name="e"></param>
|
/// <param name="e"></param>
|
||||||
private void ButtonMove_Click(object sender, EventArgs e)
|
private void ButtonMove_Click(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
if (_drawningContainerShip == null)
|
if (_drawningShip == null)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -71,16 +92,16 @@ public partial class FormContainerShip : Form
|
|||||||
switch (name)
|
switch (name)
|
||||||
{
|
{
|
||||||
case "buttonUp":
|
case "buttonUp":
|
||||||
result = _drawningContainerShip.MoveTransport(DirectionType.Up);
|
result = _drawningShip.MoveTransport(DirectionType.Up);
|
||||||
break;
|
break;
|
||||||
case "buttonDown":
|
case "buttonDown":
|
||||||
result = _drawningContainerShip.MoveTransport(DirectionType.Down);
|
result = _drawningShip.MoveTransport(DirectionType.Down);
|
||||||
break;
|
break;
|
||||||
case "buttonLeft":
|
case "buttonLeft":
|
||||||
result = _drawningContainerShip.MoveTransport(DirectionType.Left);
|
result = _drawningShip.MoveTransport(DirectionType.Left);
|
||||||
break;
|
break;
|
||||||
case "buttonRight":
|
case "buttonRight":
|
||||||
result = _drawningContainerShip.MoveTransport(DirectionType.Right);
|
result = _drawningShip.MoveTransport(DirectionType.Right);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user