88 lines
1.9 KiB
C#
88 lines
1.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Configuration;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace AirFighter
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{
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internal class SetAircraftsGeneric<T>
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where T : class
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{
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private readonly T[] _places;
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public int Count => _places.Length;
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public SetAircraftsGeneric(int count)
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{
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_places = new T[count];
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}
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public int Insert(T aircraft)
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{
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return Insert(aircraft, 0);
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}
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public int Insert(T aircraft, int position)
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{
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int emptypos = -1;
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if (position >= Count && position < 0)
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{
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return -1;
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}
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if (_places[position] == null)
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{
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_places[position] = aircraft;
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return position;
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}
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for (int i = position; i < Count; i++)
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{
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if (_places[i] == null)
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{
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emptypos = i;
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break;
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}
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}
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if (emptypos != -1)
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{
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for (int i = emptypos; i > position; i--)
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{
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_places[i] = _places[i - 1];
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}
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_places[position] = aircraft;
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return position;
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}
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return -1;
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}
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public T Remove(int position)
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{
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if (position < Count && position >= 0)
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{
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T result = _places[position];
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_places[position] = null;
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return result;
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}
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return null;
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}
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public T Get(int position)
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{
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if (position >= Count && position < 0)
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{
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return null;
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}
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return _places[position];
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}
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}
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}
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