using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace AirFighter { public class EntityAircraft { public int Speed { get; private set; } public float Weight { get; private set; } public Color BodyColor { get; private set; } //=> оператор подобный return public float Step => Speed * 100 / Weight; public EntityAircraft(int speed, float weight, Color bodyColor) { Speed = speed; Weight = weight; BodyColor = bodyColor; } } }